Introduction to Giant’s Keep (GB10)

Welcome to the beginner’s guide for Giant’s Keep, Basement 10 (GB10) in Summoners War: Sky Arena. This dungeon is a critical first step for any summoner looking to progress effectively in the game. Summoners War Giants Keep serves as a foundational part of the gameplay experience, providing access to key resources and essential items that will support your journey through the game.

GB10 should be your top priority as a first major goal in Summoners War. Successfully farming this dungeon unlocks vital resources that are necessary for further progression in the game. Runes are vital to success in Summoners War. They impact every aspect of gameplay, from battles to monster enhancement. Giant’s Keep is the best place to farm runes early on.

GB10 drops some of the best and most universally useful rune sets that are crucial for success in various game modes. These include Despair runes, which are extremely useful in the Trial of Ascension (ToA) for boosting success rates; Swift runes, which are essential for boosting your monsters’ speed, a key factor for success in the Arena; Fatal runes, great for building basic attack damage dealers and improving overall damage output.

Blade runes, ideal for boosting damage in PvE content; and Energy runes, important early in the game for making your monsters tanky enough to withstand tougher challenges. They also offer a good source for Despair runes. Unlike other dungeons that may specialize in PvP-focused runes, GB10 provides runes that are highly effective in all areas of the game, making it an excellent farm for players in any progression stage.

The boss in Giant’s Keep B10 is a Water element monster. Therefore, it is best to focus on using Wind, Light, and Dark units, as Fire units are weak to Water and are generally not recommended for this dungeon.

Giant’s Keep is a prime location to farm high-level runes, including Rare, Hero, and Legend types. Based on numerous runs, the drop rates for different rune qualities are as follows: Legend runes have a 9.03% drop rate, Hero runes are more common with a 29.35% drop rate, and Rare runes make up the majority with a 61.61% drop rate.

Understanding the significance of GB10 and the types of rewards it offers will help you build a solid farming team and progress efficiently through Summoners War. Farming this dungeon is essential for acquiring powerful runes that will elevate your overall gameplay and enhance your monsters’ abilities.

Understanding the Giant Boss and Necessary Skills

To successfully conquer Giant’s Keep B10, it’s crucial to understand the abilities of the Giant Boss and equip your team with the necessary skills to counter them. The Giant Boss in GB10 is a water element monster and is accompanied by two crystals that play a key role in the fight. The left crystal strengthens the attack power of the boss, while the right crystal decreases the defense of all your monsters. A buff removal unit can be very helpful for dealing with the left crystal, and a cleanse unit is essential for removing the debuff from the right crystal.

The Giant Boss itself has several powerful skills. Rockslide is an attack that hits all enemies and has a fixed chance to stun them for one turn. Great Earthquake deals substantial damage to all enemies and reduces their Attack Speed for three turns, with a cooldown of four turns. The Fend Off (Passive) skill makes the Giant counter-attack immediately after the seventh attack, which occurs automatically.

To reliably defeat the Giant, your team should possess the following skills and be able to apply the crucial debuffs. Cleanse is vital to remove the defense break debuff from the right crystal. Monsters like Veromos (Dark Ifrit) and Delphoi (Wind Undine) have cleansing abilities, with Veromos’ passive removing harmful effects from all allies each turn, and Delphoi offering both cleanse and immunity. Heals are necessary to sustain your team through the Giant’s AoE damage from Rockslide and Great Earthquake. Belladeon (Light Inugami), Shannon (Wind Pixie), and Ahman (Light Bearman) are great healers for this role.

To reduce the damage the Giant deals, applying an attack break debuff is crucial. Bernard (Wind Griffon) and Darion (Light Vagabond) can apply attack break, lowering the Giant’s attack power. Defense Break is equally important for increasing your team’s damage output, and monsters like Belladeon (Light Inugami) and Bernard (Wind Griffon) can apply this debuff as well. A buff strip skill is useful to remove any buffs the Giant may gain, particularly from the left crystal. Belladeon and Megan (Water Mystic Witch) both have buff strip abilities.

