In the Tales series, the Grade Shop is a nifty feature that is unlocked via New Game Plus. In addition to the chance to transfer over much of your preexisting stats, cash, and more, you can also choose between all sorts of parameters. Faster EXP and SP growth, a heck of a lot more money, and more.

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It's all designed to incentivize replays, but in Tales of Graces f Remastered, Bandai Namco has gone a different route; aside from the file carryover fare, everything is unlockable from your very first file. In this guide, we'll go over what it all means, and whether you ought to take advantage of it.

All New Game Grade Shop Options In Tales Of Graces F Remastered

Before we begin in earnest, we want to mention something fairly important: you can disable your chosen Grade Shop features at any time, but you cannot add anything that you hadn't selected before starting your game. You need to commit, so if anything looks appealing later in your playthrough, just pick it up now, and disable it until you want it working.

Grade Shop Option

Explanation

Should You Enable It On Your First File?

Trade EXP for Gold

You'll eschew much of your normally-earned experience points in favor of more Gald.

As a result, your levels will remain dangerously low - that is, unless you're on New

Game Plus, in which case they might already be sufficient.

Definitely not

Double Experience

The experience points you earn from battles will double, helping you to level up

more swiftly.

Probably; it can speed things up without neutering

things too much, helping you to avoid much grinding

5x Experience

Experience point growth will move at fives times its normal speed, making leveling

a rapid process. This can even be paired with Double Experience to ramp things up

further.

Probably not; unless you really want to power through

the game, you're going to inevitably end up way above

average levels, trivializing many fights

Half Experience

As the name suggests, you'll lose 50 percent of the EXP you'd normally earn.

No; this really slows things down, necessitating a fair

amount of grinding if you want to keep to the difficulty

curve

Double SP

You'll earn SP at twice the normal rate. As a result, your characters will learn skills

from their titles more swiftly.

Probably; there are hundreds of skills to learn for every

character in Tales of Graces f, and this lightens the

ordeal within reasonable bounds.

Triple SP

SP will grow at thrice the normal rate. This can likely be paired with Double SP for

frankly ridiculously fast growth.

Probably not; not only will this nuke gameplay balance

to a substantial degree, but you may even grow

frustrated with the speed at which you will need to

swap titles!

Double Item Drops

Enemies will drop crafting materials and other tidbits at twice the normal rate. If you're

grinding for Dualizer ingredients, it'll hasten the process.

Maybe; you will be zipping through heaps of items if

you wish to engage with the Dualizer as much as you

likely should. It's helpful, but not absurd.

Dualize Discount

The amount you'll have to spend whenever you use the Dualize feature will be cut

by a whopping 75 percent.

Probably not; Tales of Graces f's economy is fair without

being painstakingly limiating. You should have enough

Gald to Dualize as much as you need.

Upgrade Eleth Mixer

The rate at which your Eleth Mixer produces duplicate copies of craftable items

increases by a decent amount.

Yes; this is one of the few enhancements that really doesn't

shift balance by much at all. Item creation can be glacial,

so you won't need to run around as much with this enabled.

Expand Inventory

Your maximum number of each item in your inventory will increase from 20 to 30.

Yes; this, too, doesn't cause a paradigm shift in Tales

of Graces f's design ethos. It's a nice little boost that you'll

only sometimes notice.

Maximum Speed

The speed at which Asbel runs throughout the world is elevated to its maximum

attainable level.

Yes; there's a great deal of backtracking involved in this

game, which can be a frequent point of tension. Make it

a bit less tedious.

Chain Capacity +1

The number of attacks your characters can chain together before they need to recharge

is increased by one, both in minimum and maximum.

Probably not; while it's not a big deal in the grand scheme

of things, it still presents more of an advantage in early

combat than intended. If that doesn't bother you, then sure!

Chain Capacity +2

Provides a +2 boost on minimum and maximum.

Probably not; see above.

Double Critical

Your characters will land critical hits at twice the normal rate. However, so will your

foes!

No; this is a high-risk, high-reward, scenario that should

be reserved for replays.

Double Damage

Allies and enemies both deal twice the amount of damage with every attack.

No; while it speeds up combat, Tales of Graces f doesn't

really have any issue with slow battling to begin with, and

this can quickly get out-of-hand for new players.

5x Damage

Five times the normal damage for the above modifier.

No; absolutely not. It's going to feel overwhelming. Whatever

you do, definitely do not mix this with Double for the 10x

modifier...

Double Gald

Money acquisition is doubled.

Probably not; again, Tales of Graces f's economy is pretty

fair. We suppose it does take a bit of grinding, so go ahead

with it if that's too big a bother for you.

Unlock Qualities

You'll unlock a few more potential qualities for your equipment, which can, as a result,

boost their stats more than usual.

Probably; it's a fun tweak that can theoretically power you up

a good deal more than usual, but it will take real effort on

your part to make that happen.

Eleth +500

Your Eleth Mixer's fullness will be 500 more than it otherwise would have been. This

means you won't need to recharge it as quickly.

Probably; you're going to be consuming this resource quite

swiftly early on, and that really doesn't change much for a

long time. Not needing to see the Turtlez merchants as often

is a net positive.

HP +1000

Your characters will have 1000 more hit points than usual.

No; this shakes things up far too much, especially during

the childhood arc, which is easy enough as-is.

You will, on subsequent files, be able to transfer various things over from your original file for a Grade Point price. Since this is self-explanatory, and not something you will be dealing with for 50+ hours, we've omitted their inclusion in the table.

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