
More than 100 different skills are available to your Divinity: Original Sin 2 character, creating an absurd range of character builds focused on anything from teleportation to summoning to constantly knocking down and stunning enemies.
Recommended VideosBelow we list out absolutely every single base skill in the game across all 10 schools, including those created by combining books from different schools. Wondering how to craft some of those higher level skills instead of finding or buying the skill books? Check out our full skill crafting combination guide for all the information you’ll need.
Each entry includes the required level and whether Source points are necessary to utilize the skill. Note that the level column refers to your level in the corresponding skill (Aerothurge, Necromancer, etc.) and not to your overall character level.
Some skills require levels in more than one category and are marked as such (such as required Aerothurge level 1, Hunstman level 1). Keep in mind that some of these skills can be bestowed by items, such as the Teleportation Gloves, and in those cases no skill levels are required. Any skills gained by the Corpse Eater talent, however, do require levels in the relevant skill category.
Don’t forget that the negative status effects for a skill are only set on the opponent if their physical or magical armour (depending on the particular status effect) has been lowered to 0. Battle Stomp for instance doesn’t actually knock down enemies until their physical armour has been depleted first.
Divinity Original Sin 2 Aerothurge Skills
SkillLevelSourceSkill Effect Blinding Radiance Aerothurge1 No Air damage, Blinding Aura 1 turn Electric Discharge Aerothurge1 No Ranged Air damage, Shocked 2 turns Favourable Wind Aerothurge1 No Increased move speed aura 3 turns Shocking Touch Aerothurge1 No Melee Air damage, Shocked 2 turns Erratic Wisp Aerothurge1Huntsman1 No Teleport when attacked, air resistance +40% Breathing Bubble Aerothurge1
Warfare1 No Ignore clouds and suffocation Vacuum Touch Aerothurge1
Necro1 No Air damage, Suffocation/Silence 1 turn Vaporize Aerothurge1
Polymorph1 No Remove Petrified/Frozen, turn ground surface into clouds Smoke Cover Aerothurge1
Scoundrel1 No Creating obscuring cloud Teleportation Aerothurge2 No Teleport target character or item Dazing Bolt Aerothurge2 No Area effect air damage, Shocked 1 turn Nether Swap Aerothurge2 No Two characters swap places Pressure Spike Aerothurge2 No Condense clouds, douse fires, deal air damage Uncanny Evasion Aerothurge2 No Increase dodge and movement speed Apportation Aerothurge2 No Transport pickable items to inventory Vacuum Aura Aerothurge2
Necro2 1 Air damage, Silence/Suffocation aura Mass Breathing Bubbles Aerothurge2
Warfare2 1 Allies ignore clouds/Suffocation Evasive Aura Aerothurge2
Huntsman2 1 Dodging/move speed increased in aura Blessed Cloud Smoke Aerothurge2
Scoundrel2 2 Invisibility cloud Chain Lightning Aerothurge3 1 Air damage forks up to 8 times Tornado Aerothurge3 No Moves randomly across battlefield, clearing status effects and revealing invisibility Superconductor Aerothurge3 No Area air damage, Shocked 1 turn Closed Circuit Aerothurge3 2 Close range area air damage, Shocked 2 turns Thunderstorm Aerothurge5 3 Air damage to targets in range 3 turns
Divinity Original Sin 2 Geomancer Skills
SkillLevelSourceSkill Effect Poison Dart Geomancer1 No Poison damage, create Poison puddle Contamination Geomancer1 No Close range area effect Poison damage, turns liquid into Poison cloud Corrosive Touch Geomancer1Necro1 No Destroy physical armour, set Acid 2 turns Fortify Geomancer1 No Add physical armour, remove status effects, can’t be teleported Fossil Strike Geomancer1 No Ranged Earth damage, creates oil slick Oily Carapace Geomancer1
Warfare1 No Consume oil surface to restore physical armour Turn To Oil Geomancer1
Polymorph1 No Convert liquid surface to oil, remove status effects Venom Coating Geomancer1
Scoundrel1 No Add Poison damage to weapon attacks Throw Dust Geomancer1
