Titanfall game modes tweaked in new patch
Published by Johnny on September 3, 2025, 10:36 am
Titanfall developer Respawn has made a list of changes to the game's modes and weapons in a new server patch deployed over the weekend.
Score limits and damage totals seem to be the major alterations - the Smart Pistol has been nerfed when not locked on, while arc grenades will no longer draw on friendly Pilots or Titans.
There's a host of bugfixes too, Respawn revealed.
But there are no big additions to game, such as the promised private lobbies or support for the upcoming companion app. You'll have to wait a bit longer for those.
The full list of changes lies below.
Balancing adjustments and general changes
The damage indicator from Electric Smoke is now much more noticeableSearch Drones will now show up in Classic Modes of Angel CityArc grenade/mine effects no longer draw on friendly Pilots and TitansLowered the point value of defensive actions in Hardpoint mode and CTF.Increased the score limit in AttritionFlag Return points reducedFlag Carrier killed points reducedExplosives detonated by Dead Man's Trigger are now slightly delayedExplosives detonated by Dead Man's Trigger now play a warning sound before explodingSlightly decreased the damage of the Smart Pistol when not locked onto a PilotSlightly decreased the hip-fire accuracy of the Smart PistolCertain Burn Cards could be exploited to give multiple usesEvac Dropships are now more responsive to Pilots entering themHacking a Mega Turret will now restore it's health to fullCluster Missiles damage reduced against Evac DropshipsBug Fixes
Titan could become stuck in the position he lands inAuto-Titan wouldn't stand up until you embarked into itSeveral rare server issues restarting the game in to the lobbyPilot could end up out of bounds while rodeoing a Titan as it is destroyedPilot could warp through certain locations when jumping off a TitanRodeoing a Titan that has been doomed by your SMR could kill youPlayers being able to enter some geometry in Smuggler's CoveTitanfall will now give proper kill credit when it kills a Pilot embarking into their TitanMinions in Attrition now continue to spawn until the Epilogue beginsPlayer couldn't hack a Mega Turret consoleServer would sometimes error when leeching a SpectreHardpoints sometimes awarded defense score to players not near the hardpointRare issue when ejecting from a TitanServer would sometimes error after a match while returning to the lobbyDouble XP burn card sometimes not being applied properly Titanfall Friday #2 (XBOX ONE) - Let's Play LIVE - Eurogamer Watch on YouTube