Legend Of Mushroom Unimplemented Equipment - Theria Games

Legend of Mushroom Unimplemented Equipment Page, here you will find Artifacts, Mounts & Back Accessories, set your eyes on something special for the future!
Legend of Mushroom Unimplemented Equipment: ARTIFACTS
Below is a list of all the Legend of Mushroom Unimplemented Equipment for artifacts:
Billit stick
- After the start of battle, deals 2000% skill area damage, 800% continuous attack area damage, 800% counterattack area damage every 11 seconds, and paralyzes the target for 5 seconds.
- paralysis:
- With each consecutive attack , there is a 20% chance that your own consecutive attack probability will be reduced by 30%, lasting for 2 seconds.
- With each counterattack, there is a 20% chance that your own counterattack probability will be reduced by 30%, lasting for 2 seconds.
- When you win a skill , your chance of winning a skill decreases by 30% and lasts for 2 seconds.
- When you win an ally, there is a 50% chance that that ally’s chance of winning will be reduced by 30%, lasting for 2 seconds.
- The effect is not extended, and the effect time is overwritten when activated.
Global Effect: Combo DMG multiplier +10%
Blaster
- Deals 500% area damage of a normal attack every 11 seconds and inflicts confusion poison on the target.
- Poison of Confusion : Deals 1000% skill damage, 400% continuous attack, and counterattack damage per second, and reduces the opponent’s attack speed by 30%.
- Energy recovery speed decreased, counterattack rate decreased by 30% (Activates once immediately after the game starts)
- Poison continuation probability decreases by 20% every second.
Global Effect: Attack multiplier +10%
Bultgang & Gungnir
- When your physical strength decreases to a certain value, your CD will be reset, your skills will be strengthened, and additional effects will occur:
- When your physical strength falls below 80% for the first time, the damage will be increased by 1250% skill damage, Deals 500% of current continuous attack damage and 500% of current counterattack damage.
- When your health drops below 60% for the first time, the buff effect of normal attacks will be activated every 4 seconds.
- When your health drops below 40% for the first time, every damage will instantly kill enemies whose health is less than 5%.
Global Effect: Attack multiplier +10%
Magic Wand
- Freezes all enemies and their allies for 2 seconds every time you lose 25% of your maximum health.
- (Freeze effect ignores interference, freeze time is not affected by interference time reduction), While frozen, normal attacks, continuous attacks, counterattacks, and skill activations are not possible, and energy recovery speed (including activation techniques and pet activation techniques) and recovery become 0. This skill can occur up to 3 times.
- When a frozen target receives damage equal to 25% of its remaining health at the start of freezing, the target, its allies, and pets will be unfrozen.
Global Effect: Attack multiplier +10%
Dao Demeter
- After the start of battle, own attack power +10% increase. When a character, companion, flying pet, or summoned object deals damage,
- If the target’s maximum health is higher than your own maximum health (summons are based on your own maximum health),
- For every 1% difference in maximum health, the final damage dealt to the target increases by 0.6%, up to a maximum of 30%.
Global Effect: Attack multiplier +10%
Moonlight Box
- When your health drops below 20% for the first time, you will recover your full health within 1 second.
- (During that time, all damage is nullified and recovery effects are not affected by other effects).
- After the recovery action ends, increases own attack power by 10% and lasts until the end of the battle.
- However, at the same time, you will lose 10% of your current health every second for 10 seconds. (ignoring damage immunity)
Global Effect: Critical Damage +40%
Legend of Mushroom Unimplemented Equipment: BACK ACCESSORIES
Below is a list of all the Legend of Mushroom Unimplemented Equipment for back accessories:
The Spirit Behind
- Evasion increases by 20%, attack power increases by 20% for 2 seconds when evasion is activated.
Global Effect: Attack multiplier +10%
Animal bone Yifeng
- After the start of battle, every time all allies attack, allies’ attack power increases by 1.5%, stacking up to 10 times.