Huntsman1 No Ranged Earth damage, Blinded 1 round, clear clouds Mind Metal Geomancer2 No Restore physical armour in aura Reactive Armour Geomancer2 No Deal damage based on physical armour in wave Impalement Geomancer2 No Ranged Earth damage, Crippled 1 turn, creates oil slick Poison Wave Geomancer2 No Close range area Poison damage, Earth immunity 1 round, creates Poison cloud Earthquake Geomancer2 No Area Earth damage, Knockdown 1 turn, creates random oil slicks Worm Tremor Geomancer2 No Area Earth damage, increased damage and status effects to enemies without magic armour Corrosive Spray Geomancer2
Necro2 1 Destroy physical armour, set Acid / Atrophy 2 turns Mass Oily Carapace Geomancer2
Warfare2 1 Aura version of Oily Carapace Venomous Aura Geomancer2
Scoundrel2 1 Aura version of Venom Coating Dust Blast Geomancer2
Huntsman2 1 Ranged Earth damage, blind 2 rounds Summon Artillery Plant Geomancer3 1 Plant throws Acid damage and Poison clouds Siphon Poison Geomancer3 No Remove Poison clouds, increases weapon damage based on size Living Wall Geomancer3 No Vines block path, create Poison clouds Acid Spores Geomancer3 2 Ranged Poison damage Pyroclastic Eruption Geomancer5 3 Ranged Earth damage, create oil slicks
Divinity Original Sin 2 Huntsman Skills
SkillLevelSourceSkill Effect First Aid Huntsman1 No Restore Vitality, removes status effects Elemental Arrowheads Huntsman1 No Range weapon deals elemental damage (requires close range elemental source) Richochet Huntsman1 No Ranged attack forks to extra target Pin Down Huntsman1 No Ranged attack, Crippled 1 turn Reactive Shot Huntsman2 No Automatically attack next 3 targets entering area Barrage Huntsman2 No Ranged attack vs. 3 targets Tactical Retreat Huntsman2 No Haste and then teleport Ballistic Shot Huntsman2 No Ranged attack, increased damage for further range Marksman’s Fang Huntsman2 No Hit all enemies in line, ignores armour Sky Shot Huntsman2 No Range attack with high ground bonus regardless of position Glitter Dust Huntsman3 No Target is Marked, can’t turn invisible Assassinate Huntsman3 No Ranged attack, major damage bonus if in stealth Arrow Spray Huntsman3 1 16 ranged attacks in arc Farsight Huntsman3 1 Increase range of attacks Arrow Storm Huntsman5 3 Area effect ranged attackDivinity Original Sin 2 Hydrosophist Skills
SkillLevelSourceSkill Effect Armour Of Frost Hydrosophist1 No Increase magic armour, remove status effects Rain Hydrosophist1 No Douse fire, create Wet surface Restoration Hydrosophist1 No Heal Vitality, remove status effects Hail Strike Hydrosophist1 No Range Ice damage, creates Frozen surface Cryotherapy Hydrosophist1Huntsman1 No Convert Frozen surfaces to magical armour Healing Tears Hydrosophist1
Polymorph1 No Heal 3 allies in aura Vampiric Hunger Hydrosophist1
Scoundrel1 No 50% Vitality life steal / 2 turns Cleanse Wounds Hydrosophist1
Warfare1 No Heal Vitality, remove status effects Soothing Cold Hydrosophist2 No Restore magical armour / 3 turns Winter Blast Hydrosophist2 No Water damage, set Chilled, create Frozen surface Ice Fan Hydrosophist2 No Water damage 3 targets, set Chilled Global Cooling Hydrosophist2 No Close range area damage, set Chilled, create Frozen surface Cryogenic Stasis Hydrosophist2 No Target immune to damage, regenerates health Healing Ritual Hydrosophist2 No Restore Vitality, jumps to multiple allies Mass Cleanse Wounds Hydrosophist2
Warfare2 1 Aura version of Cleanse Wounds Vampiric Hunger Aura Hydrosophist2
Scoundrel2 1 Aura version of Vampiric Hunter Mass Cryotherapy Hydrosophist2
Huntsman2 1 Aura version of Cryotherapy Deep Freeze Hydrosophist3 No Targets with low Vitality die, otherwise Water damage and sets Frozen Arcane Stitch Hydrosophist3 1 Fully restore magical armour Steam Lance Hydrosophist3 2 Restore Vitality / 3 turns Hail Storm Hydrosophist5 3 Area Water damage, sets Chilled
Divinity Original Sin 2 Necromancer Skills
