The Adventures of Elliot: The Millennium Tales offers a well-rounded trophy list covering story progression, combat, exploration, and full completionism across its four Ages.

The majority unlock naturally through play and require no additional effort, but a notable cluster demands deliberate planning - particularly those tied to collectibles such as cats and Shards of Life, optional side content, and the true ending route, which calls for specific story choices. Below is a complete breakdown of every achievement and trophy, with hints and instructions for each.

All Adventures Of Elliot Achievements And How To Get Them

In the tables below, we've broken down all 44 achievements you can unlock in The Adventures of Elliot: The Millennium Tales.

Achievement

Notes

The Strange Doorway

Found the strange doorway in the unexplored ruins.

This is an unmissable part of the story.

Good for Thrtowing and for Breaking

Destroyed 200 barrels and pots.

Barrels and pots are everywhere. Be violent with them.

First Generation

Formed magicite for the first time.

Almost impossible to miss this - you're introduced to the magicite making NPC early on and he is available in every town.

In Search of Ultimate Magicite

Form a 5-star magicite.

This is simply a luck-based task. As you level the magicite maker up and invest so many shards, this is inevitable.

Professor of Magicite

Reach the maximum magicite form rank.

This simply requires significant and heavy investment at the magicite maker. Grind magicite through long chains against enemies or the Temple of Trials.

Master Mower

Cut grass 300 times.

Grass is everywhere, just be quite violent with it.

Problem Solver

Complete a side quest.

Side quests open up regularly as you progress the story. Make sure you're completing them as they open, as some are time-limited.

Leave It to Me

Complete 15 side quests.

A Reliable Adventurer

Complete every quest.

A Devastated World

Arrive in the Age of Reconstruction.

These are unmissable parts of the story.

A Prosperous Nation

Arrive in the Age of Magic.

Where Wisdom Will Bud

Arrive in the Age of Budding.

A Shield Restored

Restore the Moonmirror's power.

Inheritor of Nomutota

Acquired the Mystic Seal.

Overflowing Vitality

Increase your vitality for the first time

You need 4 Shards of Life per point of vitality.

Great Radiance of Life

Reach a vitality level of 10.

Arms Master

Obtain every weapon type.

There are 8 weapons to be found. You'll get the first achievement for getting the first of each type, and the second for getting every single 1-star, 2-star, and 3-star weapon in the game.

Weapons Collector

Acquired every weapon.

Swordmaster

Defeat 200 enemies with the sword.

These achievements simply require you to grind against monsters with the respective weapons required.

The Temple of Trials is a decent place to grind this out!

Boomerangmaster

Defeat 200 enemies with the boomerang.

Spearmaster

Defeat 200 enemies with the spear.

Chain-and-Sicklemaster

Defeat 200 enemies with the chain and sickle.

Hammermaster

Defeat 200 enemies with the hammer.

Bowmaster

Defeat 200 enemies with the bow.

Bombmaster

Defeat 100 enemies with the bomb.

Smooth Fighting

Chain 30 bonus drops.

The Lotus Chain accessory, which allows you to take one hit per chain level without breaking the chain, is invaluable for this.

Don't Stop Adventuring

Revive using Faie's revival for the first time.

This simply requires that you die during a fight and pay Faie to revive.

Want For Nothing

Acquire a total of 10,000 tul.

This is one that you should naturally achieve as long as you regularly kill enemies and make an effort to keep your chains going.

Reaper of Ruin

Kill a Red Lizkit.

These are the grim reaper-esque enemies that are difficult to kill and come with a dark aura. You'll need good parry timing to get this off cleanly.

Monster of Fortune

Kill a Jewelrie.

These are the jewel-covered enemies that like to run. You'll need high damage to actually kill one before it successfully runs off, though, so you might need to wait until you have upgraded weapons and a good magicite build to get this achievement.

Wisdom Revealed

Learned every fairy power for Faie.

Every power is necessary at some point or another, so this is unmissable. Just be on the lookout for the shrines that grant powers!

Wisdom Mastered

Upgrade every fairy power.

These are the optional shrines - just keep an eye out for the shrines as you reveal the maps of the four ages. They'll be quite easy to see on the map view!

One for the Road

Used medicine 30 times.

This is another easy achievement to grind if you need it. Just stock up on health potions and be liberal with them.

Kitty Came A-Calling

Have a friendly cat visit the orphanage.

You'll get this by making friends with a cat by feeding it food that it enjoys a lot. You'll have to make multiple visits to the cat, as they get full before they get friendly.

Accessory Collector

Acquire every accessory.

Completing every side quest and completing the true ending should lead you to this.

Katzenmeister

Collect every cat.

There are 50 cats to acquire.

Cardinal Hero

Complete the Hero's Trial.

This is available at the Temple of Trials at the true ending's endgame.

Practice Perfect

Clear all of Faie's magic lessons.

These are the practice sequences that you can play through from the menu once you acquire a power.

History's Tapestry

Acquire every manuscript.

There are a fair few manuscripts to find throughout the game - explore every nook and cranny, looking out for the glowing orbs that denote manuscripts.

As Long As Any Hope Remains

Obtain the bad ending.

Check out our ending guide here!

The Peace in Which We Walk

Obtain the good ending.

At the Thousand-Year Journey's End

Obtain the true ending.

A Millennial Adventure

Unlock every achievement.

Self-explanatory!

Next

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Posts By  Ryan Thompson-Bamsey