Marvel Strike Force Cosmic Ghost Rider Guide - Theria Games

Introduction
Cosmic Ghost Rider (CGR) is a formidable and dynamic character in Marvel Strike Force Cosmic Ghost Rider Guide, offering a unique combination of control and high offensive output. This version of Ghost Rider is Frank Castle, who has fused the Spirit of Vengeance with the Power Cosmic, making him a distinct and powerful presence on the battlefield. As part of the Out of Time team, CGR excels in War, where his abilities shine with their ability to manipulate enemies while inflicting significant damage.
Known for his ability to apply various debuffs, heal himself, and disrupt enemy teams, he can alter the flow of a match. His synergy with his team members further enhances his effectiveness, making him an invaluable asset. In this guide, we will delve into his abilities, discuss recommended T4 upgrades, the best ISO-8 class for him, and how to leverage his synergies with the Out of Time team to maximize his impact. Whether you’re just starting or looking to refine your strategy, this guide will help you make the most of Cosmic Ghost Rider in Marvel Strike Force.
Character Details
Cosmic Ghost Rider is a formidable and dynamic character in Marvel Strike Force, widely recognized for his role as a member of the Out of Time team. His true identity is Frank Castle, a former soldier who is now a hero with an array of remarkable powers.
As a Hero, Cosmic, Mystic, Controller, and Out of Time character, Cosmic Ghost Rider brings an exceptional blend of abilities to the battlefield, making him a key asset in various game modes.
His speed stat of 121 positions him well within the competitive range, allowing him to move quickly and effectively during combat, supporting allies while dealing devastating damage to enemies. Players can unlock Cosmic Ghost Rider through special offers and events, making him a coveted addition to many rosters.
In the lore of Marvel’s multiverse, Cosmic Ghost Rider’s origin story is rooted in tragedy and transformation. In an alternate universe, after Thanos eradicates all life on Earth, Frank Castle, already broken by loss and pain, is chosen for an extraordinary fate.
Galactus, in need of a new herald to defeat the Mad Titan, sees the potential in Castle and offers him a deal. Merging the Spirit of Vengeance with the immense Power Cosmic, Galactus transforms Frank Castle into Cosmic Ghost Rider.
With this combination of powers, Frank becomes a being of immense strength and vengeance, capable of challenging even the most insurmountable threats in the universe. His new form grants him the ability to wield powerful cosmic energy alongside the fiery, unrelenting spirit of Ghost Rider, making him an unstoppable force. Whether it’s delivering justice or fighting for survival, Cosmic Ghost Rider’s story is one of ultimate sacrifice and retribution, cementing his status as a legendary figure across the cosmos.
Abilities
Cosmic Ghost Rider in Marvel Strike Force is a versatile and powerful character with a range of abilities that make him a strong asset in combat.
Cosmic Whiplash
Level: 1
Damage: 80
Minus Level Level Up!Vengeance Slide
Level: 1
Damage: 60
Minus Level Level Up!Intergalactic Punishment
Level: 1
Piercing: 100
Minus Level Level Up!The Rider
Level: 1
Gain Max Health: 0
Minus Level Level Up!His Cosmic Whiplash (Basic) ability targets the primary enemy and adjacent targets, dealing damage and inflicting Bleed. The damage is amplified by 25% for each positive effect on the primary target. In War, if Cosmic Ghost Rider isn’t at full energy, the attack applies an ability block to controller targets and generates 1 ability energy for himself and all Out of Time allies who are not at full energy. This attack cannot be dodged, making it a reliable option in many situations.
His Vengeance Slide (Special) allows Cosmic Ghost Rider to attack all enemies for damage, which is also increased by 25% per positive effect on the primary target. This ability flips 2 positive effects on all enemies into negative effects, and it flips all positive effects on all Protector enemies. It applies Defense Down and Heal Block to all enemies, while also stunning the enemy Protector with the highest speed, ignoring Taunt and Stealth. If the stunned Protector has Defense Down, Trauma is applied. Additionally, this attack clears all battlefield effects on the allied side and gains 1,000% extra focus against Protector enemies. It cannot be dodged or counterattacked, making it highly effective against high-priority targets.
Intergalactic Punishment (Ultimate) is a powerful ability that clears all Barrier on the primary target before dealing piercing damage, which scales with the number of positive effects on the target. This ability also applies Stun and Trauma to the primary target and clears all battlefield effects on the enemy side. It ignores Defense Up, cannot be blocked, and in War, it cannot be dodged or counterattacked. This makes it a devastating attack, particularly against tough enemies.
