Introduction

Hero Wars Alliance Heidi Guide will walk you through everything you need to know about Heidi!

Heidi is a mage hero who belongs to the Way of Mystery faction in Hero Wars Alliance. As a mage, her primary stat is intelligence. Heidi is positioned in the middle line, making her versatile for both offense and defense. Her stone source is obtained from campaigns, which makes acquiring her a process tied to progressing through them.

One of Heidi’s key abilities is the capacity to poison the center of the enemy team while also blinding them, making her a potent threat to any enemies within range. Over time, her dodge chances increase, which makes keeping her alive throughout fights critical for maintaining her effectiveness. Heidi excels at dealing pure damage against dodge heroes, which further enhances her utility in battles. Additionally, she is commonly used against heroes with strong shields due to her ability to apply toxins each time an enemy hero’s shields take damage.

These toxins can deal damage even if the shields are removed in advance, adding a layer of strategic depth to Heidi’s playstyle. While Heidi is certainly effective, she is not considered a top-tier hero overall. However, when fully maxed out, she can become a superstar performer, capable of making a significant impact on the battlefield. The overall tier list rating for Heidi in 2025 is S+.

Heidi’s Skills

Heidi’s abilities make her a unique and effective hero in Hero Wars Alliance. Her Deathflower ability summons a flower in the middle of the enemy team, which spreads poisonous pollen. This pollen applies 5 stacks of Toxin to enemies in the effective area and then deals damage to the affected targets. The damage scales with the number of Toxin stacks on all enemies in the battle. The flower summons in the middle of the enemy team, and the Toxin deals damage for 10 seconds, stacking up to 10 times on each target.

The animation delay for this ability is 0.62 seconds. Each stack of Toxin causes 2299.89 damage (1% Magic attack + 1200), and the Toxin deals damage every 2 seconds, amounting to 3299.67 damage (3% Magic attack). The poison from Toxin deals 58,883 damage (55% Magic attack + 70 * Level) per 3 seconds, and 72,674 damage (55% Magic attack + Level x 70) per 3 seconds as it progresses.

Her Toxic Spit ability causes the hero’s basic attacks to apply one stack of Toxin to the opponent whenever they hit or are absorbed by a shield. Each stack of Toxin removed from an opponent before its full duration deals damage, and if an opponent removes a stack, they take the same damage as well. Enemies take extra damage based on the number of Mystery Heroes on the team.

The damage per stack removed is 5599.56 (4% Magic attack + 1200), and extra damage from Mystery Heroes amounts to 3299.67 (3% Magic attack). The attack shoots the nearest enemy with a dart, poisoning them. The poison from this ability deals 64,059 damage (60% Magic attack + 75 * Level) per 5 seconds and 79,103 damage (60% Magic attack + Level x 75) per 5 seconds. The cooldown for this ability is 11.5 seconds. Additionally, this ability shoots the nearest enemy with a dart, poisoning and blinding them.

Snake Charmer releases a snake that removes all stacks of Toxin from the nearest enemy and then attacks the furthest enemy, applying the same number of stacks of Toxin to them. The snake also applies half as many stacks to any opponents it passes by. The initial cooldown is 5 seconds, and the total cooldown is 20 seconds. The animation delay for this ability is 0.5 seconds.

The snake causes 145,985.7 damage (130% Magic attack + 3000) to the furthest enemy, and the damage to the rival with the lowest health is 76,361 damage (70% Magic attack + 100 * Level + 2,000). The damage can increase to 93,912 (70% Magic attack + Level x 100 + 2,000). The cooldown for this ability is 19.5 seconds.

Spy Camo causes all stacks of Toxin to be removed from an opponent whenever that opponent uses a skill that applies a shield or increases health on another enemy hero. When those stacks are removed, the same number of stacks is applied to every target of the skill. If Heidi isn’t damaged for a few seconds, she receives camouflage that gradually increases her chance of dodging an enemy’s attack. Each time Heidi dodges damage, she gains bonus Energy that she would have gained from taking the damage. This ability doesn’t allow Heidi to dodge control effects and makes her fully visible after being damaged. The chance to dodge gradually increases from 20% to 85%.

Skill Strategic Use

Deathflower is useful for initiating battles, causing area damage, and applying toxin to enemies. It is most effective when enemies are grouped together, as this maximizes its area damage potential.

