Clash Of Clans Clan Capital Blast Bow Guide - Theria Games

Introduction to Clash of Clans Clan Capital Blast Bow Guide
The Blast Bow is a powerful defensive structure in the Clan Capital, designed to deal high damage over a large area. Its ability to strike both ground and air troops makes it a versatile and essential part of any district’s defense.
This defense becomes available once the Capital Hall reaches level 6 in Clash of Clans, making it an important upgrade for mid-level Capital districts. Its long-range attacks and splash damage capabilities allow it to weaken large groups of enemy troops before they reach key defenses. Proper placement and support from other defenses help maximize its effectiveness against various attack strategies.
LevelDamage per ShotSplash RadiusHitpointsBuild CostCapital Hall Requirement16803.5 tiles4,80020,000627403.5 tiles5,40040,000738003.5 tiles6,00080,000848603.5 tiles6,600133,000959203.5 tiles7,200205,00010Blast Bow Overview
The Blast Bow fires powerful ballista-like projectiles that deal significant damage upon impact. Each shot delivers high damage, making it particularly effective against tanky units and grouped troops.
Its attack has a splash effect, damaging units positioned behind the initial target. This mechanic is similar to the Scattershot from the Home Village, allowing the Blast Bow to weaken multiple troops in a single strike. This makes it highly effective at countering tightly packed enemy formations and supporting other defenses in dealing with both ground and air threats.
The Blast Bow has a notable weakness in its blind spot, which prevents it from targeting enemies that get too close. This makes it vulnerable to fast melee troops or units that can bypass its long-range attacks. Proper placement and supporting defenses are essential to compensate for this limitation.
Despite its blind spot, the Blast Bow is considered one of the most dangerous defenses in the Clan Capital, alongside the Rocket Artillery. Its high damage and splash effect make it a major threat to both high-health tanks and grouped units.
The Blast Bow also boasts high hitpoints, making it a durable structure that is difficult to destroy. This ensures that it remains active for a long time during battles, providing consistent damage output and acting as a strong defensive asset.
Defensive Strategies
The Blast Bow is a powerful defensive structure that needs proper protection to maximize its effectiveness. Its long range and high splash damage make it a valuable asset in base defense, but it must be strategically placed to ensure it remains active for as long as possible.
One of the biggest vulnerabilities of the Blast Bow is its blind spot, which leaves it unable to attack enemies that get too close. To counter this, placing defensive buildings around it is crucial. Single-target defenses like the Multi Cannon are effective for dealing with high-hitpoint troops such as Power P.E.K.K.As, preventing them from overpowering the Blast Bow.
Swarm troops like Skeletons can be a problem if left unchecked, so splash damage defenses like Bomb Towers or Multi Mortars should be positioned nearby to clear them out before they become a threat. Additionally, since air units like Rocket Balloons can quickly target and destroy the Blast Bow, anti-air defenses such as Rapid Rockets should be placed within range to provide aerial coverage.
Another key consideration is preventing Sneaky Archers from sniping the Blast Bow from a distance. Leaving a 2-tile gap between the Blast Bow and surrounding Walls ensures that Sneaky Archers cannot destroy it without first breaking through the Walls, making it harder for attackers to take it down without committing additional troops.
Offensive Strategies
The Blast Bow’s blind spot is a key weakness that attackers can exploit to take it down without retaliation. Fast-moving troops like Rocket Balloons can reach the blind spot quickly, and due to their durability, they may survive a direct hit from the Blast Bow before dealing damage. On the ground, units such as Super Barbarians can rush into the blind spot if Walls do not block their path, making it crucial for defenders to place barriers around the Blast Bow.
Tanking damage is another effective strategy against the Blast Bow. High-hitpoint units such as Power P.E.K.K.As can absorb multiple shots, keeping other troops safe while advancing through the base. Flying Fortresses are also excellent tanks because of their high health and ability to attack from a distance, avoiding the Blast Bow’s blind spot while still dealing damage.
Super Wizards can be a useful option in attacking the Blast Bow but require careful troop deployment. While they are vulnerable to a direct hit, they might survive splash damage and can be healed to continue attacking. Their chain lightning ability can take advantage of the Blast Bow’s large size and high hitpoints, potentially hitting multiple targets at once.
The Mega Sparky also interacts uniquely with the Blast Bow. While its direct attack only damages adjacent structures, if the Blast Bow is positioned near other defensive buildings, the splash damage from those defenses will also harm the Blast Bow when the Mega Sparky fires.
Attacking from multiple angles is an effective tactic due to the Blast Bow’s splash damage mechanics. By separating tanking troops from damage-dealing troops, attackers can keep key units safe from the Blast Bow’s powerful shots. However, this strategy must be executed carefully, as troops positioned outside the Blast Bow’s attack range might still be vulnerable to other defenses.
Best Placement Strategies for Different Base Types
Compact Bases:
The Blast Bow is most effective when placed centrally in compact base layouts. This positioning allows it to cover multiple attack paths, maximizing its ability to deal splash damage to enemy troops. Keeping it near the core also prevents attackers from easily reaching its blind spot, forcing them to break through multiple layers of defenses before engaging it directly.
