Void Elixir Cost3 RarityEpic TypeSpell ArenaMiner’s Mine Release Date6 May 2024

The Clash Royale Void Spell Guide introduces the Void Spell as a powerful Epic card that brings a unique mechanic to the battlefield. Costing just three Elixir, this spell unleashes a field of dark magic that releases three waves of energy over five seconds, striking enemy troops and buildings. What sets it apart is its progressive damage scaling — the fewer units caught within its radius, the more damage each one receives. This makes the Void Spell highly effective against isolated or high-value targets while still offering utility for area control.

Void Stats

Attributes Cost
Radius
Duration
Target
Type
Rarity
3 2.5 4 sec Air & Ground Spell Epic Level Statistics Level
Single Target Damage
Single Target Crown Tower Damage
2-4 Targets Damage
2-4 Targets Crown Tower Damage
5 Or More Targets Damage
5 Or More Targets Crown Tower Damage

Card Mastery

Type Level/Tier Objective Reward
Damage Dealer 1 Deal a total of 70,000 Damage to enemy Troops or buildings 20 Void Cards
75 2 Deal a total of 200,000 Damage to enemy Troops or buildings 6,000
75 3 Deal a total of 335,000 Damage to enemy Troops or buildings 150
75
Troop Destroyer 1 Destroy 385 enemy Troops 9,000
125 2 Destroy 1,100 enemy Troops 20
125 3 Destroy 1,900 enemy Troops 15,000
125

Deck

Giant Pekka Void Deck
Utilize the Giant as a tank while Pekka and Royal Ghost provide support. The Void Spell can eliminate key enemy units, clearing the path for your push.

Lava Hound Balloon Deck
Deploy Lava Hound as a tank and Balloon for high damage. Use the Void Spell to clear defending troops, ensuring a successful aerial assault.

Giant Phoenix Fisherman Deck
Giant serves as the primary tank, with Phoenix and Fisherman providing support. The Void Spell helps eliminate enemy troops that threaten your push.

Mechanics of the Void Spell

The Void Spell in Clash Royale is a three-elixir Epic spell that unleashes a field of dark magic, striking enemy troops within its radius with three consecutive waves of damage over a span of five seconds. Upon deployment, the first wave of energy activates 0.4 seconds later, followed by subsequent waves every 1.5 seconds. Unlike instant-damage spells, the Void Spell requires precise timing and placement, as only troops inside the radius at the moment of impact take damage.

This mechanic means fast-moving troops or units that exit the radius quickly can significantly reduce the spell’s overall effectiveness, making positioning a crucial factor in its success. With a fixed radius of 2.5 tiles, the spell covers a predictable area, allowing skilled players to control enemy movement and maximize damage output.

The Void Spell’s damage scales dynamically based on the number of targets within its range. A single target absorbs the highest possible damage, while multiple units split the effect among them. At level 15, the spell deals a total of 792 damage when all three waves strike a single target, with each beam delivering 544 damage under optimal conditions. However, when hitting two to four targets, the damage distribution shifts, with each wave dealing 160 damage per unit. If the spell strikes five or more targets, the damage is further reduced to 48 damage per beam, making it less efficient against swarms compared to other spells like Arrows or Fireball.

While the Void Spell can target Crown Towers, its tower damage is fixed at 48 per wave, reinforcing its primary function as a troop-control tool rather than a tower-damaging spell. Players who master its mechanics can maximize its potential by carefully timing their placements, ensuring key targets remain within its radius, and combining it with synergistic cards like Tornado or Fisherman to manipulate enemy positioning for optimal damage output.

Strategic Use of the Void Spell

The Void Spell in Clash Royale offers both offensive and defensive versatility when used strategically. Offensively, it can fully counter the Mortar, disrupt Elixir Collectors by placing it on the edge of the arena, and help clear the way for heavy-hitting troops.

It also works well when combined with Tornado or Fisherman to separate enemy troops for more effective targeting. Defensively, the Void Spell can counter Goblin Barrels and fully counter a Lumberloon push, providing a positive Elixir trade.

It can also be used against swarms or Skeletons when other options are unavailable. In terms of card interactions, the Void Spell can two-shot an Archer Queen, one-shot a Magic Archer or Mother Witch, and eliminate an Inferno Dragon.

It is also effective against Mini P.E.K.K.A. and Electro Dragon. Situational awareness is key when using the Void Spell. Due to its small radius, predicting enemy placements is usually not advisable. Instead, it should be deployed reactively for maximum efficiency.

Players should remain unpredictable when attempting to finish off a tower, and against slower troops like Sparky, positioning the Void Spell between towers can increase its effectiveness. Proper timing is crucial, and when dealing with grouped troops, using Tornado, Fisherman, or buildings can help separate them for better damage distribution.