Toxic Spit is Heidi’s primary source of toxin application. By using basic attacks, she can apply toxin to enemies and punish them for removing the toxin’s effects.

Snake Charmer is great for directing poison towards specific targets. This skill can be used to remove toxins from an enemy who is about to be healed or to spread toxins to multiple enemies at once.

Detrimental Effect is excellent for interrupting enemy heals and protections. It is especially useful for punishing enemies who attempt to heal or protect their allies.

Heidi’s Talismans

The Talisman of Concealment has a main stat of Intelligence +2000. In Slot 1, it provides Armor +6600, Slot 2 also offers Armor +6600, and Slot 3 gives Armor +6600.

The Talisman of Poison has a main stat of Dodge +4000. In Slot 1, it offers Magic Attack +6600, Slot 2 provides Magic Attack +6600, and Slot 3 gives Magic Attack +6600.

When comparing the Talisman of Poison and the Talisman of Concealment, the Talisman of Poison increases dodge and magical attack, making Heidi more aggressive and better suited for offensive strategies. It is ideal for countering teams with strong dodge or shield mechanics. On the other hand, the Talisman of Concealment boosts intelligence and armor, offering a balanced enhancement that improves both offense and defense. This makes it suitable for a versatile playstyle, providing Heidi with increased damage and better protection.

Choosing between these two talismans depends on your preferred strategy. If you aim to maximize Heidi’s offensive capabilities and counter specific team compositions, the Talisman of Poison is the optimal choice. However, if you seek a more balanced enhancement that improves both her damage and defense, the Talisman of Concealment is the better option.

Heidi’s Artifacts

The Book of Illusions increases Heidi’s Dodge by 2967 and Health by 53394. It is the best artifact for Heidi and should be your top priority, leveled before everything else.

The Ring of Intelligence increases Heidi’s Intelligence by 3990. This should be your second priority, but don’t invest in it higher or at the same level as the Book of Illusions.

The Mean Koba increases Heidi’s activation chance by 100% and Dodge by 8898. This artifact grants a team-wide bonus when Heidi activates his white skill, Death Flower. Once activated, allies receive a bonus to dodge for nine seconds. However, Heidi’s Weapon is not as crucial and is only recommended for higher spenders, competitive players, or those who frequently use Heidi. Still, you should not invest in it as much as you would in the other two artifacts.

Heidi’s Skin Priorities

When prioritizing skins for Heidi, it is important to note that you should NOT invest in the skins in the same order as the glyphs. The skin priority listed here has been tested to align with the stats you gain from the glyphs, helping to avoid running into stat caps or building a Heidi who goes down too early in battle.

The Devil Skin should be the first skin to invest in for Heidi. It is recommended to get this skin to Level 45 before starting to level up the next skin. The final recommended level for this skin is Level 60.

Heidi’s Glyph Priorities

The glyph priority for Heidi is essential for maximizing her performance in battle. The first glyph to focus on is Magic Attack, as this will increase her damage output, making her more effective against enemies. Following this, you should prioritize Dodge, which allows Heidi to avoid incoming attacks, enhancing her survivability and giving her more opportunities to deal damage. After focusing on Magic Attack and Dodge, the next important glyph to invest in is Intelligence, as it directly impacts her ability to cast powerful skills and enhances her overall effectiveness.

Once you have invested in Magic Attack, Dodge, and Intelligence, you can move on to Armor, which provides Heidi with additional protection, helping her withstand enemy attacks. Finally, the last glyph to prioritize is Magic Defense, which helps to reduce the amount of magic damage she takes from enemies, further improving her survivability, especially against magic-heavy teams. By following this glyph priority, you ensure that Heidi becomes a strong, evasive, and damaging hero capable of contributing significantly to your team.

Best Teams with Heidi

General Team Building Advice suggests that a common team composition includes Nebula’s support and Albus’ patronage. Heidi pairs well with either Iris or Lian, as combining with either hero creates a fundamental pure damage team. Additionally, Heidi pairs easily with Celeste, and this combination is particularly strong against Dante tanks. On defense, Astaroth, Andvari, and Dorian provide effective support to Heidi. A basic team combination to start with consists of a tank, a magic attack artifact hero, Nebula, Heidi, and a healer. Any tank can be used in combination with Heidi, but the best choice will depend on the opposing heroes.

