
Enabling cheats in Star Trek Infinite will save you hours of grindy gameplay. If you use our guide for all Star Trek Infinite cheats and console commands, you’ll enjoy your gameplay session so much more. Just be sure to enter all commands and parameters correctly.
Recommended VideosStar Trek Infinite: All Cheats and Console Commands List
To enable cheats and a console in Star Trek Infinite, simply press the “~” (tilde) key on your keyboard while in the game. Then enter one of the commands listed below with a parameter, if available, after a single space. If you need item IDs, then simply press the “Tab” key when entering a command, and it’ll list all IDs.
Image via Paradox Interactive CommandsEffectsParametersactivate_all_traditionsActivates all Traditions.Noneactivate_ascension_perkActivates the specified Ascension Perk (pressing tab reveals all IDs).[AP id]activate_gatewaysActivates all gateways in the galaxy.Noneactivate_relicActivates the triumph effect of [relic id].[relic id]activate_traditionActivates the specified Tradition.[tradition id]add_anomalyAdds [anomaly id] to the selected celestial body.[anomaly id]add_intelAdds [amount] of intel towards [target], default 10.[target] [amount]add_loyaltyAdds [amount] of loyalty from [target], default 10.[target] [amount]add_opinionIncreases the [source] empire’s Opinion of the [target] empire by [amount], default 40.[source] [target] [amount]add_popsCreates [amount] of pops from [species id] on the selected celestial body.[species id] [amount] add_relicGrants [relic id], writing “all” instead of the ID grants all relics.[relic id]add_shipCreates a fleet with one ship of [design name].[design name]add_spynetwork_valueAdds [amount] of infiltration progress on [target].[target] [amount]add_timeAdds [amount] of [unit] time, valid units are days, months and years.[unit] [amount]add_trait_leaderAdds [trait id] to [leader id].[leader id] [trait id]add_trait_speciesAdds [trait id] to [species id].[species id] [trait id]advance_council_agendaAdds [amount] of progress to the council agenda.[amount]aiToggles the AI on or off.NonealloysAdds [amount] of Alloys, default 5000.[amount]annexTakes control of all worlds and starbases of target.[target] break_fleet_contractReturns the selected leased fleet to its original ownerNonebuild_popsAssembles [amount] of pops to the selected celestial body.[amount]cashAdds [amount] of Energy Credits, defaults 5000.[amount]colonizeStarts the colonization process of the selected celestial body.[colonizer pop id]communicationsEstablishes communications with all empires.NonecontactStarts first contact with all empires.Nonecreate_megastructureCreates a Megastructure in the current system.[megastructure id]create_navyCreates a fleet using your most recent designs that uses [amount] percentage of Naval Capacity, 1 means 100%.[amount]damageAll ships in the selected fleet take [amount] hull damage.[amount]debug_nomenToggles AI empires always refusing player proposals.None debug_yesmenToggles AI empires always agreeing to player proposals.Noneeffect add_building =Adds [building id] to the selected celestial body.[building id]effect add_deposit =Adds [deposit id] resource deposit or planetary feature to the selected celestial body.[deposit id]effect remove_deposit =Removes [deposit id] resource deposit or planetary feature to the selected celestial body.[deposit id]effect add_district =Adds [district id] to the selected celestial body.[district id]effect add_planet_devastation =Adds [amount] of Devastation to the selected celestial body.[amount]effect country_add_ethic =Adds [ethic id] to the player empire.[ethic id]effect country_remove_ethic =Removes [ethic id] from the player empire.[ethic id]effect create_archaeological_site =Adds [archaeological site id] to the selected celestial body.[archaeological site id]effect force_add_civic =Adds [civic id] to the player empire.[civic id] effect force_remove_civic =Removes [civic id] to the player empire.[civic id]effect remove_megastructure = thisRemoves the selected megastructure.Noneeffect remove_modifier =Removes [modifier id] from the selected celestial body.[modifier id]effect set_origin =Replaces the origin of the player empire with.[origin id]effect shift_ethic =Shifts the player empire’s ethics to [ethic id].[ethic id]effect destroy_colonyDecolonizes the selected world.NoneelectionStarts a ruler election.Noneend_senate_sessionPasses/fails the currently voted resolution.NoneengineeringAdds [amount] of Engineering tech points, default 5000.