Additionally, providing your team with an Attack Bar Increase & Speed Buff will allow your monsters to cycle through skills faster, heal more, and apply debuffs consistently. Bernard is useful for increasing your team’s attack bar and speed, while Belladeon also provides an attack bar boost alongside healing. Increasing your team’s defense with a Defense Buff is another way to reduce the damage taken from the Giant’s attacks. Shannon (Wind Pixie) offers a defense buff that can help here.

Because the Giant Boss has a large amount of HP, Continuous Damage (DoTs) can be very effective in wearing down the Giant over time. Veromos (Dark Ifrit) and Acasis (Wind Sylphid) both apply continuous damage with their skills.

Leader skills can provide significant advantages during the fight. Leader skills that increase HP can make your team more durable against the Giant’s attacks. Veromos (Dark Ifrit) boosts HP by 33%, while Sigmarus (Water Phoenix) offers a 44% HP increase for all allies in dungeons. Resistance leader skills can help your units avoid the Giant’s debuffs and the crystals’ effects. Acasis (Wind Sylphid) provides added resistance, as does Argen (Wind Vampire). Once your team is tankier and more reliable, attack or critical rate leader skills can help speed up your runs. Teshar (Wind Phoenix) boosts crit rate by 33%, while Lushen (Wind Joker) and Poseidon (Water Sea Emperor) offer 33% attack power boosts.

By understanding the Giant’s abilities and ensuring your team composition addresses these threats with the necessary skills and a beneficial leader skill, you’ll be well on your way to successfully farming Giant’s Keep B10.

Building Your First GB10 Team

Your initial goal for Giant’s Keep B10 (GB10) should be to build a team that can consistently clear the dungeon with a high success rate (above 90%) on auto. Speed will become more important as your rune quality improves, but for beginners and free-to-play (F2P) players, focusing on farmable monsters is key.

A strong starting team for GB10 consists of monsters that fulfill specific roles critical to the success of the dungeon. The leader of your team should be Veromos (Dark Ifrit). He provides a +33% HP leader skill, greatly improving your team’s survivability. His passive skill removes harmful effects from all allies each turn, making him your primary cleanser. Additionally, Veromos’s first skill applies continuous damage (DoT) to the Giant, helping to chip away at its health over time. Veromos is obtained through fusion.

For your healer and defense break/buff strip, Belladeon (Light Inugami) is an essential member of your team. Belladeon provides a team-wide heal, restoring up to 50% of your allies’ HP and increasing their attack bar. Her first skill also applies defense break, significantly boosting your damage output against the Giant. Moreover, her ability to buff strip helps remove beneficial effects from the Giant, particularly its attack buff. Belladeon is farmable in the Light Inugami Secret Dungeon.

Shannon (Wind Pixie) plays the role of buffer and debuffer. Shannon’s third skill increases both your team’s defense and attack power, making her a valuable support monster. She also applies a slow debuff and glancing hit debuff on the Giant with her second skill, reducing the Giant’s damage output. Shannon is obtainable through scrolls, the shop, and the Giant’s Keep Master Challenge.

For attack break and attack bar/speed buffer, Bernard (Wind Griffon) is crucial. Bernard increases your team’s attack bar and speed with his third skill, allowing your team to take more turns. He also applies an attack break debuff to the Giant, reducing the damage it deals. Bernard can serve as a backup defense breaker if needed. Bernard is farmable in Tamor Desert.

Lastly, Darion (Light Vagabond) serves as your damage reduction and backup debuffer. Darion’s passive skill reduces incoming damage by 20%, increasing your team’s survivability. He can also apply attack break and defense break with his first skill, providing valuable debuffs in case other monsters miss. Darion is farmable through the Light Vagabond Secret Dungeon, the Magic Shop, and Unknown Scrolls.