When considering Team Compositions, an example of an offensive and defensive team would be Octavia, Heidi, Nebula, Dante, and Andvari or Aurora. For a solid foundation with damage and support, consider the trio of Cascade (or Amira), Heidi, and Ziri, with Ziri acting as the tank and Cascade or Amira providing damage or support. Another solid team composition could be Cascade, Amira, Heidi, Maya, and Ziri, which focuses on damage and sustain, with Maya offering healing and Cascade, Amira, and Heidi focusing on damage and control. For a more aggressive setup, Cascade, Amira, Heidi, Dante, and Ziri would be ideal, as Dante adds to the dodge output, making the team more aggressive, while Amira’s support sustains the team.

Cascade, Amira, Jorgen, Heidi, and Ziri would also make for a strong team, with Jorgen providing crowd control and energy manipulation, while Ziri and Amira offer defense and support. Another option is Cascade, Heidi, Nebula, Maya, and Aurora, where Nebula buffs Heidi and Cascade’s damage, Maya heals, and Aurora adds crowd control and magic damage.

For a team that can handle resurrection teams, consider Amira, Heidi, Morrigan, Maya, and Ziri, with Morrigan providing protection against resurrection, while Maya and Ziri ensure sustainability and tankiness. If you want to copy beneficial buffs, a team with Faceless, Amira, Heidi, Maya, and Ziri would be effective, as Faceless can copy buffs, and Amira and Heidi provide damage and support, while Maya and Ziri help with survival.

Heidi, Nebula, Dante, Andvari, and Aurora create a team that disrupts enemy formations and deals quick damage, with Andvari providing protection and Aurora offering control. Another variation could be Faceless, Heidi, Nebula, Dante, and Aurora, where Faceless copies enemy abilities, Nebula enhances Heidi and Dante’s damage, and Aurora provides control. A core setup could be Heidi, Cascade (or Amira), and Ziri, with Ziri as a tank and Cascade or Amira providing additional damage or support. Lastly, Andvari, Maya, Nebula, and Heidi form another strong combination, with the 5th hero being chosen based on the enemy team, such as Cascade, Celeste, Martha, Aiden, Rufus, Ziri, or Astaroth.

For Pure Damage Combinations, it is recommended to use a tank that can attack with pure damage, such as Cleaver or Chabba, and pair them with Albus or Axel as the main pet. Examples include Chabba, Maya, Nebula, Heidi, and Dorian, or Cleaver, Maya, Nebula, Heidi, and Dorian, both with Albus or Axel as the main pet. Another combination could be Corvus, Arachne, Nebula, Heidi, and Dorian, with Albus or Axel as the main pet, or Corvus, Nebula, Heidi, Lian, and Dorian, again with Albus or Axel as the main pet. Finally, Corvus, Yasmine, Nebula, Heidi, and Dorian, with Albus or Axel as the main pet, would also be effective for pure damage.

For Control Combinations, Arachne makes an excellent tank when patroned by Mara. You could consider a team of Arachne, Heidi, Nebula, Dorian, and Faceless for control. Alternatively, Arachne, Heidi, Nebula, Dorian, and Jorgen would offer crowd control and energy manipulation. Other viable options for control teams include Arachne, Heidi, Nebula, Dorian, and Lian, or Arachne, Heidi, Nebula, Dorian, and Isaac.

Finally, Mixed Teams could include Arachne, Dante, Isaac, Heidi, and Dorian, or Arachne, Dante, Nebula, Heidi, and Dorian, where Nebula supports both Dante and Heidi.

Heidi Counters

Heroes that counter Heidi include Rufus, who is immortal against magic and pure damage. Since Heidi only deals pure damage, she cannot eliminate Rufus. Andvari is another counter, as he applies a protective barrier to the ally with the lowest armor, which absorbs physical and pure damage, effectively protecting against Heidi’s attacks. Phobos is particularly effective against heroes with high magic attack, such as Heidi. In addition to dealing significant magic damage, Phobos also reduces the magic defense of his opponents, burns their energy, and transfers it to himself, preventing enemies like Heidi from using their first ability.

Phobos can steal Heidi’s energy and stun her if she is the hero with the highest magic attack on the enemy team. It is especially recommended to use Phobos against teams that include Ziri and Nebula, as he can neutralize them as well. Cornelius is another hero that targets Heidi due to her high intelligence stat. Cornelius performs damage proportional to the target’s intelligence level, which is often enough to kill Heidi in one hit. Additionally, Cornelius can reduce the damage dealt by enemies with the highest magic attack, making it more difficult for Heidi to deal pure damage.

