
Introduction to Brawn
Brawn is a Global, Bio, Support character on the Gamma team in Marvel Strike Force. As a vital asset to the team, his primary role is to enhance the survivability of his allies, ensuring they stay in the fight for longer periods. Brawn excels at cleansing debuffs, providing essential buffs, and healing Gamma characters, all of which significantly boost the overall strength and resilience of the team. For those looking to maximize his potential and understand his full capabilities, the Marvel Strike Force Brawn Guide provides essential insights into how to best utilize him in various game modes and scenarios.
His contributions go beyond just healing—he plays an important part in strengthening his team’s offensive capabilities, making him a key player in both defense and offense strategies. In addition to his invaluable role within the Gamma team, Brawn is essential for unlocking the full potential of Red Hulk’s abilities and plays a pivotal part in progressing through the Apocalypse event. His presence is not only felt in the Gamma team but also across multiple game modes, such as Blitz, Real-Time Arena, Raids, and Cosmic Crucible, where his versatile support abilities prove to be a game-changer.
Brawn is actually the transformed version of Amadeus Cho, the eighth smartest person in the Marvel Universe. After being exposed to gamma radiation, Cho underwent a drastic change, becoming Brawn, a powerful and resilient character in his own right. Before embracing this new identity, Amadeus was saved by the Incredible Hulk, an event that set him on a path toward his own transformation. As Brawn, he channels the raw power of the Hulk while retaining his intellectual brilliance, combining brute strength with tactical support skills.
His abilities focus on enhancing the durability of his Gamma allies, ensuring they can withstand even the toughest of battles. He accomplishes this by boosting their speed bar, granting regeneration to help with sustained health recovery, clearing debilitating effects like Heal Block, and providing the team with Offense Up to enhance damage output. Additionally, his ability to apply Deathproof makes him a true support specialist, ensuring his allies can keep fighting without the fear of being instantly eliminated. With these abilities, Brawn stands as a cornerstone of the Gamma team, reinforcing their strengths while minimizing their weaknesses.
Brawn’s Abilities
Brawn’s abilities make him a crucial support character for the Gamma team in Marvel Strike Force. He is designed to enhance the team’s survivability through healing, cleansing, and buffing, making him a versatile and indispensable member of the roster. Here’s a detailed look at each of his abilities:
Calculated Strike
Level: 1
Damage: 100
Minus Level Level Up!Gamma Slamma
Level: 1
Damage: 110
Minus Level Level Up!Showboat
Level: 1
Damage: 30
Minus Level Level Up!Mastermind Accello
Level: 1
Heal Max Health: 10
Minus Level Level Up!Basic Ability: Calculated Strike
This ability is a single-target attack that deals damage and applies Offense Down to the enemy. It also provides sustain by applying Regeneration to the most injured Gamma ally, helping them recover health over time. While the basic attack itself may not be extraordinary, its utility within the Gamma team makes it a helpful option for managing both offense and healing needs.
Special Ability: Gamma Slamma
Costing 5 energy, this ability can be used on the first turn. It targets the primary enemy and adjacent enemies, dealing minor damage. The standout feature is that it copies and clears all positive effects from each target (excluding taunt). These copied positive effects are then spread to all Gamma allies, boosting their overall effectiveness. In Alliance War, this attack cannot be blocked, making it a reliable tool for dealing with buff-heavy teams. The T4 upgrade is highly recommended as it significantly increases the number of positive effects that can be copied, cleared, and spread, making it even more effective against teams relying on buffs.
Ultimate Ability: Showboat
This ability also costs 5 energy and can be used on the first turn. It attacks a single primary target, stealing a percentage of their maximum health. At the base level, it steals 5% of the target’s health, increasing to 35% at max level. After stealing health, Brawn redistributes a percentage of it as healing to all Gamma allies, bypassing Heal Block. At the base level, 100% of the stolen health is redistributed, and this increases to 500% at max level.
The ability also ignores Deathproof when a target’s health drops below a certain threshold. At higher levels, this ability also removes all negative effects from Brawn and all Gamma allies. The T4 upgrade is essential as it further increases the percentage of health stolen and redistributed and applies immunity to all Gamma allies, turning it into a powerful tool for both healing and cleansing.
