Update: That was the world of video games today for 3rd September. A full transcript of everything that occurred is available below to nibble on at your leisure.

Stop banging on about Silksong, Bertie. But it's weird, isn't it, when a game you've wondered about the existence for, for a long time, is finally within touching distance, finally nearly here. It's just a game, it's not a magical object, and yet it feels more than a game too. The hype bubble fascinates me.

But enough of that! It's 3rd September and we're back with another daily roundup and chat-a-long of all of today's gaming news. Let's get it, as American people say in YouTube workout videos.

Our live coverage of this event has finished.

Key points
  • 14:49 pm September 03 2025 Lost Soul Aside lacks the spirit of its inspirations
  • 14:20 pm September 03 2025 No Man's Sky sees highest Steam player count since launch
  • 13:03 pm September 03 2025 Kingdom Hearts' missing mobile lore lot turns ten
  • 11:13 am September 03 2025 Blue Prince is getting a physical PS5 release
  • 10:54 am September 03 2025 Nintendo Switch Online getting cult classic 3D N64 shooter tomorrow
  • 10:49 am September 03 2025 Perfect Dark was almost saved by Take-Two
  • 10:32 am September 03 2025 Why is there a Love is Blind article on the site?
08:17 am UTC

Good morning, good morning. Apologies for the brief site outage. It's Silksong's fault. (It's not really Silksong's fault. Or is it?)

Robert Purchese 10:32 am UTC

Why is there a Love is Blind article on the site?

Image credit: Netflix

Allow me to start your day by talking about Love is Blind. And I know: it's not what you expect when you come to Eurogamer. How edgy - edgy? - of us to write about it. But hear me out; there's a valid reason why I'm writing about Love is Blind on Eurogamer. A small thought turned into a bigger thought turned into a piece. A piece about representation. A piece about how gaming is represented in the media.

  • I never expected Love is Blind to make me feel good about video games in 2025, but here we are
Robert Purchese 10:49 am UTC

Perfect Dark was almost saved by Take-Two

Image credit: The Initiative

The reboot of Perfect Dark was reportedly almost saved from cancellation by Take-Two.

Alas, it wasn't to be, though. Reportedly, talks collapsed following "disagreements over long-term ownership" of franchise

  • Cancelled Perfect Dark reboot almost saved by Rockstar owner Take-Two
Victoria Phillips Kennedy 10:54 am UTC

Nintendo Switch Online getting cult classic 3D N64 shooter tomorrow

Image credit: Nintendo

Forsaken 64, which first released on Nintendo 64 all the way back in 1998, is coming to Nintendo Switch Online on 4th September.

The game will be added to the Mature section of the app. It joins the likes of Turok: Dinosaur Hunter and Perfect Dark for those members aged 17 and up.

  • Cult classic 3D N64 shooter from 1998 arrives on Nintendo Classics tomorrow
Victoria Phillips Kennedy 10:59 am UTC

MarcusJ says: Phew. The site’s back. I was starting to think I was going to have to send today’s bon mots in on a postcard or the back of a sealed down envelope.

Hope all’s well over there.

We ought to have a PO Box address really! There's nothing like bags of mail. Not that we'd get bags of mail, unless we ran a competition whereby you could win a prize if you drew a picture and sent it to Eurogamer. Then again, I'm not sure we'd want to run a competition where you could draw any picture and send it to Eurogamer. Who knows what we'd be sent!

(I think everyone knows what we'd be sent.)

Robert Purchese 11:00 am UTC

themightyant says: Also who or what is "love is blind"?

Look. Don't pre-judge it okay. It's better than it sounds.

Robert Purchese 11:13 am UTC

Blue Prince is getting a physical PS5 release

Image credit: iam8bit

If you, like me, became rather enamoured with Blue Prince on its release earlier this year, and also happen to be fond of physical media, I have good news - developer Dogubomb along with iam8bit have announced the Blue Prince physical collection.

This collection includes a PS5 physical edition of the game, as well as pins, a notebook, The Red Prince children's book and more. Interested? You can find more info and preorder via iam8bit.

Victoria Phillips Kennedy 13:03 pm UTC

Kingdom Hearts' missing mobile lore lot turns ten

Image credit: Square Enix / Disney

Just a small gaming anniversary of sorts today - the main version of Kingdom Hearts χ is ten today, having first hit Japanese Android and iOS back in 2015. About six months later it arrived in the West. There was a Japan-only web browser release a little earlier, though.

This name stuff is confusing, as this game has more aliases than Prince - it went as Kingdom Hearts χ, Kingdom Hearts χ[chi], Kingdom Hearts Unchained χ, Kingdom Hearts Union χ[Cross], and Kingdom Hearts Union χ Dark Road. Hope you've got all that!

The game forms a fairly important part of Kingdom Hearts lore, but it only lasted for around six years, ending service in 2021. It was later converted into an offline game, and then last year got delisted completely. Some of its story survives in various forms across other KH releases - but it's another sort of 'lost media' in a sense. Did you play it?

PS: I want you all to know writing this was a nail-biter as I had no idea if using this Chi Symbol was going to break the liveblog or something. Looks like we survived. The pure of heart survive, or something like that.

Alex Donaldson 14:20 pm UTC

No Man's Sky sees highest Steam player count since launch

Image credit: u/AcoupleofIrishfolk

Thanks to last week's Voyagers update, No Man's Sky has seen its highest Steam players count since its launch back in 2016 - an impressive achievement for a nearly ten-year-old game. Speaking to Eurogamer, Hello Games boss Sean Murray has said he's "so happy" at the reaction, not to mention the wild (and weird) things fans are making with the space sim's brilliant new ship customisation tools.

  • No Man's Sky boss "so happy" as sim celebrates highest Steam player count since launch and fans go wild with new ship customisation
Matt Wales 14:49 pm UTC

Lost Soul Aside lacks the spirit of its inspirations

I was very excited to start playing Lost Soul Aside after a wait of over a decade. But its first few hours have disappointed me. While it started life as a Devil May Cry and Final Fantasy 15 fan project, it lacks what makes those games special.

Some amusing glitches and game-restarting bugs haven't helped matters either. For now, I'd recommend at least waiting for performance fixes, which the studio has at least promised.

Below is the original trailer, for anyone wanting to see how far the game has come.

  • Lost Soul Aside lacks the spirit of its inspirations - I'd rather play Devil May Cry again
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