
Introduction
Welcome to the Clash Royale Arena 6 Guide! Arena 6, also known as P.E.K.K.A’s Playhouse, is a pivotal stage in your journey through Clash Royale. To unlock this arena, you need to reach 1600 trophies, marking a significant milestone in your progress. Arena 6 introduces a variety of new Epic rarity cards, such as the formidable P.E.K.K.A, the versatile Witch, the tricky Goblin Barrel, the defensive Guards, the flying Baby Dragon, and the swarm-based Skeleton Army.
These new cards can significantly shape your deck strategy, providing you with a mix of offense and defense options that can turn the tide of battle. In this guide, we’ll cover how to effectively use these newly unlocked cards, along with other supporting units, to create strong deck compositions and employ strategies that work well in Arena 6. Mastering these tactics will help you progress to the next arena, Royal Arena, which becomes available at 2000 trophies. With the right cards and approach, you’ll be well on your way to advancing beyond Arena 6 and reaching new heights in the game.
Understanding Arena 6
Arena 6, also known as P.E.K.K.A’s Playhouse, marks a significant turning point in Clash Royale, as players unlock their first Epic-rated cards. This arena introduces new challenges, requiring players to adjust their strategies and deck compositions to succeed.
In Arena 6, players have access to 38 cards to build their deck, including both cards from previous arenas and new cards unlocked in P.E.K.K.A’s Playhouse. The available cards are categorized into:
Common: Arrows, Minions, Archers, Knight, Spear Goblins, Goblins, Bomber, Skeletons, Cannon, Barbarians, Electro Spirit, Skeleton Dragons, Fire Spirit, Zap, Mortar, Bats.
Rare: Fireball, Mini P.E.K.K.A., Musketeer, Giant, Goblin Cage, Goblin Hut, Tombstone, Valkyrie, Mega Minion, Battle Ram, Bomb Tower, Inferno Tower, Wizard, Rocket, Flying Machine, Hog Rider.
Epic: Goblin Barrel, Guards, Baby Dragon, Skeleton Army, Witch, and P.E.K.K.A.
Unlocking new arenas is the primary way to unlock new troops in Clash Royale, with each new arena introducing a fresh set of cards that expand the possibilities for deck building. As you progress through Arena 6, card synergy and strategic deck building become increasingly important. Having strong cards is only part of the equation; the key is to combine cards that complement each other’s strengths and weaknesses, creating a well-balanced deck for offense and defense.
Card levels play a crucial role in determining the effectiveness of your troops. Upgrading cards to higher levels is essential for staying competitive, especially when cards can be used across multiple decks. Prioritize upgrading cards that fit into your strategy to maintain a versatile and powerful deck that can adapt to the ever-changing meta.
In Arena 6, the combination of card synergy, strategic deck choices, and leveling up your cards will be critical in advancing and succeeding in battles.
Best Deck Archetypes for Arena 6
In Arena 6 of Clash Royale, players have access to a wide variety of cards that can be combined in different ways to form several deck archetypes. Understanding these archetypes is crucial to finding a deck that fits your playstyle. Here are some of the most effective deck archetypes for Arena 6:
Aggressive Decks focus on applying constant pressure to the opponent’s towers from the start. These decks typically use fast-moving, low-cost troops to overwhelm the enemy quickly. Examples include Hog Rider cycle decks and Miner/Wall Breaker decks. The goal is to cycle through cards quickly to deploy your win conditions as often as possible, with a strong emphasis on spamming troops in the final minute of the match to secure the win.
Defensive Decks prioritize defending against enemy attacks and creating opportunities for counter-pushes. These decks rely on strong defensive units, buildings, and spells to absorb damage and create an Elixir advantage. Examples include Inferno Valkyrie bait decks, Guards-Wizard-Barrel decks, and P.E.K.K.A Ram decks. Defensive decks often bait out opponent’s spells before deploying their own win conditions. After taking one tower, they tend to play defensively and aim for a one-crown victory, letting the clock run down after securing the advantage.
Versatile Decks strike a balance between offense and defense, making them adaptable to various situations. These decks usually include units that serve multiple roles, allowing for flexibility in different phases of the game. Examples include Hog Rider Witch Army decks and Golem decks. Versatile decks can be effective both in the early and late game, providing opportunities to defend and counter-push while also initiating attacks.
Beatdown Decks are centered around a powerful tank unit that forms the core of an unstoppable push. Examples include Giant beatdown decks and Golem decks. The strategy here is to build a strong push behind a tank to overwhelm the opponent’s defenses. A common tactic is to wait for your opponent to make the first move, then create a devastating counter-push.