Passive Ability: Mastermind Accello
Brawn’s passive ability provides continuous healing as he heals for a percentage of his max health at the start of each turn. Additionally, he clears Heal Block from himself and any Gamma ally that has Regeneration, ensuring that debuffs don’t hinder the team’s effectiveness. This passive ability also permanently increases the resistance of all Gamma allies, boosting it by 150% in most modes and 200% in War.
When any Gamma ally drops below 50% health, their speed bar is increased by 15%, and they gain Offense Up and three Deathproof. In Alliance War, Brawn applies Speed Up to himself and all Gamma allies at the start of the match. If Hulk is an ally, Brawn also grants Safeguard and Immunity to all Gamma allies at the start of the fight, ensuring greater protection. In War, he applies three Deflect to himself and all Gamma allies on spawn. The T4 upgrade for the passive is recommended for War use, as it increases resistance and adds safeguard and immunity, further enhancing the team’s durability.
These abilities make Brawn a versatile support character, capable of healing, cleansing, and stealing buffs. His kit is built to synergize perfectly with the rest of the Gamma team, providing both offensive and defensive benefits while keeping his allies in fighting shape.
Iso-8 Class Recommendations
For Brawn, the most effective Iso-8 class can vary depending on how you intend to utilize him and the rest of the Gamma team. His abilities focus on support, healing, cleansing, and buffing, so selecting an Iso-8 class that complements these strengths is key to maximizing his potential.
Skirmisher is one of the most popular Iso-8 class options for Brawn. As a Skirmisher, he gains additional focus, which enhances his ability to clear positive effects with his special ability. Since his special attack copies and clears positive effects from enemies, especially those buff-heavy teams, Skirmisher is a strong choice. This class increases the chances of him landing the crucial buff-clearing effect, making him even more effective at disrupting enemy teams and keeping your Gamma allies stronger.
Striker is another viable option for Brawn. Some players suggest this class because his basic ability applies Offense Down, and pairing this with Striker can help increase his overall damage output while providing additional sustain. As a Striker, every attack not only triggers Offense Down but also works synergistically with Abomination’s healing abilities. This combination can be especially useful when Brawn needs to sustain the Gamma team while dealing extra damage, making Striker a solid choice for those looking to balance offense and healing.
While Brawn is primarily a support character, Healer is a less common recommendation. Some players argue that since the Gamma team already has significant healing through other members like Hulk and Abomination, giving Brawn the Healer class may be redundant. However, in certain team compositions, Healer could still be useful, particularly for increasing his sustain and improving the team’s overall healing output.
When considering which stats to prioritize for Brawn’s Iso-8 upgrades, there are a few key factors to keep in mind. Health is important because Brawn has abilities that steal and regenerate health. By boosting his health, you increase the effectiveness of his sustain and healing abilities, which benefits the entire team.
Speed is another important stat for Brawn, as he has a solid base speed of 118, making him the third fastest member of the Gamma team after Red Hulk and Abomination. Increasing his speed ensures he can perform his support role more efficiently, getting to his crucial abilities faster. Focus is another valuable stat, particularly for enhancing the effectiveness of his special ability to clear positive effects. A higher focus stat will increase the chances that his special ability successfully clears buffs from enemies, which is vital for countering teams that rely on positive effects.
Ultimately, the best Iso-8 class for Brawn depends on how you plan to use him within your Gamma team. His role is to support the team, so focusing on classes that enhance his ability to clear debuffs, provide healing, and spread buffs will maximize his effectiveness. Skirmisher is often the top choice due to its synergy with his special ability, but Striker can also be effective for those looking for added damage and sustain.
T4 Ability Upgrade Priority
When deciding on T4 ability upgrades for Brawn, it’s important to prioritize the abilities that will have the greatest impact on his performance within the Gamma team. Here’s a breakdown of the T4 upgrade priority for Brawn:
The Special Ability: Gamma Slamma should be the top priority for T4 upgrades. This ability is a key part of Brawn’s toolkit, as it clears positive effects from enemies and spreads them to his Gamma allies. The T4 upgrade significantly boosts the number of positive effects copied and cleared, making it especially valuable for countering teams that rely heavily on buffs. Given that this ability is a powerful opening move that can disrupt enemy strategies, the T4 upgrade is considered a must-have and should be prioritized above all else.