Skill Level Source Skill Effect Blood Sucker Necro1 No Consume blood to heal Vitality Decaying Touch Necro1 No Melee damage, target takes damage from healing / 2 turns Mosquito Swarm Necro1 No Ranged damage, restores Vitality Raise Bloated Corpse Necro1 No Summon cadaver that can explode Raining Blood Necro1Hydrosophist1 No Douse fire, create blood surface, set Bleeding on targets Bone Cage Necro2 No Increase physical armour for each corpse in area Infect Necro2 No Melee damage, set Infected on target Living On The Edge Necro2 No Target can’t drop below 1 Vitality / 2 turns, even if summoned Death Wish Necro2 No Bonus damage for lower Vitality, but take damage each turn Raise Bone Widow Necro2 No Summon bone creature that heals by consuming corpses Shackles Of Pain Necro2 No Target takes your damage in your place Last Rites Necro3 No Take piercing damage, then resurrect ally Silencing Stare Necro3 No Silence targets in area effect Black Shroud Necro3 1 Set Blind and Suffocation in area effect Grasp Of The Starved Necro3 2 Ranged damage, sets Crippled on all targets Blood Storm Necro3
Hydrosophist3 3 Set Disease and Decay on targets, transforms water to blood Totems Of The Necromancer Necro5 3 Corpses turn to Bone Totems that deal ranged damage
Divinity Original Sin 2 Polymorph Skills
SkillLevelSourceSkill Effect Bull Horns Polymorph1 No Grant new attack, increase Retribution Chicken Claw Polymorph1 No Transform target into chicken / 2 rounds Tentacle Lash Polymorph1 No Ranged damage, set Atrophy Chameleon Cloak Polymorph1 No Set Invisible / 2 turns Heart Of Steel Polymorph2 No Regenerate Physical Armour Spread Your Wings Polymorph2 No Fly and ignore ground surfaces Spider Legs Polymorph2 No Create Web surfaces Terrain Transmutation Polymorph2 No Swap surfaces and clouds of two areas Medusa Head Polymorph2 No Gain petrification attack Summon Oily Blob Polymorph2 No Earth damage in area, create oil slick Flaming Skin Polymorph2Pyrokinetic2 1 Immune Fire, lower Water resistance Icy Skin Polymorph2
Hydrosophist2 1 Immune Water, lower Fire resistance Poisonous Skin Polymorph2
Geomancer2 1 Immune Poison and Earth, lower Air resistance Jellyfish Skin Polymorph2
Aerothurge2 1 Immune Electricity, lower Poison and Earth resistance Skin Graft Polymorph3 1 Remove status effects and reset all cooldowns Forced Exchange Polymorph3 2 Exchange Vitality total with target Equalize Polymorph3 No Vitality and armour of targets in area are combined and then redistributed equally Flayed Skin Polymorph3 No Destroy magical armour and reduce resistances Apotheosis Polymorph5 3 Reduce cost of all Source abilities
Divinity Original Sin 2 Pyrokinetic Skills
SkillLevelSourceSkill Effect Haste Pyrokinetic1 No Increase move speed and AP, remove status effects Ignition Pyrokinetic1 No Fire damage in close range area Peace Of Mind Pyrokinetic1 No Increase stats, remove status effects Searing Daggers Pyrokinetic1 No Ranged fire damage to 3 targets, create Fire surface Bleed Fire Pyrokinetic1Polymorph1 No Set Fire surface and ignite surfaces Corpse Explosion Pyrokinetic1
Necro1 No Deal area damage around corpse Sabotage Pyrokinetic1
Scoundrel1 No Explode random grenade or arrow in target’s inventory Sparking Swings Pyrokinetic1
Warfare1 No Melee attacks create bouncing fire projectiles Throw Explosive Trap Pyrokinetic1
Huntsman1 No Trap explodes in area affect when enemy approaches Fireball Pyrokinetic2 No Area Fire damage Spontaneous Combustion Pyrokinetic2 No Ranged Fire damage on target, deal bonus damage for Fire status effects Fire Whip Pyrokinetic2 No Ranged Fire damage, sets Blind and Burning Laser Ray Pyrokinetic2 No Line of Fire damage, creates Fire cloud Supernova Pyrokinetic2 No Area Fire damage, creates Fire surfaces Flaming Tongues Pyrokinetic2 No Fire damage to approaching enemies Mass Corpse Explosion Pyrokinetic2
Necro2 1 Area version of Corpse Explosion Master Of Sparks Pyrokinetic2
Warfare2 1 Aura version of Sparking Swings Mass Sabotage Pyrokinetic2
Scoundrel2 1 Explode 2 grenades or arrows on target Deploy Mass Traps Pyrokinetic2
Huntsman2 1 Create 4 traps Summon Fire Slug Pyrokinetic3 1 Summons ally to launch ranged attacks and create Fire surfaces Flaming Crescendo Pyrokinetic3 No Target explodes in 3 rounds (or on death) Epidemic Of Fire Pyrokinetic3 2 Ranged Fire damage, forks up to 5 times Meteor Shower Pyrokinetic5 3 Area Fire damage
Divinity Original Sin 2 Scoundrel Skills
