Dishonored 2 offers many nifty tricks up its sleeve, but perhaps its most entertaining is that players can avoid fall damage by creating a doppleganger of themselves to cushion their landing.

As tweeted by Gunpoint developer Tom Francis, Dishonored 2's Emily has a power called Doppleganger that creates a decoy of the player that can be used to distract enemies. One of its unintentional (albeit absolutely delightful) benefits is that this clone can be used as a crashpad when dropping from afar.

Oh my God, I just discovered I can survive a long fall by creating a doppelganger down there and dropkilling her. What am I. pic.twitter.com/Y8mlu0VpZ0

— Tom Francis 🔜🪦 (@Pentadact) November 14, 2016

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Francis discovered that if you're plummeting from an extremely high point one can manifest your double while falling, only to slide a dagger into their throat a split-second later. (Which, come to think of it, seems pretty unnecessary.)

It's unclear if slaying your clone counts as a kill, begging the question of whether dopplegangers have souls.