The Ultimate Ability: Showboat is the next highest priority for T4 upgrades. This ability allows Brawn to steal a percentage of the target’s health and redistribute it as healing to all Gamma allies. With the T4 upgrade, the amount of health stolen and redistributed is greatly increased, leading to a significant boost in healing output for the entire team. Additionally, the T4 upgrade applies immunity to all Gamma allies, making it a strong tool for both healing and cleansing. The immunity effect is particularly valuable across all game modes, making this upgrade crucial for maximizing Brawn’s effectiveness.
The Passive Ability: Mastermind Accello comes in as the third priority for T4 upgrades. This upgrade is especially important for players who use the Gamma team in Alliance War. It provides safeguard and immunity to all Gamma allies at the start of the battle, but only when Hulk is an ally. This ability also boosts the resistance of all Gamma allies, which is particularly useful in War. If you are not using the Gamma team in Alliance War, you can hold off on this upgrade until later. However, for players who focus on War, this upgrade is an essential boost to the team’s survivability.
The Basic Ability: Calculated Strike is the lowest priority for T4 upgrades. While this ability applies Offense Down and Regeneration, it is not considered as impactful as the other abilities in Brawn’s kit. The basic attack does have utility, but it doesn’t provide the same level of disruption or healing potential as his special, ultimate, or passive abilities. Therefore, the T4 upgrade for the basic ability is not recommended unless you’ve already upgraded the more important abilities.
Summary of T4 Priority:
Special Ability (Gamma Slamma): Highest priority for its ability to clear buffs and provide utility.
Ultimate Ability (Showboat): Second priority due to the increased health steal, healing, and team-wide immunity.
Passive Ability (Mastermind Accello): Third priority for its added resistance and safeguard/immunity, especially valuable in War.
Basic Ability (Calculated Strike): Lowest priority, as it does not provide as much utility compared to Brawn’s other abilities.
In summary, prioritize upgrading Brawn’s Special, Ultimate, and Passive abilities in that order, saving the Basic ability for last. This will ensure that you maximize his effectiveness as a support character for the Gamma team.
Team Synergies and Usage
Brawn is a key support character for the Gamma team, and his abilities are designed to synergize well with the other members of the team. His primary role is to provide healing, cleansing, and buffs to enhance the overall survivability and effectiveness of his teammates, rather than dealing damage. Here’s a breakdown of his synergies and usage within the Gamma team:
Brawn is part of the core Gamma team, which also includes Abomination, Hulk, She-Hulk, and Red Hulk. These characters work well together, with Brawn acting as a linchpin that ties the team’s strengths together. His abilities are tailored to support the team’s survivability, and he excels in ensuring that the team stays in the fight longer.
Brawn’s synergies with the Gamma members are vital for the team’s success. His basic attack applies Regeneration to the most injured Gamma ally, which is particularly beneficial for Abomination, who drains health with his attacks. Additionally, Brawn’s passive ability helps keep Hulk alive, especially when Hulk is targeted due to his taunt. Brawn also provides Speed Bar and Deathproof to teammates who fall below 50% health, giving Hulk the survivability he needs.
In War, if Hulk is an ally, Brawn grants Safeguard and Immunity to all Gamma allies, which helps protect the team against debuffs. She-Hulk, often used as an off-tank, can benefit from Brawn’s abilities, ensuring she stays in the fight longer. She-Hulk’s speed and reaction abilities also offer protection to Brawn, making their synergy valuable. Red Hulk, though not fully explored, is another key synergy with Brawn, as Brawn is needed to unlock Red Hulk’s abilities. The potential for maximizing their synergy may include using Brawn as a Skirmisher and Red Hulk as a Striker, complementing their respective roles.
Brawn’s special ability plays a crucial role in buff and debuff control. His ability to clear and copy positive effects from enemies and spread them to the Gamma team is essential, particularly against teams that rely on buffs. His basic attack, which applies Offense Down, is also valuable for reducing enemy damage output and controlling the battlefield.
Brawn’s healing abilities are another key aspect of his role. His Ultimate Ability, Showboat, steals health from an enemy and redistributes it to all Gamma allies, bypassing Heal Block. This is a powerful tool for keeping the team healthy, especially in tough battles. Additionally, Brawn’s Passive Ability provides ongoing healing through Regeneration and clears Heal Block from himself and Gamma allies. It also offers a variety of buffs, such as Increased HP, Resistance, and Speed Bar increases, ensuring that the team remains protected and effective.