Bait Decks use low-cost units to bait out the opponent’s spells, creating openings for your main win condition. Examples include Hog bait decks and Inferno Valkyrie bait decks. The strategy is to lure out spells like Arrows or Fireball, and then punish the opponent with a card they no longer have a counter for. Bait decks are usually fast-paced and require good timing to succeed.
Cycle Decks revolve around using low-cost cards to cycle through your deck as quickly as possible. This allows you to get back to your win conditions and main damage dealers frequently. Examples include Hog cycle decks and Battle Ram cycle decks. The goal is to achieve a quick Elixir rotation so that your win condition can be deployed frequently and put constant pressure on your opponent.
Hybrid Decks combine elements of several archetypes, making them flexible and adaptable to various situations. These decks are not strictly tied to one specific playstyle, and can blend offense, defense, and control strategies for a well-rounded approach.
While each deck archetype has its strengths, the key to success lies in strategic Elixir management, well-timed card placements, and understanding how your deck counters others. Additionally, card levels play an important role, so upgrading cards that fit multiple decks can help you adapt to the ever-evolving meta. Experimenting with different deck archetypes will allow you to find the style that best matches your personal playstyle and preferences.
Specific Arena 6 Decks
In Arena 6, players have access to a wide range of deck options that can be tailored to different playstyles. Here are some effective deck compositions, each with its own strengths and strategies:
Hog Rider Decks:
Hog Spam/Cycle Deck: This deck focuses on cycling quickly to the Hog Rider to apply constant pressure on the opponent. It typically includes Hog Rider, small units, and a Furnace for both defense and spawning additional troops to support the Hog Rider’s push. An Elixir Collector is key to gaining an Elixir advantage.
Hog Rider Witch Army Deck: Combining Hog Rider with Witch, Skeleton Army, Baby Dragon, and other support units, this deck aims to overwhelm opponents with a powerful combination of troops. The Hog Rider focuses on the enemy tower, while Fireball and Zap help clear out defensive troops.
Giant Hog Rider Wizard Deck: A strong offensive push is created by pairing Hog Rider with Giant and Wizard. The Wizard provides area damage to support the push, while Zap deals with units like Skeleton Army.
Hog Rider + Prince Combo Deck: This fast-paced deck combines the Hog Rider and Prince, applying intense pressure. With a low Elixir cost, this deck cycles back to win conditions quickly and can attack both lanes.
Hog Rider + Freeze Combo Deck: This deck combines Hog Rider with Freeze to trap enemy troops and create an opening for a devastating attack. It uses Zap and Freeze for quick cycles and powerful pushes.
Miner Decks:
Miner Arena 6 Deck: The Miner acts as both a distraction and a damage dealer. A typical push involves placing the Miner on the enemy tower followed by Mini P.E.K.K.A and Fire Spirits to deal damage.
Miner/Wall Breaker Deck: Focused on aggressive spam, this deck uses Miner and Wall Breakers to deal significant damage. Supporting cards like The Log, Spear Goblins, Bats, and Inferno Tower complete the composition.
Golem Decks:
Golem Arena 6 Deck: The Golem serves as a tank leading a powerful push. The deck relies on an Elixir Collector for an Elixir advantage and plays defensively until double Elixir, when the Golem is placed at the back to build a strong counter-push.
Golem + Mini P.E.K.K.A Deck: Combining the tanky Golem with Mini P.E.K.K.A, this deck is strong against heavy pushes. The Elixir Collector helps manage the high cost of the Golem, and Fireball is used for support.
Golem + Witch Combo Deck: The Golem and Witch form a deadly duo, especially during double Elixir time. The Golem absorbs damage while the Witch provides splash damage support, making this deck highly effective for late-game pushes.
P.E.K.K.A Decks:
P.E.K.K.A Ram Deck: Using P.E.K.K.A as a defensive unit and Battle Ram for offense, this deck focuses on countering enemy pushes with P.E.K.K.A while launching a counter-push with the Battle Ram and Witch.
P.E.K.K.A + Mini P.E.K.K.A Deck: Combining both P.E.K.K.A and Mini P.E.K.K.A for high DPS, this deck relies on cards like Valkyrie and Fire Spirits to handle swarms of troops, with Poison as a spell for area control.
P.E.K.K.A + Hog Rider Combo Deck: This deck uses P.E.K.K.A to tank damage for your troops, allowing the Hog Rider to focus on dealing damage to the enemy tower. Fire Spirits help eliminate air units like Minion Horde.