Your first GB10 team will need a combination of essential roles and skills. Veromos acts as the cleanser, removing harmful debuffs like defense break. Belladeon is your main healer, keeping the team alive against the Giant’s AoE damage. Bernard and Darion provide attack break, reducing the Giant’s damage. Belladeon and Bernard also apply defense break, boosting your team’s damage. Shannon and Bernard provide buffs, enhancing your team’s stats and increasing their turns. While this team doesn’t include a dedicated damage dealer, Veromos’s DoTs and the team’s combined attacks will gradually wear down the Giant. Later, you can add specific damage dealers to improve your clear time.

For your first GB10 team, focus on survivability and accuracy. The most common rune sets for this team are Swift/Energy or Swift/Focus. For Veromos, use Swift/Energy or Swift/Focus with Speed/HP%/HP% on slots 2/4/6. Aim for high HP (17k+) and Speed (170+ if possible). For Belladeon, use Swift/Focus with Speed/HP%/HP% on slots 2/4/6. Prioritize Speed and HP (15k-18k). Aim for at least 45% Accuracy to reliably land debuffs. For Shannon, use Despair/Energy or Swift/Energy or Swift/Focus with Speed/HP%/HP% or Speed/HP%/DEF% on slots 2/4/6. Focus on HP (15k+), some Defense, and aim for at least 45% Accuracy if using Despair for her second skill. For Bernard, use Swift/Energy or Swift/Focus with Speed/HP%/HP% or Speed/HP%/DEF% on slots 2/4/6.

Prioritize Speed (170+ ideally) and then HP (15k+) and some Defense. Aim for at least 45% Accuracy to land attack break. For Darion, use Swift/Energy with Speed/HP%/HP% or Speed/HP%/DEF% on slots 2/4/6. Focus on HP (17k+) and Speed. Accuracy is less crucial for his passive but helpful for his first skill’s debuffs.

By focusing on acquiring these key monsters, runing them appropriately, and skilling them up, you will be well on your way to consistently farming Giant’s Keep B10 and obtaining the essential runes for further progression in Summoners War. At this stage, consistency is more important than speed, so ensure your team can clear the dungeon reliably before focusing on improving clear times.

General Tips and Strategies for GB10

Understanding the Giant Boss is key to a successful GB10 run. The Giant is a water-element monster with powerful abilities. Its main skills include Rockfall, an AoE attack that has a chance to freeze your monsters, and Great Earthquake, which deals heavy AoE damage while reducing the attack bars of your team. Additionally, the Giant has a passive skill called Repel, which allows it to counter-attack after every 7th attack, making it crucial to time your team’s attacks carefully to avoid unnecessary damage. Knowing these skills helps in prioritizing debuffs and ensuring your team’s survivability.

For a successful GB10 team, focusing on essential debuffs and buffs is critical. Cleanse is vital to remove harmful debuffs, especially the defense break debuff, which can lead to your monsters being easily taken down by the Giant’s AoE attacks. Healing is necessary to sustain your team through the Giant’s heavy damage. Attack break significantly reduces the damage output of the Giant, while defense break is crucial to increase your team’s damage and defeat the Giant faster.

Buff stripping helps remove the Giant’s beneficial buffs, such as its attack buff, making it less dangerous. Attack bar increase and speed buffs allow your team to take more turns and control the flow of the battle, while defense buffs help mitigate incoming damage. Additionally, continuous damage (DoTs) is effective in dealing consistent damage over time, especially given the Giant’s large HP pool.

When building your first GB10 team, prioritize stability and survival over speed. A reliable core team includes Veromos, Belladeon, Shannon, Bernard, and Darion. This team composition covers all the necessary skills such as healing, cleansing, buffing, debuffing, and damage reduction, ensuring a solid foundation for farming GB10.