Brawn is also a strong option for War Defense, where his Safeguard and Immunity in War make the Gamma team a formidable defensive setup. However, his abilities are just as effective on the offensive side, allowing him to contribute significantly in various game modes. His capabilities make him a valuable asset in Dark Dimension, particularly in global nodes, as his health steal, self-healing, and cleanse abilities are useful. However, since his health steal is single-target, this may limit his effectiveness in some situations.
When it comes to Iso-8 choices, Skirmisher and Striker are considered the strongest options for Brawn. As a Skirmisher, he can enhance his ability to land his crucial special attack, which is vital for clearing enemy buffs. Striker works well with his basic ability, applying Offense Down while triggering additional effects. The Healer class is generally not recommended, as Brawn’s team already has ample healing support.
Brawn’s T4 upgrades should be focused on his Special, Ultimate, and Passive abilities, as these upgrades significantly increase his healing, buff spreading, and team-wide protection. The Basic Ability is the lowest priority for T4 upgrades.
For team positioning, it is suggested to place Hulk and She-Hulk on the edges, with Brawn positioned in the middle. This setup protects Brawn and allows the team to work more effectively. Red Hulk may also benefit from being placed in the middle for certain matches, helping him avoid stuns and trauma.
Lastly, when constructing your Gamma team, consider adding a fifth member to optimize its potential. Characters like Invisible Woman (to synergize with She-Hulk), Doctor Doom (for additional damage), or other global characters with strong attacks can help round out the team.
In summary, Brawn is a vital support character for the Gamma team, providing essential healing, cleansing, buffs, and debuff control. His abilities are designed to complement the strengths of the other team members, ensuring the team remains resilient and effective in various game modes. With the right synergies, Iso-8 setup, and T4 upgrades, Brawn can significantly enhance the performance of the Gamma team.
How to Unlock Brawn
To unlock Brawn in Marvel Strike Force, you’ll need to participate in his milestone event, the “Totally Awesome Milestone.” This event runs for six days and allows you to earn Brawn’s character shards through two primary activities: spending campaign energy and earning alliance credits. There are multiple reward tiers, including character shards for Brawn and various other valuable resources.
To unlock Brawn at 3 stars, you need a total of 37,000 milestone points, while obtaining all 150 shards for Brawn requires 58,000 milestone points. You earn milestone points by spending campaign energy and earning alliance credits. For campaign energy, you receive 5 points for every 1 unit of energy spent, and for alliance credits, you earn 4 points for each credit. Alliance credits are earned through alliance donations, which you can boost by spending power cores.
Campaign energy is the most reliable method for earning points. Each day, you receive 80 free energy three times, totaling 240 free energy per day. Additionally, you can refresh energy using power cores. A 200-core daily energy refresh gives you an extra 480 energy, a 400-core daily refresh provides 808 energy, and a 600-core daily refresh offers 1,048 energy. The web store also provides 100 free energy daily, which you can save up to maximize your energy use during the event.
For alliance credits, you can earn them through donations, with a minimum 10,000 gold donation from a full alliance granting 410 credits. You also earn 150 alliance credits from the daily objective, meaning you can typically gather 560 alliance credits per day. It’s essential to coordinate with your alliance to ensure donations are maximized during the event. Aim for about 200 to 300 alliance credits per day to stay on track for the event milestones.
For a free-to-play unlock, you can obtain approximately 100 shards for Brawn, enough to reach a 3-star unlock, without spending any cores. A 200-core daily energy refresh will bring you close to unlocking Brawn, while a 400-core daily energy refresh guarantees a 3-star unlock, even without alliance help.
To maximize your shards and unlock Brawn at 4 stars, it’s recommended to use a 600-core daily energy refresh for the entire six days of the event. This will cost a total of 3,600 cores and ensures you’ll reach the 58,000 milestone points needed for the final 50 shards of Brawn. If you do not receive enough shards from the event, you may need to spend cores on Totally Awesome Orbs, which cost 675 cores each and can give 6 to 8 shards of Brawn. If you are extremely unlucky, you may need to perform up to 5 orb openings, which would require an additional 3,375 cores to get all the required shards.