Cosmic Ghost Rider’s The Rider (Passive) ability grants him and all Out of Time allies a Barrier equal to 30% of his max health after an enemy uses an ultimate ability, provided he is not exhausted. He also gains +30% max health and +200% Focus.
In War, he reduces the Focus of any non-Mephisto enemy taking a turn before him or any of his allies by 5,000% and reduces their Damage by 50%. He gains additional bonuses in War, including +30% Max Health and +50% Focus per Out of Time ally. Furthermore, if he has 4 or more Out of Time allies, the enemy Speed Bar gained on spawn is increased by 100%, adding to his strategic value in team setups.
Cosmic Ghost Rider’s abilities revolve around a bonus damage mechanic that scales with the number of positive effects on his target. He can control enemies with ability blocks and stuns, making him especially effective against Protector enemies. His utility in War and his ability to manipulate battlefield effects make him a crucial character for players seeking to strengthen their Out of Time team.
T4 Ability Priority
Cosmic Ghost Rider’s T4 ability priority in Marvel Strike Force is essential for maximizing his effectiveness in combat. The Passive (The Rider) ability should be the first priority for T4 upgrades. This upgrade significantly increases the barrier applied to Cosmic Ghost Rider and all Out of Time allies after an enemy uses an ultimate ability, boosting it to 30% of his max health, up from 10%.
Additionally, the T4 upgrade enhances his Focus bonuses, which are crucial for his role in controlling the battlefield. This passive ability is especially important in War, as it also grants extra Focus per Out of Time ally and reduces the Focus and Damage of non-Mephisto enemies who act before Cosmic Ghost Rider or any of his allies, further strengthening his team’s survivability.
The Ultimate (Intergalactic Punishment) ability should be the second priority for T4 upgrades. The T4 upgrade for this ultimate ability adds Trauma to the primary target and clears all battlefield effects on the enemy side, making it a potent tool for disrupting enemy strategies. The ultimate also deals high piercing damage, which is beneficial in various game modes. The combination of Stun and Trauma provided by this ability makes it valuable for shutting down high-priority enemies, especially in challenging battles.
The Special (Vengeance Slide) ability is a strong choice for a T4 upgrade, making it the next best option. The T4 upgrade increases the damage dealt to all enemies and applies Trauma to the enemy Protector if they have Defense Down, making it even more effective at neutralizing tough enemies. In addition, this special ability flips positive effects on enemies, applies Defense Down and Heal Block to all enemies, and stuns the fastest enemy Protector, further enhancing his ability to control the battlefield and hinder enemy strategies.
The Basic (Cosmic Whiplash) ability should be upgraded with T4 materials if you have them to spare. The T4 upgrade increases the damage dealt by the basic attack by 25% per positive effect on the target, up from 10%, which significantly boosts its effectiveness. This basic attack also applies Bleed, and in War, it can apply Ability Block to controller targets and generate ability energy for Out of Time allies, offering added utility and control during the match.
In summary, the Passive ability is the most important to upgrade with T4 materials, followed by the Ultimate and then the Special abilities. The Basic ability should be upgraded if you have spare T4s, rounding out Cosmic Ghost Rider’s powerful and versatile skill set.
ISO-8 Class
The ideal ISO-8 class for Cosmic Ghost Rider is Raider, as it allows him to apply the Vulnerable effect, which is especially beneficial since he typically takes the first turn in battle. By applying Vulnerable early, Cosmic Ghost Rider sets up his teammates to deal significantly more damage to the enemy, maximizing his effectiveness in combat. This class synergizes well with his ability to control the battlefield and disrupt enemy strategies.
There are, however, other viable ISO-8 class options for Cosmic Ghost Rider depending on the situation. Striker is a strong alternative, particularly in War. This class enhances his basic attack, making it more powerful and potentially adding more damage to primary targets. Additionally, the Striker class is valuable in War due to his ability to generate ability energy for the team, which is crucial when other members are not at full energy, helping maintain a consistent offensive.
Another potential option is Skirmisher, which can be especially useful if Cosmic Ghost Rider has low red stars. The Skirmisher class boosts his ability to apply debuffs, making it more effective to weaken enemies and increase the overall damage output of the team. This class works well if you’re looking to enhance his control over enemy debuffs, but it’s typically more relevant at lower red star levels.
In summary, while Raider is generally the best ISO-8 class for Cosmic Ghost Rider, Striker is a viable option in War, and Skirmisher can be useful for players with low red stars on Cosmic Ghost Rider.