Ensure your monsters meet the minimum stat requirements for GB10. For HP, aim for at least 15k for Wind monsters and 17k for non-Wind monsters. Accuracy is crucial, with a goal of at least 45% accuracy for your debuffers (Belladeon, Bernard, Shannon) to ensure their debuffs reliably land on the Giant. Speed is also important, and a starting point of 170+ speed for debuffers and healers is recommended to allow your team to take more turns.

In the early stages, focus on Swift/Energy or Swift/Focus rune sets to prioritize speed and HP. For each monster, focus on main stats like Speed, HP%, and Accuracy in the appropriate slots (2, 4, and 6) based on their role in the team. You can farm lower levels of Giant’s Keep (GB6-GB8) to acquire runes that meet these initial stat requirements.

Skill ups are essential for improving the effectiveness of your core team. Maxing out the skills of your key monsters, such as Veromos, will reduce cooldowns and increase the potency of their abilities, significantly boosting your team’s performance. Veromos, in particular, should be prioritized for skill ups using Devilmons.

When tackling the Giant, focus on the boss itself rather than the crystals. The crystals can be ignored, as your main objective is to debuff the Giant and deal enough damage to defeat it before it overwhelms your team. Keep your focus on surviving the Giant’s attacks, applying debuffs, and dealing damage consistently.

Given that the Giant is a water element, wind units have an elemental advantage, while fire units are at a disadvantage. Therefore, a core team with wind and dark units helps mitigate the elemental disadvantage and gives you an edge in the fight.

As you progress and acquire better runes, consider transitioning to faster teams by incorporating dedicated damage dealers like Lushen or Sigmarus. However, in the early stages, your focus should remain on building a reliable team that can consistently clear GB10 with a high success rate.

Rune management is also key. In the early game, it’s beneficial to keep most 5-star and 6-star runes with decent main stats, even if the substats aren’t ideal. As you farm more runes, focus on optimizing the main stats for your monsters and upgrading your rune base. This approach will help you build a solid foundation for the mid-to-late game.

By following these general tips and strategies, you will be able to build a reliable GB10 team and start farming essential runes that will set you up for further progression in Summoners War. Consistency is more important than speed at this stage, so prioritize team reliability before worrying about faster clears.

Conclusion

In conclusion, Giant’s Keep B10 (GB10) is a crucial early milestone in Summoners War, and consistently farming GB10 is essential for progress. Runes are the foundation of success in all aspects of the game, so efficiently farming GB10 will provide the necessary runes to strengthen your monsters and team.

The first priority should be to build a reliable and stable team capable of consistently clearing GB10 with a high success rate, ideally above 90%. A recommended beginner team, consisting of Veromos (Leader), Belladeon, Shannon, Bernard, and Darion, offers the necessary balance of cleansing, healing, buffing, debuffing, and damage reduction to ensure success.

When building your first GB10 team, keep the following key points in mind: prioritize farmable monsters for accessibility and availability. Ensure that your team meets the minimum stat requirements for HP, Accuracy, and Speed to guarantee survival and consistent application of debuffs. For debuffers, aim for at least 45% accuracy. In the early stages, rune your monsters with Swift/Energy or Swift/Focus sets, focusing on Speed, HP%, and Accuracy as primary stats.

Fully skill up your core team members, particularly Veromos, Belladeon, Shannon, and Bernard, as this will significantly improve their performance—Veromos should be your priority for Devilmons. Focus on attacking the Giant Boss directly and ignore the crystals, as the Giant should be your main focus during the battle. Additionally, be patient with rune farming—start by focusing on acquiring runes with the correct main stats first, then gradually improve the substats as you progress.

Once your initial team can consistently clear GB10, you will begin to acquire better runes that will allow you to transition to faster teams, incorporating dedicated damage dealers. However, your primary goal in the early stages should be to master a consistent and safe clear of GB10. The runes you obtain from GB10 will play a key role in tackling other game content, such as the Tower of Ascension and Dragon’s Lair. By diligently working towards a stable GB10 team, you are laying the foundation for long-term success and progression in Summoners War.