To save cores, consider saving up energy from your inbox and the web store before the event starts. Spend your cores on energy refreshes shortly before the event begins to maximize your points. Additionally, you can delay alliance donations until the final moments of the event to collect the boxes before it ends.
The Brawn event also contributes to progress in the Hulk Hunter event, which is necessary for unlocking Abomination. As Brawn is a key character for the Gamma team, which plays a significant role in the Red Hulk Saga, aiming to get him to at least 4 stars is highly recommended for future progression. By following this strategy, you can efficiently unlock Brawn and maximize your rewards throughout the event.
Key Considerations
Brawn is a crucial support character for the Gamma team in Marvel Strike Force, and his abilities are designed to enhance the team’s survivability rather than deal damage. He provides healing, cleansing, and buffs, with his passive ability being a significant part of his kit. As a “linchpin” of the team, Brawn helps keep Hulk alive and can provide extra turns for him. His synergy with other Gamma team members like Abomination, Hulk, and She-Hulk is key, and he is also essential for unlocking the abilities of Red Hulk.
When it comes to T4 ability upgrades, it’s important to prioritize Brawn’s special and ultimate abilities first, followed by his passive. The T4 upgrade to his special is vital because it increases the control over positive effects, allowing Brawn to clear buffs effectively. The ultimate T4 upgrade is crucial as it enhances the healing output and applies immunity to all Gamma allies. The passive T4 upgrade is particularly beneficial in Alliance War, granting safeguard and immunity, and it also provides health, damage, and regeneration boosts in other modes. The basic ability is the lowest priority for T4 upgrades as it is less impactful than the others.
Regarding Iso-8 classes, Skirmisher and Striker are the most commonly recommended choices for Brawn. Skirmisher helps him land his important special ability to clear buffs, while Striker takes advantage of his basic attack that applies offense down, with additional regeneration support. The Healer class is generally not advised, as the Gamma team already has other healing sources, and Striker may be optimal for additional regeneration.
Brawn is unlocked through a milestone event, where you can earn points by spending campaign energy and earning alliance credits. To unlock him at 3 stars, you need 37,000 milestone points, and to earn all 150 shards, you’ll need 58,000 points. You can earn points by spending campaign energy (5 points per energy) and alliance credits (4 points per credit).
A 200-core daily energy refresh will bring you close to unlocking him, while 400-core daily energy refresh guarantees his 3-star unlock without alliance contributions. For a full unlock with all 150 shards, 600-core daily energy refreshes for six days are recommended. Be sure to coordinate with your alliance to maximize alliance credit donations, and consider saving up energy from the web store and inbox before the event starts.
After the event, if you don’t have enough shards, you may need to spend additional cores on Totally Awesome Orbs, which cost 675 cores each and can provide 6 to 8 shards of Brawn. Reaching four stars for Brawn is highly recommended, as it significantly improves his survivability, allowing him to use his support abilities more often. To get to four stars, you will need an additional 30 shards, which can be obtained through orbs or other sources after the event.
Brawn’s passive ability is especially valuable for War Defense, as it provides safeguard and immunity to Gamma allies when Hulk is present. The Gamma team can also be effective on offense, making Brawn a versatile character in both situations. Brawn’s health steal, self-heal, and cleanse make him a solid choice for Dark Dimension, particularly in the global nodes. However, since his health steal is single-target, it may not be as effective in some scenarios.
For team positioning, it’s best to place Brawn in the center, with Hulk and She-Hulk on the edges to act as tanks. This “tank/off-tank” setup helps protect Brawn. In specific battles, Red Hulk may be better placed in the center to avoid initial stuns. If you want to maximize the effectiveness of the Gamma team, consider adding a fifth member such as Invisible Woman, Doom, or another strong global character.
Finally, it’s important to note that the event’s point system was adjusted before its start, with the points per energy spent being reduced, making it harder to achieve higher milestones. Additionally, the cost of the final milestone reward, the Iso-8 Blue Level 4, was increased, making it more expensive to obtain all 150 shards.
By considering these key strategies, you can effectively use Brawn and plan for his unlock and upgrades to maximize his effectiveness across various game modes.