A well-placed Blast Bow in a compact base layout ensures that enemy troops remain under constant fire while navigating through chokepoints. Pairing it with splash defenses like Multi Mortars or Bomb Towers further enhances its ability to slow down and weaken attacking forces.
Spread-Out Bases:
In spread-out base layouts, the Blast Bow should be positioned at key choke points where attackers are forced to engage multiple defenses before reaching it. Placing it behind high-hitpoint buildings or walls ensures that enemy troops take significant damage before they can enter its blind spot.
Since spread-out bases naturally create multiple attack paths, the Blast Bow’s long-range splash damage is effective at punishing groups of troops moving through narrow sections. Supporting it with defenses like Rocket Artillery or Inferno Towers helps weaken tanky units before they can get too close.
Anti-Sneaky Archer Bases:
To prevent Sneaky Archers from sniping the Blast Bow, proper trap placement and obstacle positioning are essential. Since Sneaky Archers rely on their cloak ability to get close without being targeted, designing the base to expose them once they attack is crucial.
Spacing from Walls: Leave at least a 2-tile gap between the Blast Bow and nearby Walls. This prevents Sneaky Archers from targeting it without first breaking through the Walls.
Spring Traps & Bombs: Place Spring Traps and Bombs along the likely approach paths to eliminate Sneaky Archers before they can deal significant damage.
Log Traps: Position Log Traps facing entry points to knock back and damage Archers as they try to set up for an attack.
Hidden Teslas & Splash Defenses: Placing Hidden Teslas or splash damage defenses like Multi Mortars nearby can quickly eliminate Sneaky Archers when they become visible.
Bait Buildings: Use high-hitpoint structures like storages near the Blast Bow to force Sneaky Archers to target them first, wasting their invisibility time before they can reach the main defense.
Detailed Troop Matchups (Strengths & Weaknesses)
A matchup section covering how different troops interact with the Blast Bow would make the guide more informative.
Troops the Blast Bow is Weak Against
Fast, Close-Range Units (Super Barbarians, Hog Raiders):
Fast, close-range units like Super Barbarians and Hog Raiders can effectively neutralize the Blast Bow by exploiting its blind spot. Since the Blast Bow cannot target enemies that get too close, these troops can rush in and destroy it before it has a chance to fire. Super Barbarians, with their rage ability, can quickly close the distance, while Hog Raiders can leap over Walls to bypass defenses and stun the Blast Bow upon impact.
To counter this, defensive setups should include walls or splash damage defenses like Bomb Towers and Multi Mortars near the Blast Bow. These defenses can slow down or weaken fast-moving melee troops before they reach the blind spot, ensuring the Blast Bow remains active for as long as possible. Proper placement and support from surrounding defenses are key to maximizing its effectiveness.
High-HP Flying Units (Flying Fortress, Rocket Balloons):
High-hitpoint flying units like the Flying Fortress and Rocket Balloons can be effective against the Blast Bow due to their ability to bypass obstacles and quickly enter its blind spot. Since the Blast Bow has a slow attack speed and cannot target enemies within close range, these air units can often reach it before sustaining too much damage. Rocket Balloons, in particular, move swiftly and deal strong initial damage, making them ideal for striking the Blast Bow before it can retaliate.
Flying Fortresses, on the other hand, can soak up significant damage from the Blast Bow while deploying Air Skeletons to further disrupt defenses. However, these units are still vulnerable to dedicated air defenses like Rapid Rockets and Air Bombs. To protect the Blast Bow from such threats, it should be positioned near strong anti-air defenses and placed deeper within the base to delay attackers from reaching its blind spot too quickly. Proper positioning ensures it can fire multiple shots before air troops get too close.
Long-Range Troops (Super Wizards, Mega Sparky):
Long-range troops like Super Wizards and Mega Sparky can effectively damage the Blast Bow while staying outside its attack range. Super Wizards, with their chain lightning ability, can target nearby structures and indirectly damage the Blast Bow without needing a direct line of fire. If properly supported with tanking units, they can steadily chip away at its health while avoiding its powerful shots. However, their low hitpoints make them vulnerable to other splash defenses, so they require careful deployment.
Mega Sparky, on the other hand, is particularly dangerous to the Blast Bow due to its high-damage charged shot. If positioned correctly, it can fire at the Blast Bow from a distance without being targeted, significantly weakening or even destroying it in just a few shots. Since the Mega Sparky’s attack also deals splash damage to nearby structures, it can clear defensive buildings around the Blast Bow, making it easier for the rest of the army to advance. To counter these threats, placing the Blast Bow in a well-defended position with traps and surrounding defenses can help prevent long-range attackers from safely dealing damage.