[amount]eventTriggers [event id].[event id] [target id] federation_add_experienceAdds [amount] of Experience to the Federation, default 1000.[amount]federation_add_cohesionAdds [amount] of Cohesion to the Federation, default 200.[amount]federation_add_cohesion_speedAdds [amount] of Monthly Cohesion to the Federation, default 10.[amount]federation_examine_leaderTriggers a Federation succession.Nonefinish_arc_stageFinishes the current chapter of an archaeological site.Nonefinish_researchFinishes all active research.Nonefinish_special_projectsFinishes all special projects.Nonefinish_terraformFinishes all terraforming processes.NonefoodAdds [amount] of Food, default 5000.[amount]force_integrateIntegrates [target] empire into the player’s empire.[target] force_senate_voteEnds the current senate recess.Nonefree_governmentToggles allowing player to change governments without the time limit and ignores civics restrictions.Nonefree_policiesToggles allowing player to change policies and species rights without restriction.Nonegrow_popsAdds [amount] of pops to selected world.[amount]hire_all_leadersHires all leaders in the leader pool.NoneinfluenceAdds [amount] of Influence, default 5000.[amount]instant_buildToggles instantly finishing constructions and upgrades and resource storage becomes unlimited.Noneinstant_specialization_conversionToggles instantly converting specialized subjects.NoneintelGives sight of the entire galaxy.NoneinvinciblePlayer ships will not take damage.None max_resourcesFills all resource storages.NonemineralsAdds [amount] of Minerals, default 5000.[amount]observeSwitches to observer mode.NoneownTake ownership and control of the selected fleet, starbase or planet.[planet id]physicsAdds [amount] of Physics tech points, default 5000.[amount]planet_ascension_tierChanges the ascension tier of the selected celestial body to [amount].[amount]planet_classChanges the selected celestial body to [celestial body id].[planet class id]planet_happinessAdds a modifier with [amount] Happiness to the selected planet, default 100.[amount]planet_sizeChanges the Size of the selected celestial body.[size]playSwitches player control to empire [empire ID].[empire ID] random_rulerReplaces the empire ruler with a new random one.Noneremove_trait_leaderRemoves [trait id] from [leader id].[leader id] [trait id or index]remove_trait_speciesRemoves [trait id] from [species id].[species id] [trait id]research_all_technologiesInstantly researches all non-repeatable technologies.[boolean] [amount]research_technologyInstantly research [technology id].[technology id]resourceAdds [amount] of [resource], default 5000.[amount] [resource]skillsAdds [amount] of skill levels to every leader hired by the player, default 1.[amount]skip_agreement_cooldownsToggles allowing the change of subject terms of agreement without cooldown.Noneskip_federation_cooldownsToggles allowing the change of federation laws without cooldown.Noneskip_galactic_community_cooldownsToggles allowing the proposition of resolutions from the same group without cooldown.None societyAdds [amount] of Society tech points, default 5000.[amount]surveySurveys all celestial bodies, requires at least one science ship.NonetechupdateRe-rolls the current available tech choices.NoneunityAdds [amount] of Unity, default 500.[amount]unlock_edictsUnlocks all edicts.Noneupdate_leader_poolRefreshes the leader pool.None branchofficeCreate or take control of the branch office on the selected world.None minor_artifactsAdds [amount] of Minor Artifacts, default 5000.[amount] menaceAdds [amount] of Menace, default 5000.[amount] imperial_authorityAdds [amount] of Imperial Authority, default 10.[amount] add_subject_xpAdds [amount] of specialized subject experience to [target], default 10.[target] [amount] effect unlock_council_slots = 1Unlocks a council slot.None astral_threadsAdds [amount] of Astral Threads, default 5000.[amount] finish_rift_stageFinishes the current chapter of the selected astral rift.None set_completed_riftsSets the number of completed Astral Rifts to [amount].[amount] spawn_astral_riftSpawns [astral rift id] in the current system.[astral rift id]That’s it for my list of all Star Trek Infinite cheats and console commands. Stay tuned for more STI tips and tricks articles right here.
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