SkillLevelSourceSkill Effect Adrenaline Scoundrel1 No Gain AP, but lose AP next turn Backlash Scoundrel1 No Land behind enemy and Backstab Chloroform Scoundrel1 No Destroys magical armour and sets Sleeping Throwing Knife Scoundrel1 No Ranged damage, can Backstab Cloak And Dagger Scoundrel2 No Teleport without breaking Sneak Corrupted Blade Scoundrel2 No Melee damage, set Decay and Disease Gag Order Scoundrel2 No Destroy magical armour and set Silenced Rupture Tendons Scoundrel2 No Melee damage, deal damage whenever target moves Sawtooth Knife Scoundrel2 No Deal damage direct to Vitality, set Bleeding if no physical armour Sleeping Arms Scoundrel2 No Melee damage and set Atrophy Terrifying Cruelty Scoundrel3 No Melee damage and set Bleeding, Terrified Wind Up Toy Scoundrel3 No Summon exploding ally, doesn’t break Sneak Daggers Drawn Scoundrel3 2 Melee damage multiple times Fan Of Knives Scoundrel3 1 Melee damage to all nearby enemies, can Backstab Mortal Blow Scoundrel5 3 Melee damage, doubled if Sneaking, instant kill to enemy at 20% Vitality or lowerDivinity Original Sin 2 Summoning Skills
Skill Level Source Skill Effect Conjure Incarnate Summoning1 No Summon ally matching element of surface conjured from Dimensional Bolt Summoning1 No Ranged damage of random type, creates corresponding surface Elemental Totem Summoning1 No Summon totem that deals ranged damage of corresponding surface type Farsight Infusion Summoning1 No Grants Incarnate ranged attack Electric Infusion Summoning1Aerothurge1 No Give Incarnate Electricity attack Fire Infusion Summoning1
Pyrokinetic1 No Give Incarnate Fire attack Poison Infusion Summoning1
Geomancer1 No Give Incarnate Poison attack Water Infusion Summoning1
Hydrosophist1 No Give Incarnate Restoration skill Acid Infusion Summoning2
Geomancer2 No Give Incarnate Acid attacks Cursed Electric Infusion Summoning2
Aerothurge2 No Give Incarnate multiple Electricity attacks Ice Infusion Summoning2
Hydrosophist2 No Give Incarnate multiple healing abilities Necrofire Infusion Summoning2
Pyrokinetic2 No Give Incarnate multiple Fire abilities Power Infusion Summoning2 No Give Incarnate new melee attacks Shadow Infusion Summoning2 No Give Incarnate invisibility and stealth attacks Rallying Cry Summoning2 No Restore Vitality and magic armour based on allies and totems in area Dominate Mind Summoning2 No Charm target / 2 turns Soulmate Summoning2 No Remove status effects, target gains half the healing you receive Supercharger Summoning2 No Summoned creature deals bonus damage but dies in next turn Warp Infusion Summoning3 No Give Incarnate teleportation abilities Door To Eternity Summoning3 2 Summons become immortal / 2 turns Planar Gateway Summoning3 1 Travel between linked points Ethereal Storm Summoning5 3 Random elemental damage or ally healing in area
Divinity Original Sin 2 Warfare Skills
SkillLevelSourceSkill Effect Battering Ram Warfare1 No Move forward in line, set Knockdown Battle Stomp Warfare1 No Damage in line, set Knockdown Bouncing Shield Warfare1 No Ranged damage based on shield armour, bounces to other enemies Crippling Blow Warfare1 No Melee damage, set Crippled / 1 turn Blitz Attack Warfare2 No Melee damage to multiple targets within area Deflective Barrier Warfare2 No Increase physical armour, reflect ranged attacks Enrage Warfare2 No Target is muted but deals all critical hits Phoenix Dive Warfare2 No Create Fire surface on target area Provoke Warfare2 No Force enemy to attack you Whirlwind Warfare2 No Melee damage against nearby enemies Challenge Warfare3 No Heal Vitality and receive combat bonuses if target dies within 3 turns, otherwise take damage Guardian Angel Warfare3 No Redirect damage from allies to you Onslaught Warfare3 2 Melee attack five times in a row Thick Of The Fight Warfare3 1 Increased damage for each ally in radius Overpower Warfare5 1 Melee damage, destroy physical armour if your armour is higher than targetHave you found any other skills for any of the 10 main schools while trekking through the Original Sin 2 world? Let us know in the comments below and we’ll get them added!
If you’re looking for more Divinity: Original Sin 2 guides, be sure to check out our other tips and tricks for every aspect of this turn-based fantasy experience:
- Divinity Original Sin 2: Escaping Fort Joy
- Divinity Original Sin 2: Black Cat Secrets Revealed
- Divinity Original Sin 2: Character Creation Guide
- Divinity Original Sin 2: Skill Crafting Combinations and Book Vendors
- Divinity Original Sin 2: Complete Crafting Recipes Guide