Hello, Travelers!

Who would have thought that Genshin Impact’s new UGC mode—Miliastra Wonderland is set to launch in the Luna II, with an official release on the October 23! With its incredibly high degree of freedom and a full suite of creator tools, this is truly groundbreaking content. As for Chronal Nexus, the in-game currency, what can you use it to buy? I’ve summarized everything for you—let’s take a look together!

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Content

  • UGC Development Timeline
  • Core Gameplay and Independent Economic System
    • Battle Pass System
    • Dual Gacha Banner Mechanism
    • Exclusive Currency System
  • Paid System and Character Customization
    • Top-Up and Shop
    • UGC-Exclusive Character
    • Social Feature: UGC Gifting
  • Player Controversy and Mode Value
  • UGC vs. Traditional Genshin Impact
  • Conclusion

UGC Development Timeline

Analysis of future version plans:

Luna II ( 23th October): UGC launches, opening both creator and user ends, with multiplayer functionality enabled.

Luna III (Early December): Component sharing platform goes live, allowing creators to share pre-made components. For example, players who want to create FPS games can directly use code for guns and aiming actions shared by others, significantly lowering the barrier to creation.

Luna Ⅳ (Late January 2026): Creator revenue system launches, and Genshin Impact's own characters can be imported, meaning fan-made content within UGC will become possible.

Future: More development plans are coming soon. Stay tuned!

Core Gameplay and Independent Economic System

Battle Pass System

Unlock rewards by completing challenges and gaining EXP.

Offers a free tier, "Chronicles of the Realms," and a premium tier, "Epic of the Realms."

Dual Gacha Banner Mechanism

Free Banner: Uses "Geodes" earned through UGC gameplay.

Paid Banner: Uses premium currency "Arcane Keystones."

Exclusive Currency System

  • Geode: Earned by playing UGC, used for the free gacha.
  • Arcane Keystone: Paid banner currency.
  • Chronal Nexus: Equivalent to Genesis Crystals, purchasable via top-up.
  • Engraved Shard: Obtained from duplicates on the paid banner (similar to Starglitter).
  • Lustrous Materials: Used for cosmetic conversions from duplicates.

Currently, the test version banners include Arcane Keystone, cosmetics, outfits, accessories, and materials, entirely separate from Teyvat's character progression system.

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Paid System and Character Customization

Top-Up and Shop

Direct purchase of "Chronal Nexus" is supported, with pricing consistent with Genesis Crystals in the main game.

UGC-Exclusive Character

Players receive a custom character separate from the Traveler, with free gender-swapping.

When brought into Teyvat, it inherits the elemental affinity of the main game's Traveler.

Before Version Luna III (Genshin Impact 6.3), only this exclusive character can be used in UGC mode.

Social Feature: UGC Gifting

Players can gift gacha rolls to friends, with duplicates automatically converted to avoid resource waste.

Player Controversy and Mode Value

Impact of No Primogems

Negative:

Players lose a new channel to earn Primogems through UGC.

Positive:

Primogems won’t be spent on cosmetics, ensuring availability for character banners.

While there are no Primogems incentives, it offers **limitless content and gameplay created by the player community.

UGC vs. Traditional Genshin Impact

Client Integration

UGC mode is built directly into the main Genshin Impact client, not a separate download.

Traditional Genshin gives us story-driven progression, character gacha, artifact enhancement (ugh), regional exploration, and time-gated events that make us all check our phones at 4 AM.

UGC content? Player-driven narratives, cosmetic-only monetization, creative tool progression, community-generated exploration, and persistent user creations that don"t disappear after two weeks.

This transforms Genshin from a consumption-based experience to a creation-focused platform. Smart move for game longevity.

Storage Impact

May increase overall game size, but most assets reuse existing resources.

If designed as a separate client, players would need to download all assets again, causing significant bloat.

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Conclusion

" Miliastra Wonderland " expands UGC gameplay through a fully independent economic system and deep customization, while its resource isolation strategy and new currency system have sparked extensive discussion and attention among players.

Guys! I'll promptly share any official updates here—be sure to stay tuned to avoid missing version-specific announcements! Following leaks from prominent and trustworthy dataminers is a great way to plan for the future. You will need to save up primogems, or you will have to do a Genshin Impact top up to pull the characters. The best platform to make the top-up is LDShop, it lets players top up for less and it is a great way to save money.

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Sakura Experienced Game Editor

"Beep! Your subscription to hardcore gaming strategist 'Sakura' is now active! In this realm of fantasy and adventure, I navigate the vast landscapes of Genshin Impact, traverse the cosmic odyssey of Honkai: Star Rail, and brave the post-apocalyptic ruins of Zenless Zone Zero – uncovering hidden secrets and unlocking epic quests. As a veteran player-editor hybrid, I dissect everything from character skill synergies and tactical battle layouts to efficient resource farming and optimal team compositions. My mission? To deliver razor-sharp, comprehensive guides that empower players to dominate colossal bosses, crack intricate puzzles, and glide through gaming challenges with style. Ready to level up? Let’s rewrite the rules of victory together!