Team Synergies
Cosmic Ghost Rider (CGR) is most effective when paired with the Out of Time team, a synergy that enhances his abilities and provides valuable support. The team includes key members such as Captain Carter, who can deal high damage to multiple enemies while also healing herself, making her a strong offensive and defensive presence. Captain America is another important member, offering damage output and bonuses to speed and vitality.
He also removes harmful effects from allies, generates ability energy for the team, and reinforces defense, making him a reliable team support character. Black Knight brings high health and powerful counterattacks, and his ability to prevent enemies from reviving makes him essential for dealing with enemies that rely on resurrection mechanics. Starbrand is a versatile character who can deal significant damage while applying negative effects to disrupt enemies, further enhancing the team’s ability to control the battlefield.
Pairing Cosmic Ghost Rider with the Out of Time team is crucial to maximizing his potential. The team benefits from the additional Barrier provided by CGR’s passive ability, which scales with his max health, helping to sustain the team through extended battles. The synergy within this team is also valuable for progressing toward the next legendary unlock, making it an essential setup for players looking to strengthen their roster.
However, it is important to note that CGR’s passive ability specifically calls out Mephisto as a hard counter in War. When facing a team with Mephisto, the Out of Time team will be at a disadvantage due to Mephisto’s unique mechanics, requiring players to adjust their strategies accordingly.
Cosmic Ghost Rider’s abilities gain bonus damage based on the number of positive effects on his targets, making him a formidable damage dealer. He has a strong capacity to control enemies with ability blocks and stuns, especially against Protector enemies, where he can deal significant damage and apply crucial debuffs. In War, if CGR is not at full energy, his basic attack applies an ability block to controller targets and generates ability energy for the team, offering additional utility to the Out of Time team and keeping the momentum going in battle.
How to Obtain
Cosmic Ghost Rider (CGR) can be obtained through various events and offers in Marvel Strike Force, with several key methods for acquiring his shards. The Eternal Vengeance Event is one of the primary ways to collect CGR shards. Points are earned by gathering Stellar Spectre orb fragments, which can be obtained through Arena payouts and free claims. To maximize the chance of unlocking CGR, placing in the top 500 of your Arena shard is essential. Additionally, participating in War battles is another important method for earning points, with a recommended goal of completing 8 War battles per event.
The Galactic Ghost Web Milestone offers another source of CGR shards. To progress in this milestone, players need to spend incursion campaign energy and participate in Blitz battles. The maximum amount of incursion campaign energy that can be spent daily is 144, and a full Blitz rotation of 50 teams per day is recommended for efficient completion. This milestone can typically be completed in just over a day, depending on participation.
Stellar Spectre Orbs are a direct way to acquire CGR shards and are awarded through the Eternal Vengeance event. These orbs may also contain shards for other characters, so while CGR shards are included, they are not guaranteed with each orb.
Free Claims from the web store can provide additional Stellar Spectre orb fragments. These claims are a valuable source of event points and can contribute significantly toward event milestones, helping players progress more quickly toward unlocking CGR.
To successfully unlock Cosmic Ghost Rider, it is crucial to participate in both the Eternal Vengeance event and the Galactic Ghost Web Milestone. A high rank in the Arena and active participation in War battles are also key to earning enough shards. By focusing on these activities, players can efficiently work toward unlocking this powerful character.
Game Mode Performance
Cosmic Ghost Rider (CGR) is a versatile character who excels in various game modes in Marvel Strike Force, making him a valuable asset to any roster. In Arena, CGR performs well, offering a strong presence in battles against other players. On Alliance War Offense, he is a key character who contributes significantly to the team’s success. His utility extends to Alliance War Defense, where his passive ability applies a barrier to his team, adding extra durability and making him a formidable defender.
CGR also shines in Blitz and Real-Time Arena, where his abilities allow him to deal high damage and control enemies effectively. In Raids, CGR is a reliable character, helping teams push through difficult content with his strong damage output and supportive abilities. His usefulness extends to the Dark Dimension, where his skill set proves beneficial in tackling the challenges of this game mode. Lastly, CGR is a valuable character in Cosmic Crucible, offering versatility and power to contribute to team success in this mode.
CGR’s abilities make him an excellent choice for both offense and defense. His ability to control enemies with ability blocks and stuns, combined with his knack for eliminating Protector enemies, allows him to be a strategic powerhouse. His attacks also deal bonus damage based on the number of positive effects on his targets, further enhancing his damage potential.
Paired with the Out of Time team, he performs exceptionally well in both offensive and defensive roles in War, making him a highly effective character in this mode. His team synergy is crucial for the next legendary unlock, making CGR a valuable long-term investment for players looking to strengthen their roster. With his combination of damage, control, and team support, CGR is a character that can significantly impact multiple game modes.