Other Notable Decks:
Guards-Wiz-Barrel Deck: With a defensive core of Guards, Wizard, and Goblin Barrel, this deck relies on chip damage and counter-pushes, utilizing Fireball and Zap to support the main attack.
Giant Beatdown Deck: Using Giant as a tank, this deck focuses on creating large pushes with support from Mini P.E.K.K.A, Fireball, and Musketeer. The strategy is to create a counter-push after defending against the opponent’s attack.
Giant Tombstone Deck: Combining the Giant as a tank with Tombstone for defense, this deck uses Fireball and Arrows to support the offense while Mini P.E.K.K.A and Musketeer handle defense.
Battle Ram Cycle Deck: This deck revolves around quickly cycling to the Battle Ram using low-cost cards like Knight, Minions, and Electro Spirit. It’s a fast-paced deck that excels in both offense and defense.
Inferno Valkyrie Bait Deck: With Goblin Barrel as the win condition, this deck uses Valkyrie and Inferno Tower to bait out enemy spells and punish the opponent with uncounterable attacks.
Giant Baby Dragon Deck: Featuring Giant and Baby Dragon, this deck plays defensively in the early game before launching a late-game push. It uses Zap, Arrows, and Skeleton Army to defend and cycle efficiently.
Sparky Deck: Centered around Sparky as the main damage dealer, this deck uses support units like Wizard and Valkyrie to protect Sparky while dealing heavy damage to enemy towers.
Experimenting with these decks and adjusting them to fit your playstyle and card levels is key to success. Each deck has its own strengths and strategies, so mastering them will require practice and an understanding of how to counter various threats in the Arena.
General Strategies and Tip
In Arena 6, mastering your deck and understanding core strategies is crucial for success. The first step is to identify your deck’s win condition. Whether you’re using a Hog Rider, Miner, Golem, P.E.K.K.A, or another card, it’s important to know how your deck is designed to win and focus your strategy around that key component. Defensive play is often essential in Arena 6, especially when using expensive, slow-moving units like the Golem or P.E.K.K.A. Starting defensively allows you to accumulate Elixir and use cards like Knight, Bomber, Musketeer, Inferno Tower, or Tombstone to fend off enemy attacks while building up for a counter-push.
Another essential strategy is to capitalize on Elixir advantage. Elixir Collectors are valuable for generating more Elixir over time, which can help you build larger pushes and maintain control of the game. However, patience is key—don’t rush into an attack until you have enough Elixir, particularly when using high-cost cards. Counter-pushing is also a powerful strategy: by defending effectively, you can use surviving defensive troops to initiate a counter-push, overwhelming your opponent with a stronger push than they can handle.
It’s also critical to recognize your opponent’s strategy. If they rely heavily on ground units, air troops or splash damage can be a great counter. Control the battlefield by placing troops in the center of the arena to pull enemy units away from your towers, making them easier to handle and gaining a tactical advantage. Finally, cycling your cards is a vital aspect of many Arena 6 decks, especially for fast-paced cycle decks. Quickly cycling through your cards allows you to return to your win conditions and key damage-dealing cards more frequently.
Specific Tips for Different Deck Archetypes
Beatdown Decks (Giant/Golem/P.E.K.K.A): When playing a beatdown deck, your focus should be on building a strong push behind a tank like Giant, Golem, or P.E.K.K.A. Be patient and wait for double Elixir to launch your main attack. Support your tank with powerful cards like Witch, Wizard, or Baby Dragon to create a deadly push. However, be mindful that beatdown decks can struggle against swarm units, so having a Fireball or Bomber ready to clear out troops can be very effective.
Hog Rider Decks: The key to success with Hog Rider decks is to cycle quickly and apply constant pressure. Use the Hog Rider in combination with other supporting troops like Fire Spirits, Skeletons, or Goblins to keep your opponent distracted. Spells like Zap or Freeze can be used to remove defensive units or temporarily disable the enemy tower, giving your Hog Rider more time to deal damage. Be prepared to cycle back to your Hog Rider for repeated attacks.
Miner Decks: In a Miner deck, the Miner serves as both a distraction and a direct damage dealer. Use the Miner to target enemy towers while pairing it with fast-damaging cards like Wall Breakers, Mini P.E.K.K.A, or Spear Goblins for added pressure. The Log is an excellent tool to deal with ground swarms that might try to stop your Miner.
Control/Bait Decks: Control and bait decks work by luring out your opponent’s spells and taking advantage of the openings created. Use low-cost cards to bait out spells like Fireball or Arrows. Then, follow up with cards like Goblin Barrel to deal chip damage when your opponent is low on counter options. Defend patiently and wait for the right moment to strike with cards like Minions, Spear Goblins, or Knight.