Iris, aside from dealing high magic damage, reduces Heidi’s magic defense when she awakens Bitey, which makes her less effective in combat. Satori can kill Heidi in one hit because his skills deal damage based on the bonus energy accumulated by his opponent. Satori’s fox fire marks ability targets heroes who gain energy quickly, like Heidi. When triggered, these marks deal significant magic damage, which can be devastating for Heidi, especially if she is relying on dodging physical attacks rather than magical ones. Lastly, Orion, a magical attack hero, also counters Heidi effectively.

In terms of strategies against Heidi, Corvus’ altar can be useful due to Heidi’s area-of-effect (AoE) attacks. Lian can also charm Heidi, exploiting the AoE damage she does to weaken Heidi further.

Heidi is weak against physical damage heroes, so using those heroes in combat can help counter her. Corvus and Morrigan, known for their tanking abilities, also pose significant challenges for Heidi, making them formidable opponents.

Heidi’s Strength and Weaknesses

Heidi has several strengths that make her a formidable hero. She deals pure damage, which makes evasion and damage reduction nearly impossible to counter. Additionally, her pure damage attacks do not charge Isaac’s energy bar, making her an effective counter to Isaac. Heidi also has control abilities, particularly the ability to blind enemies, and her area-of-effect (AoE) damage is useful for poisoning the center of the enemy team, as well as ranged enemies. She provides dodge for the entire team, which can be a significant advantage in battles. Heidi is also great against heroes with strong shield abilities, as she can apply toxins every time an enemy hero’s shield takes damage.

Her toxins can also deal damage if removed prematurely, making her highly effective against heroes like Nebula and Celeste, who rely on shields. Heidi is strong against teams with dodge abilities, as her pure damage bypasses dodge mechanics, making her a hard counter to Dante. Her first skill, which deals ranged pure damage over time, is particularly effective against dodge-based heroes like Dante. Heidi can also dominate against physical damage dealers, including Ishmael and K’arkh.

The toxins she applies cannot be removed by conventional means; in fact, attempts to remove them result in additional damage to the enemy. When an ally receives a shield or an increase in health, the toxins are removed from them and applied to the heroes who received the protection. Lastly, Heidi’s damage output increases over the course of a fight, making her more dangerous as time goes on.

However, Heidi also has several weaknesses that need to be considered. She is only useful when leveled up seriously, and she is particularly vulnerable to control heroes. Jorgen, in particular, is a difficult opponent for Heidi due to his high health and control abilities. She is also weak against heroes like Cornelius, Phobos, and Iris, who can either reduce her damage output or counter her skills. Heidi is also weak against physical damage heroes, and she deals little damage to unshielded teams.

She is extremely fragile, with very low health, making her prone to instant death. Her skill damage is also minimal unless she is adequately leveled. Heidi struggles against heroes with magical attacks, and Orion is a direct counter to her. Additionally, she is vulnerable to stuns and gauge-inhibiting effects, which can shut down her effectiveness in battle. Lastly, Heidi is not a great hero against Hydras, as they are immune to toxins and lack shields, rendering her abilities much less impactful.

Heidi in Hydra Battles

Heidi is rarely used in Hydra battles, and so far, there is no meta team featuring her that can counter any Hydra. She is not considered a great hero against Hydras because they are immune to toxins, and they also do not have shields that can be penalized, making her abilities much less effective in those encounters.

Conclusion

In conclusion, Heidi is a mage hero in Hero Wars Alliance who has the ability to poison the center of the enemy team and blind them. While she is not considered a top-tier hero, Heidi can be effective in certain situations, especially when leveled up and used in the right team composition. Heidi’s strengths lie in her ability to deal pure damage, counter heroes with strong shields or dodge abilities, and provide dodge for the whole team. However, she is vulnerable to control heroes like Cornelius, Phobos, and Iris, and she deals little damage to unshielded teams. Additionally, Heidi is rarely used in Hydra battles.

Key priorities for building Heidi include focusing on magic attack, dodge, and intelligence for glyphs. For artifacts, prioritize the Book of Illusions, followed by the Ring of Intelligence. As for skins, invest in the Devil Skin on mobile or the Lunar Skin on the web version as the first skin to level up. Effective team compositions often revolve around Nebula for boosting attack, along with support from tanks and healers such as Dorian, Celeste, and Martha.