
Schedule 1 is a massive success, attracting hundreds of thousands of players on Steam and selling millions of copies. The drug-dealing empire-builder is a surefire simulation game hit, and we expect there to be a load of new content added in the coming months. Schedule 1 has no official roadmap, but you can access the developer Trello board to get a sneak peek at what's next for the game.
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PostsWe're going to take a look at some of these features and explain when we might see them added to Schedule 1!
Upcoming Update Times For Schedule 1
The first update for Schedule 1 should go live on Monday, 7 April, according to the developer of the game on their X account. They also posted a hint at what we might see in the update.
There will likely be some monthly polls for the community to vote on new features! Make sure to join the game's Discord to get involved.
Upcoming Features For Schedule 1
There are a bunch of features listed on Trello, both in terms of what might be next for monthly updates and for some rough ideas the developer is considering adding to the game.
New Drugs
There are a few new drugs listed on the Trello, including Shrooms and MDMA. It's likely these will also come with new Suppliers in the latter stages of the map. You'll be able to create all sorts of wild mixes with these as well, we're sure.
New Customers
It's likely we'll see more and more customers added to Schedule 1 alongside any new areas that are added to the map, but there's also a note for Traveling Customers.
These will be customers who come and go in Hyland Point and will require certain products. Some of these might include a biker gang, hippies, and other gangsters.
Fishing Minigame
There's also a fishing minigame on the way! You'll be able to catch fish and sell them to Randy. There's already a fishing shop in the game (next to the Docks), so we think we might see this update sooner rather than later.
You might be able to fish up rare items, like gold bars. As long it gives us something to do to pass the time while listening to the game's lovely soundtrack, we're sold.
CloseWeather System
While there's already a day and night system in Schedule 1, an upcoming update will add different weather types to the game, like rain, and clouds. This will also likely be expanded on over time.
Custom Packaging
Every self-respecting drug empire has their own trademark. Why should yours be any different? Thankfully, in a future update, you'll be able to create custom packaging and labels for your product.
That's handy, because an update will also bring the option to ship your product in different forms, like bricks of weed, rather than just in a baggy. It's probable that new areas of the map might bring customers who are after a bigger fix.
Property Customization
Ever wanted to decorate your houses a bit more in Schedule 1? In an upcoming update, you'll be able to add wallpaper, new furniture items, and other decorations to your home.
We'd love to see some items in the world that you can collect and show off, as those display cabinets currently feel a bit empty and useless.
The Cartel
The Cartel makes an early appearance in the current version of Schedule 1, but then disappears, never to be seen again. The Trello mentions that the Cartel will be able to ambush you and your dealers and generally cause more danger to your operation.
You might even have a reason to actually use that gun of yours...
It's pretty clear at the moment that Schedule 1 isn't a very difficult game, so we hope that the addition of some rival NPCs and an improved police force make running your drug empire harder the bigger you get.
Parkour Mechanics
There are already some pretty goofy things you can do with your character in Schedule 1, including an infinite jump glitch. But, in the future, you'll be able to actually do parkour, exploring new heights with climbing mechanics and more.
CloseMap Expansion
There are currently two new planned areas: a shanty town in the south-west of the map and a gated community to the north-west. These will likely have their own customers and dealers. They might also have new properties to purchase, including a "modern house" in the gated community.
There's also a possible sewer network on the way as well. This would be useful to evade the police during the night curfew.
More Staff
There are plans to add drivers and/or logistics workers who will help you move product from your shelves to your dealers. They will also be able to move items between your properties and take cash to be laundered at your businesses.
At the moment, we spend most of our time just ordering and moving supplies between the bays and our shelves, so this would make running our drug empire much easier. It'd also be great to have a staff member that could handle the ordering of supplies too, sort of like an operations manager.
Police Interaction
At the moment, the police are pretty useless in Schedule 1, but future updates will hope to add more functionality - including the chance to bribe officers. Your property might also generate "heat", which makes the police more likely to raid the premises.
An evidence room might also be added. Once you get arrested, you can try to sneak into the evidence room and get your items back from the police.
Additional Features
There are also a bunch of smaller features that the developer plans on adding, like:
- New rare trash drops you can find while carrying out your good civic duties
- Emotes to interact with your friends
- The ability to break into the trunks of vehicles (and a new van added for extra storage)
- New bags! Probably a duffel bag or fanny pack, which will make carrying items easier
- In-game voice chat
- A new pistol
- Official Steam deck support and controller support
- A jukebox and radio - ideal for enjoying those tunes in Schedule 1
- A rideable wheelchair...because why not?
We can't wait to see where Schedule 1 goes next. We will keep this page updated with any news about upcoming updates, and if anything else is added to the Trello board.
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