How to Counter the Void Spell

Countering the Void Spell in Clash Royale requires a combination of strategic troop placement, deck selection, and precise timing to minimize its impact. Since the Void Spell’s damage output is highest when targeting fewer units, a key counter-strategy is to spread out its damage by placing multiple low-cost troops within its radius. This forces the spell to distribute its power across multiple targets, significantly reducing the damage taken by high-value troops or win conditions.

Cards like Skeletons, Bats, and Spear Goblins are excellent distractions, as they can soak up the waves of damage while allowing more important troops to remain intact. Another highly effective counter is using a Goblin Drill deck, as the continuous spawn of Goblins provides a steady stream of units that absorb the Void Spell’s waves, preventing it from dealing its maximum damage to a single key troop. This mechanic makes Goblin Drill one of the strongest defensive options against the Void Spell, especially in fast-cycle decks that can keep spawning additional Goblins.

Beyond individual troop placements, decks designed to counter the Void Spell typically include highly mobile and rapidly spawning units, which make it difficult for the spell to isolate a single target. For example, Graveyard decks can mitigate the Void Spell’s effectiveness by ensuring that Skeletons continuously spawn across a wide area, preventing the spell from dealing focused damage to a specific unit. Similarly, Swarm-based decks, such as Log Bait or Minion Horde setups, can also dilute its damage and force opponents to spend additional Elixir to remove multiple threats.

When defending against the Void Spell in specific scenarios, it is essential to time defensive troop deployments carefully. For example, if an opponent is about to use the Void Spell against a key structure like X-Bow, placing Skeletons or cheap distractions directly on top of the X-Bow can absorb a portion of the spell’s damage, helping the structure survive longer and continue dealing damage.

Additionally, experienced players can utilize predictive counterplay by anticipating when their opponent might attempt to land a Void Spell on key troops. Since the spell has a small radius and a slight delay before each wave of damage, proper troop spacing can be a highly effective counter-strategy. If the opponent is using Void Spell offensively to clear out defensive troops, waiting a few extra seconds before deploying important defensive units can bait out the spell and cause opponents to waste Elixir, gaining a valuable trade advantage. Another useful tactic is using tanks like Electro Giant, Valkyrie, or Mega Minion, which can absorb the damage with minimal impact, allowing support troops to remain protected and intact.

Overall, successfully countering the Void Spell requires a combination of intelligent troop placement, Elixir-efficient distractions, and predictive play. By understanding how the spell distributes its damage, players can effectively minimize its impact, ensuring that high-priority troops remain in play while forcing the opponent into less favorable trades. Decks that incorporate Goblin Drill, Graveyard, Log Bait, or swarm-based cards tend to perform well against the Void Spell, providing a natural way to dilute its damage and negate its full potential in battle.

In specific defensive situations, players can counter the Void Spell when defending key structures, such as the X-Bow. Placing Skeletons directly on top of an X-Bow can absorb damage, ensuring that the structure remains intact and continues dealing damage to the opponent’s tower. Since the Void Spell relies on timing and placement, skilled players can anticipate its use and position their troops accordingly to minimize damage.

Timing is crucial—waiting a second or two before placing troops can help bait out an early Void Spell, allowing players to capitalize on the opponent’s misplay. Additionally, decks featuring Goblin Drill tend to perform well against the Void Spell, as the continuous stream of Goblin spawns provides a natural counter by distracting and splitting the spell’s damage output. By using a combination of precise placement, distractions, and proper deck choices, players can effectively neutralize the Void Spell’s impact and maintain control of the battlefield.

Tips and Tricks

Mastering the Void Spell in Clash Royale requires understanding its damage mechanics, timing, and strategic placement. It excels at dealing massive damage to a single target, making it ideal for countering high-hitpoint troops. If hitting only one target isn’t possible, aim for up to four targets, as damage remains the same across two to four units. The Void Spell is highly effective against buildings, capable of destroying them quickly, making it a great option for countering structures like Elixir Collector. When using it to finish off a tower, placing it unpredictably can prevent opponents from blocking its damage.

Timing and placement are crucial for maximizing the Void Spell’s impact. Proper timing ensures all three waves connect, preventing unnecessary Elixir expenditure. Against slow-moving troops like Sparky, placing it between towers can optimize its effect. Due to its small radius, avoid predictive plays, as missing wastes three Elixir. If an opponent tries to block the spell’s damage, waiting a few seconds before deployment can counter their prediction. When targeting buildings, placing the spell on the arena’s edge makes it impossible for the enemy to shield it with troops.

The Void Spell interacts well with various units. It ignores Monk’s ability, dealing full damage despite its deflecting mechanics, and is highly effective against Evolved Knight. It fully counters Goblin Barrel when placed correctly and can wipe out an entire Elixir Collector for a positive Elixir trade. While not ideal against swarms or Graveyard, it can still clear Skeletons if no better option is available.

If troops are clumped together, separating them before casting the Void Spell can increase its effectiveness. Tornado, Fisherman, or buildings can be used to force enemy troops apart, allowing Void to focus on fewer targets for higher damage output.

