Marvel Strike Force Thor Infinity War - Theria Games

Thor (Infinity War)
Hero| Cosmic| Mystic| Brawler| Avenger| Asgardian| Knowhere| United Thor, the God of Thunder, wields Stormbreaker to face cosmic threats, dealing heavy damage and breaking down enemy Protectors.Character Abilities
Asgardian Throw
– 1 +Thunder God’s Wrath
– 1 +Mighty Stormbreaker
– 1 +Odinson’s Revenge
– 1 +Marvel Strike Force Thor Infinity War is a high-damage War-focused character with strong synergy and utility.
His Basic deals 340% Piercing, applies Defense Down, clears debuffs, and revives Korg (guaranteed in War).
Special hits multiple targets for 400% Piercing, applies Ability Block, clears buffs with Knowhere allies, and becomes unavoidable in War.
Ultimate deals 700% Piercing AOE, removes Barrier, and applies Offense/Defense Down for two turns (more effective with T4).
Passive provides healing per faction ally, retaliates against Protectors, and offers major War buffs like Speed Bar gain, Focus, and Damage boosts especially when teamed with Knowhere allies.
Best ISO-8 Class
For Thor (Infinity War) in Marvel Strike Force, Raider and Striker are top ISO-8 choices. Raider boosts his crits on multi-target attacks like his Special and Ultimate, making it ideal for maximizing AoE damage. Striker enhances his basic and follow-up attacks, improving sustained damage and synergy with his passive. Skirmisher can help land debuffs in niche War matchups but is less broadly effective. Overall, Raider is best for AoE damage, while Striker suits players prioritizing single-target consistency and reactive strikes.
Synergies and Team Mechanics
Thor (Infinity War) is a core member of the Knowhere team in Marvel Strike Force, offering powerful War-specific utility, healing, and synergy. His passive grants up to 25% healing per turn with a full Knowhere squad and provides key effects like reviving Korg (guaranteed in War), attacking fast enemy Protectors, and reducing enemy Block Chance when he has Deflect. He boosts Knowhere allies’ Damage by 50% in War and gains Speed Bar when allies are hit, increasing his uptime.
Thor’s abilities benefit from team synergy especially his Special, which clears buffs if flanked by Knowhere allies. The entire team revolves around Nova’s Battlefield Effect, which heals, buffs, and counters enemy effects. Every Knowhere member gains extra passive benefits from Deflect, creating layered offensive and defensive boosts. Shared mechanics like reviving Korg and strong opening buffs make Knowhere a top-tier War offense team, with Thor delivering crucial damage, utility, and disruption.
T4 Ability Priorities
Thor (Infinity War) gains major value from T4 upgrades in Marvel Strike Force, especially in War with the Knowhere team. His Passive is the most important, enabling Charged removal and boosting damage. Special adds Ability Block and stronger hits, Ultimate increases AoE damage and applies Defense Down, and Basic upgrades boost consistency between cooldowns. These upgrades elevate Thor's overall impact, especially in War.
Red Star Recommendations:
Thor scales well with Red Stars due to his high piercing damage and multi-target attacks. Higher Red Star levels boost both his survivability and offensive pressure, making him more effective in extended fights. Aiming for 6–7 Red Stars is ideal for maximizing his performance in top-tier War battles and solidifying his role as a core Knowhere damage dealer.
Combat Tips and Tricks
The Knowhere team is the top offense squad in Marvel Strike Force War, built for resilience, high damage, and punch-up potential. While they have minor bonuses in Cosmic Crucible, their true strength is in War, where they can beat meta defenses like Gamma, Infestation, New Avengers, and Secret Defenders even with Apocalypse present. Their ability to stack Safeguard and Deflect makes them tough to control and effective at punching up 300K–1M when properly built.
Mirror matches are the most reliable counter, especially with Awakened Nova, who can overwrite Battlefield Effects. Gamma is a tough matchup Nova must control Hulk early, and Star-Lord must Blind Red Hulk before his Ultimate. Missteps can be costly, especially if Red Hulk targets Star-Lord or She-Hulk cleanses debuffs. Keeping punch-ups around 300K is safer for consistent wins.
Frequently Asked Questions (F.A.Q)
❓ What team is Thor (Infinity War) part of?
🛡️ Thor is a key member of the Knowhere team, built for Alliance War offense.
❓ Why is Thor so strong in War?
💥 His kit is packed with piercing AoE damage, passive healing, revives, and War-exclusive effects like Charged removal and bonus Speed Bar gain. He also grants +50% Damage to all Knowhere allies in War.
❓ What’s the best ISO-8 class for Thor?
🔷 Raider is best for crit-heavy chain and AoE attacks.
⚔️ Striker is great for boosting his Basic and follow-up damage.
🔍 Skirmisher is situational but can help land debuffs in War.
❓ Which T4 upgrades should I prioritize?
Passive (Odinson’s Revenge) – Enables Charged removal in War ⚡
Special (Thunder God’s Wrath) – Adds Ability Block 🛑
Ultimate (Mighty Stormbreaker) – Boosts AoE & applies Defense Down 🌩️
Basic (Asgardian Throw) – Adds stacking debuffs & more Piercing 🪓