Global Effect: Defense multiplier +10%
The Arrival of the Great Sage
- Summons a small Goku spirit with an attack speed of 2 every 11 seconds, which remains for 5 seconds and cannot be attacked.
- Spirits have a 60% chance of dealing 100% consecutive damage (always critical) for each attack, 100% counterattack damage (always critical),
- Adds 500% skill damage (always skill critical).
- The activation probability is calculated for each damage individually.
- When the spirit disappears, it deals additional damage equal to 4% of its maximum HP to all targets within the range. (Activates once immediately after the battle starts).
Global Effect: Skill Critical Damage +10%
Six Wings Lingtian
- Attack power increases by 8% at the start of battle
- When health is below 50%, attack power increases by 8%, defense power increases by 20%, attack speed increases by 20%, and Ki recovery speed increases by 20%. Lasts 20 seconds
Global Effect: Base ATK +10%
Frost Phoenix
- When damage received at once is greater than 1% of your maximum health, reduce that damage by 8%.
- When damage received at once is greater than 2% of your maximum health, reduce that damage by 16%.
- When damage received at once is greater than 5% of your maximum health, reduce that damage by 30%.
Global Effect: Defense Multiplier +10%
Tobimas Sky
- 5 seconds after the start of battle or when you receive damage equal to 20% of your maximum health in total, Own attack +5%, defense +10%.
- 10 seconds after the start of battle or when you receive damage equal to 40% of your maximum health in total, All enemies’ attack speed, energy recovery speed, and allies’ attack speed -10%.
- 15 seconds after the start of battle or when receiving damage equal to 60% of maximum health in total, Own normal attack damage reduction, continuous attack damage reduction, counterattack damage reduction, skill damage reduction, allies’ damage reduction +4%.
- 20 seconds after the start of battle or when you receive damage equal to 80% of your maximum health in total, Deals damage equal to 8% of the target’s maximum health to all enemies.
Global Effect: Ally damage +30%
Beelzebumon: Blast Mode Wings
- Increases attack speed by 1% for each normal attack, stacks up to 30 times.
- When stacked to the maximum, critical hit probability increases by 20% and final critical damage increases by 20%.
Global Effect: Defense multiplier +10%
Dukemon: Crimson Mode Wings
- Attack +8% after battle starts. When your health drops below 50% for the first time, your attack power will be increased by 8%, Gains 20% defense power, 20% attack speed, and 20% energy recovery speed, lasting 20 seconds. Physical strength multiplication +10%
Global Effect: Base ATK +10%
Magic Circle
- Obtain 10% skill interest rate. After the start of the battle, every 4 seconds, when the next skill critical occurs, the CD of all active techniques -1 second, Additionally, final skill critical damage +4%. Lasts until the end of the battle, stacks up to 5 times.
Global Effect: Base ATK +10%
Rising Dragon Trajectory
- At the start of combat and every 11 seconds, deals 3000% area skill damage to the target and 3% of maximum health.
- There is also a 60% chance to reactivate this ability, dealing 3000% area skill damage and 1% of maximum health damage.
- (Reactivated skills also have a chance of reactivation, but the chance of continuous activation is -20% each time, and resets when it is not reactivated.)
Global Effect: Base ATK +10%
Legend of Mushroom Unimplemented Equipment: MOUNTS
Below is a list of all the Legend of Mushroom Unimplemented Equipment for mounts:
Long-Legged Birdicon
- After the start of battle, you have a 50% chance to gain 4% attack power, 4% damage reduction, and -10% interruption time every 4 seconds.
- These effects last until the end of the battle and can be stacked up to 3 times (the probabilities of each of the 3 effects occurring are independent).
- In addition, summoned items have a 100% chance of being given an effect of 4% attack power, 4% damage reduction, and -10% interference time.
- Lasts until the summoned item disappears, stacks up to 3 times (activates once immediately at the start of battle)
Global Effect: Defense multiplier +10%
Colorful Auspicious Clouds
- After the start of battle, for every 10% decrease in maximum health, attack power increases by 3% and damage taken decreases by 3%.