General Gameplay Tips
Don’t Overcommit: Be careful not to spend too much Elixir on one push. Leave enough Elixir to defend against counter-attacks.
React to Your Opponent: Adapt your strategy based on your opponent’s plays. If they focus heavily on air units, make sure you have air defense in your deck.
Upgrade Your Cards: Focus on upgrading the cards that are essential to your deck’s success. Don’t hesitate to invest in cards you enjoy using, even if they aren’t part of your long-term strategy.
Use Spells Effectively: Spells like Fireball and Arrows can clear out swarms of troops, while Zap is great for resetting Inferno Towers or stopping enemy pushes. Poison and Freeze are especially powerful when used at the right moment, giving you an edge in critical situations.
Practice: Take the time to experiment with different decks and strategies to understand their strengths and weaknesses. The more you practice, the better you’ll become at adapting to different opponents and situations.
By following these strategies and tips, you’ll be better prepared to tackle the challenges of Arena 6. Experiment with different approaches to find what works best for you, and continue refining your gameplay as you progress through the game.
Additional Tips
Patience is key when playing in Arena 6, especially when using slower, heavier units like P.E.K.K.A or Golem. Rushing attacks with these cards can often backfire, so it’s important to wait for the right moment to strike, building up elixir and making calculated moves. Low elixir cards like Skeletons, Fire Spirits, and Spear Goblins are incredibly versatile and can be used in a variety of ways—whether to distract enemy troops, support pushes, or defend against stronger units. While higher-level players may have stronger cards, don’t underestimate lower-level players, as smart strategy and card usage can still lead to victory.
The meta in Clash Royale is constantly changing, and it’s essential to stay flexible with your deck and strategies. Pay attention to the decks you encounter most often and look for ways to counter them. Additionally, using the environment to your advantage can make a big difference.
Placing troops in the center of the arena can pull enemy units away from your tower, giving you better control of the battlefield. Card synergies are also important—combinations like Giant and Baby Dragon, Hog Rider and Freeze, or P.E.K.K.A and Battle Ram can greatly enhance the effectiveness of your attacks when used together. Card placement is crucial for both offense and defense. Placing troops at the bridge can put pressure on your opponent, while positioning them behind your tower lets you build a stronger push.
Be mindful of accidentally activating the enemy’s King Tower. Spells like Fireball and Log can trigger the King Tower if used too close to the enemy’s Princess Towers, giving them additional damage potential. Learning from replays is a great way to improve; analyzing losses allows you to identify mistakes and adapt your strategy. Observing what your opponent did right can offer insights into how to improve your own gameplay.
Specific Card Tips
P.E.K.K.A: The P.E.K.K.A is a great defensive unit and should not be used as your primary win condition. Pair her with cards like Battle Ram or other support troops to make her more effective. Watch out for swarm troops like Skeleton Army, which can counter the P.E.K.K.A if she’s not supported properly.
Hog Rider: The Hog Rider excels at quick, direct damage to towers. Combine him with Skeletons, Fire Spirits, or Goblins for fast, relentless attacks. Spells like Zap or Freeze can help ensure the Hog Rider reaches the tower by neutralizing enemy defenders.
Giant: The Giant works well as a tank to soak up damage for other troops. To cover his weaknesses against air units, support him with cards like Baby Dragon or Musketeer to deal with enemy air troops.
Witch: The Witch is versatile, functioning well in both offensive and defensive roles. She is particularly effective against swarm units and works best when placed behind a tank like P.E.K.K.A to create a powerful push.
Sparky: Sparky can deal massive damage but is vulnerable to swarms. Pair her with Wizard to handle air threats and Valkyrie to shield her and clear any ground troops trying to distract her.
Deck Building Tips
When building a deck, it’s crucial to find one that suits your playstyle. Experiment with different cards and strategies until you find the combination that works best for you. Don’t be afraid to modify your deck over time as the meta shifts or your cards level up. Having a balanced deck is essential, so make sure you have a good mix of offensive and defensive cards to handle various situations.
Additional Tips
Fire Spirits are great for quickly eliminating Minion Hordes that can overwhelm your troops.
The combination of Hog Rider and Prince is an aggressive strategy that puts a lot of pressure on your opponent, especially if you time it correctly.
Tesla is an excellent defensive building, offering a high fire rate and the ability to target both ground and air units.
By incorporating these tips into your gameplay, you’ll be better equipped to tackle the challenges of Arena 6 and improve your overall performance in Clash Royale. Keep experimenting and refining your strategy, and you’ll find yourself advancing through the arenas in no time.