Additional Notes
Cosmic Ghost Rider (CGR) possesses several key characteristics that make him an effective and versatile character in Marvel Strike Force. One of his most notable traits is his bonus damage, where his abilities gain extra damage based on the number of positive effects on his target. This means that the more buffs an enemy has, the more damage CGR will deal with his basic, special, and ultimate abilities. CGR also has strong control capabilities, as he can apply ability blocks and stuns to enemies. His basic ability in War can apply an ability block to controller targets, while his special and ultimate abilities can stun enemies, giving him significant control over the battlefield.
Additionally, CGR excels at taking down Protector enemies, with his special ability gaining extra focus against them, making it difficult for them to avoid his attacks. This makes CGR a valuable asset when facing tanky enemies that would otherwise protect other members of the enemy team. His versatility further enhances his role in different scenarios, as players can adapt his playstyle to suit the needs of various battles across game modes.
CGR also has buff manipulation capabilities, able to flip positive effects into negative effects on enemies, making them more vulnerable to his team’s attacks. This adds an extra layer of disruption to enemy teams, weakening them further. Another strong point of CGR is his barrier application, which allows him to provide a barrier to himself and his Out of Time allies after an enemy uses an ultimate ability. This barrier scales with CGR’s max health, improving the survivability of his team, particularly in longer battles.
In War, CGR’s passive ability also offers valuable utility, reducing the focus and damage of non-Mephisto enemies who act before him or his allies. He gains increased max health and focus, and if there are four or more Out of Time allies, the enemy speed bar on spawn is increased by 100%, further helping his team. CGR can also generate ability energy for himself and his allies in War, helping to ensure that special abilities are available more frequently.
Finally, upgrading CGR’s abilities with T4 materials can significantly improve his effectiveness. Prioritizing his passive upgrade is recommended, followed by his ultimate and special abilities, as these upgrades enhance his overall performance and contribute to his synergy with the Out of Time team.
In summary, CGR’s ability to deal bonus damage, control enemies, counter Protectors, manipulate buffs, provide barriers, and generate energy makes him a powerful and strategic character across various game modes in Marvel Strike Force. His effectiveness increases even further when properly upgraded and paired with his team, the Out of Time team.
Conclusion
In conclusion, Cosmic Ghost Rider (CGR) is a powerful and versatile character in Marvel Strike Force, offering a unique combination of damage, control, and team support that makes him highly effective across various game modes. One of CGR’s key strengths is his damage output, as his abilities gain bonus damage based on the number of positive effects on his target. This makes him particularly effective against buff-heavy enemies, and the bonus damage applies to his basic, special, and ultimate attacks.
CGR is also a formidable controller, able to apply ability blocks and stuns. His basic ability, in War, can apply an ability block to controller enemies, while his special and ultimate abilities can apply stuns, disrupting enemy teams and giving his allies a chance to attack without retaliation. Additionally, CGR provides excellent team support through his passive ability, which applies a barrier to himself and his Out of Time allies after an enemy uses an ultimate ability. This barrier scales with CGR’s max health, improving his team’s survivability during tough battles.
CGR’s versatility is another asset, as he can adapt his playstyle to different situations, making him effective in various battle rotations. His ability to manipulate buffs by flipping positive effects into negative ones further disrupts enemy teams and creates vulnerabilities that his team can exploit. CGR is particularly effective against Protector enemies, as his special ability gains extra focus against them and cannot be dodged or counterattacked, making him a reliable counter to tanks that would otherwise protect other enemies.
In War, CGR’s passive ability further shines, as it lowers the focus and damage of non-Mephisto enemies who act before him or his allies. He also gains additional max health and focus, and if there are four or more Out of Time allies, the enemy speed bar on spawn is increased, which can be strategically beneficial. Additionally, CGR’s basic ability generates ability energy for himself and his Out of Time allies who are not at full energy, ensuring that his team can use their special abilities more frequently.
CGR is especially valuable within the Out of Time team, which includes Captain Carter, Captain America, Black Knight, and Starbrand. This team is necessary for unlocking the next legendary character, making CGR an important long-term investment. However, it is also important to note that CGR’s passive ability specifically calls out Mephisto as a hard counter in War, meaning that he may not be as effective against teams with Mephisto.
Overall, Cosmic Ghost Rider is a valuable addition to any roster, providing a mix of strong offensive, defensive, and team support abilities. He is an excellent character to build and invest in, and players should experiment with his kit and synergies to maximize his potential in various game modes.