- This effect lasts until the end of the battle and can be stacked up to 3 times.
- After completing 3 duplications, your final critical damage, final skill critical damage, and final ally critical damage will each increase by 15%, Lasts until the end of the battle.
Global Effect: Ally damage +30%
The Emperor of Light Fights the Dragon
- Effects are acquired randomly every 4 seconds. Time is unlimited.
- 12% to 30% reduction in jamming time
- Attack speed increased by 12% to 30%
- Damage reduction increased by 5% to 12%
- Attack power increase 5% to 12% increase
Global Effect: Defense multiplier +10%
Crescent Moon
- When you receive critical damage, you become immune to death for 3 seconds. As soon as immunity ends, you recover 10% of your maximum health.
Global Effect: Base ATK +10%
New Year Car
- Purification and interference ignoring effect every 10 seconds Lasts for 1 second Gain +20% attack and defense and 15% damage reduction at the same time Effect decreases by 1/5 every second
Global Effect: Base ATK +10%
Denden Roller
- After the start of the battle, receive support from “Denden Roller” every 8 seconds (activated once immediately after the start of the battle).
- When your HP is above 50%, you gain 2% attack power and defense power for every 10% of your health, and the effect lasts for 8 seconds.
- If your HP is below 50%, you will recover 12% of your lost HP and gain a 10% damage reduction effect that lasts for 8 seconds.
Global Effect: Counterattack damage multiplication +5%
Dodekabutac
- After the battle begins, place the character in a sealed state. While sealed, damage received is reduced by 40% and defense is increased by 150%.
- Unable to take action (cannot use normal attacks, continuous attacks, counterattacks, and activation techniques).
- 6 seconds after the start of battle or when your health drops below 60% for the first time, the sealed state will be canceled (additional damage reduction and defense effects while sealed will disappear and you will be able to take action).
- Skill damage to targets within range: 3000%, current continuous attack damage: 1200%, current counterattack damage: 1200%, Deals damage equal to 8% of own maximum health, reduces damage received by +10%, attacks +10%, and time affected by interference -20%.
Global Effect: Skill critical damage +10%
Behemoth
- After the start of battle, attack power increases by 5%
- When health is below 70%, attack power and damage reduction increase by 1% every second, stacking up to 10 times (10%)
Global Effect: Defense multiplier +10%
Grani
- Attack +10%, interference time -30%
Global Effect: Defense multiplier +10%
Magic Book
- Every time a character activates a skill, there is a 15% chance that the character will use that skill again.
Global Effect: Defense multiplier +10%
Unicorn
- Every 12 seconds, the unicorn spreads its wings and prevents the character from taking damage from the next active move.
- (Excluding occupation activation techniques, pet activation techniques, and summoning type activation techniques).
- During this time, the character gains 50% defense and ignores all interference effects.
- When blocking an attack, the defense increase and interference ignoring effects disappear, and at the same time, the character reflects the activation technique activated by the target, Attack +4% and damage reduction +4%, lasts until the end of the battle, stacks up to 3 times. (Activates once immediately at the start of battle)
Global Effect: Defense multiplier +10%
Snowy Night Yoyo
- After the start of battle, randomly obtain one of the following effects every 10 seconds (including 0 seconds):
- Cancels and ignores abnormal status, lasts 4 seconds
- Attack +15%, duration 4 seconds
- Critical & Skill Critical damage +20%, duration 4 seconds
- Recovers 10% of maximum health
Global Effect: Defense multiplier +10%
Gyokuto No. 1
- Damage reduction +10%, recovers 15% of lost health every 10 seconds
Global Effect: Base ATK +10%
Conclusion on Legend of Mushroom Unimplemented Equipment
We hope you enjoyed this guide on the Legend of Mushroom unimplemented equipment – this equipment is taken from the SEA version of the game. Note, this does not guarantee its release in the global version, although often the global versions gains a lot of the SEA updates – so can be a good source of Legend of Mushroom unimplemented equipment.