Certain deck synergies enhance the Void Spell’s value. In Royal Giant decks, eliminating medium-health units increases the Giant’s ability to connect with the tower. In Giant-based decks, Void helps secure maximum value by clearing obstacles in the way. Against Hog Rider, combining Dagger Duchess with the Void Spell can result in an efficient Elixir trade while maintaining defensive control.

Conclusion

The Void Spell is a highly versatile and strategic card in Clash Royale, offering a balance of high single-target damage and effective area control. As a three-elixir Epic spell, it provides exceptional value, capable of quickly eliminating buildings and clearing medium-health units, making it a strong support option in numerous deck archetypes.

It fits particularly well in beatdown decks that rely on heavy-hitting win conditions such as Royal Giant, Giant, and Mega Knight, as its ability to weaken or eliminate defensive troops clears the way for these units to connect with the opponent’s tower. Additionally, its scaling damage mechanic allows it to function effectively against both solo threats and grouped enemies, giving players the flexibility to adapt their strategies based on the battlefield situation.

On defense, the Void Spell is equally valuable, serving as a reliable counter to key threats like Inferno Dragon, Elixir Collector, and Goblin Barrel. Its ability to fully counter a Goblin Barrel when timed correctly makes it a useful alternative to spells like Log or Arrows, while its high single-target damage allows it to neutralize powerful units such as the Monk or evolved Knight.

The Void Spell’s ability to destroy buildings in seconds also makes it one of the best counters to Elixir Collector, preventing opponents from gaining an economic advantage. However, its effectiveness against swarms and Graveyard is limited due to its damage distribution, meaning it may not always be the best spell for clearing large groups of weaker troops.

Despite its strengths, the Void Spell’s balance is often debated, as its low Elixir cost combined with its high potential value can make it difficult to counter efficiently. A well-timed Void Spell can result in positive Elixir trades, disrupting an opponent’s push and forcing them to spend additional resources to regain control of the battlefield. However, its small radius makes predictive plays challenging, requiring players to place it carefully to maximize its damage output. Skilled opponents can minimize its impact by moving troops out of its radius or using distractions, making strategic placement and timing crucial to getting the most value out of the spell.

To truly master the Void Spell, players must refine their timing and positioning, ensuring that they maximize its damage output while avoiding unnecessary Elixir expenditure. Using Tornado, Fisherman, or defensive buildings to separate enemy troops can significantly improve its effectiveness, allowing it to focus damage on fewer, more important targets. Additionally, integrating the Void Spell into well-structured decks and pairing it with strong synergies can enhance its impact, making it an invaluable tool in both offensive and defensive scenarios. By fully understanding its strengths, weaknesses, and best use cases, players can seamlessly incorporate the Void Spell into their gameplay, leveraging its unique mechanics to gain a strategic advantage and dominate battles in Clash Royale.

Frequently Asked Questions (F.A.Q)

❓What is the Void Spell in Clash Royale?

The Void Spell is a 3-Elixir Epic Spell that releases three damaging waves over 5 seconds in a small radius. Its unique mechanic deals more damage per target when fewer units are inside the spell’s radius.

❓How does Void Spell’s damage scale?

The Void Spell uses a progressive damage model:
1 target in radius = maximum damage per wave
2–3 targets = moderate damage
4+ targets = heavily reduced damage per unit
This makes it best for isolated troops or support units.

❓Does Void Spell affect buildings?

Yes, it damages buildings (including Crown Towers), but:
Crown Tower damage is significantly reduced
It can still chip at defensive buildings (e.g., Cannon, Tesla)

❓Can Void Spell be used as a win condition?

Not effectively. Its reduced Crown Tower damage means it’s unreliable for direct tower damage or final hits. It’s a support/control spell, not a finisher like Rocket.

❓What troops are best countered by Void Spell?

Magic Archer
Mother Witch
Electro Dragon
Wizard
Hunter
Basically, medium-health support troops that stay behind tanks.

❓Is Void Spell good against swarms?

Not really. Because the damage is split among all targets, it’s inefficient against large groups (e.g., Skeleton Army, Goblin Gang). Spells like Arrows, Fireball, or Poison are better for swarm control.

❓How can I maximize Void Spell value?

Use it with Tornado or Fisherman to isolate or group key targets
Time the spell after enemy troops commit to a defense, especially behind tanks
Don’t drop it too early — wait for the ideal target density

❓How does it compare to other spells?

Like Lightning, it targets key units, but Void is cheaper (3 Elixir)
Unlike Fireball or Poison, it deals damage in waves, so troops can escape if not stunned or slowed
It’s more surgical than splash spells, but harder to use effectively

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About the Author

Nel B

Nel has been passionate about playing games since childhood. His love for gaming started with the PlayStation. Over the years, he has enjoyed a variety of games, but some of Nel's all-time favorites include Dota, Monster Hunter, and MMORPGs. Gaming has not only shaped his skills but also helped him build lasting connections with friends. Login Please login to comment 0 Comments Inline Feedbacks View all comments