Troops that Counter the Blast Bow
Flying Fortress:
The Flying Fortress is one of the best counters due to its high hitpoints and long-range attack. It can withstand multiple shots from the Blast Bow while dealing consistent damage. Since it doesn’t need to get too close, it can often destroy the Blast Bow before taking significant damage. However, it still requires support against air-targeting defenses like Air Bombs and Rapid Rockets.
Rocket Balloons:
Rocket Balloons are another strong option due to their speed and high damage output. If deployed correctly, they can quickly close the distance and reach the Blast Bow’s blind spot before being eliminated. Once inside the blind spot, the Blast Bow is unable to retaliate, allowing Rocket Balloons to destroy it with ease. However, they are vulnerable to splash defenses, so clearing out supporting defenses beforehand increases their effectiveness.
Sneaky Archers:
Sneaky Archers also serve as a reliable counter thanks to their temporary invisibility. Their ability allows them to approach undetected and target the Blast Bow from a safe distance. If there are no traps or splash defenses nearby, they can slowly chip away at its health without taking damage. To counter this, defenders should leave a two-tile gap between the Blast Bow and walls to prevent Sneaky Archers from sniping it without breaking through first.
Comparison to Similar Defenses
DefenseDamage TypeRangeStrengthsWeaknessesBlast BowSplash DamageLongStrong against grouped troopsWeak against close-range attackersRocket ArtillerySplash DamageVery LongCan hit from extreme distancesSlower attack speedInferno TowerSingle Target (High DPS)MediumMelts high-HP troops over timeWeak against swarmsReflectorDefensive CounterattackMediumReflects attacks back at enemiesLimited rangeTrap Placement Around the Blast Bow
Air Bombs
Air Bombs are effective against Rocket Balloons, which are among the best counters to the Blast Bow. Placing Air Bombs in front of likely attack routes can significantly weaken Rocket Balloons before they reach the blind spot, giving other defenses time to finish them off.
Log Traps
Log Traps work well in choke points where Super Barbarians might attempt to rush the Blast Bow. Since these units rely on speed to overwhelm defenses, a well-placed Log Trap can push them back and disrupt their attack, giving the Blast Bow and nearby defenses more time to take them down.
Advanced Attack Strategies
Zap & Rush:
The Zap & Rush strategy focuses on weakening the Blast Bow with Lightning Spells before quickly overwhelming it with fast-moving ground troops like Super Barbarians. Since Lightning Spells can deal direct damage, they soften up the Blast Bow’s high hitpoints, allowing a wave of Super Barbarians to rush in and destroy it before it can retaliate.
Balloon Distract:
The Balloon Distract method is a strong approach for air attacks. A Flying Fortress can be deployed first to absorb initial hits from the Blast Bow. Since the Flying Fortress has high hitpoints, it can tank damage while Rocket Balloons sneak in from the blind spot and deliver powerful strikes. This strategy ensures that the Blast Bow is taken down before it can cause problems for the rest of the attack.
Split Push:
A Split Push attack forces the Blast Bow to deal with multiple threats at once. By attacking from different angles, the attacker can spread out their troops, preventing the Blast Bow from concentrating its splash damage on a single group. This tactic is particularly effective when combining tanky troops to distract with high-damage troops positioned strategically to take advantage of gaps in the defense.
Is the Blast Bow Worth Upgrading?
Upgrading the Blast Bow is a valuable investment, but its priority depends on the overall defensive needs of the Capital District. Given its long-range splash damage and ability to deal with both ground and air units, it plays a crucial role in weakening high-hitpoint troops and grouped units before they can advance deeper into the base. However, deciding when to upgrade it over other defenses depends on multiple factors, including the current base layout, district level, and the type of attacks being faced most frequently.
The Blast Bow should be upgraded when enemy attackers consistently break through the core of the base without suffering enough damage beforehand. If defenses struggle against tanky units like Super Giants, Power P.E.K.K.As, or Flying Fortresses, increasing the Blast Bow’s damage output can significantly improve overall base durability. However, if swarm troops such as Minion Hordes or Sneaky Archers are a bigger threat, upgrading splash defenses like Multi Mortars, Air Bombs, or Rocket Artillery might take higher priority before focusing on the Blast Bow.
Certain Capital Districts benefit from an upgraded Blast Bow more than others. In defensive districts where bases are designed to slow down attacks, such as Balloon Lagoon and Golem Quarry, the Blast Bow can be a game-changer. Its ability to strike grouped units and slow down enemy advances makes it an excellent addition to these districts. In contrast, districts that rely more on fast-paced, unpredictable layouts, such as Skeleton Park, might not get the same level of effectiveness from the Blast Bow, as attackers may avoid its range more easily.
At higher Capital Hall levels, upgrading the Blast Bow becomes even more important. Stronger attacking strategies using high-HP units become more common, making a maxed-out Blast Bow a critical defense against these threats. Additionally, the increased health and damage allow it to survive longer, making it more difficult for attackers to remove it early in a raid. When paired with other high-level defenses, such as Rocket Artillery or Inferno Towers, the upgraded Blast Bow can help create an extremely tough core that can make capital attacks significantly more challenging.