The Pyke District of Mirogana is home to a vault containing the syndicate's valuables in Star Wars Outlaws. An enterprising scoundrel willing to take some risks could get inside to liberate the Pykes' ill-gotten gains for herself, leading to a considerable payday.

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Like similar vaults, the Pyke Vault in Mirogana requires three separate keycards to open. They can be found at Pyke facilities scattered around Toshara. Being on good terms with the gang will make your job slightly easier, but even if you're friendly they won't just hand over the keys - you'll have to do some sneaking and stealing if you want the loot.

How To Reach The Pyke Vault In Mirogana

The vault is located on the eastern edge of the Pyke District in Mirogana, roughly halfway between the two entrances to the district. The front door is locked and guarded, and the frequent patrols along the main street mean that attempting to break in through the main entrance will get you tossed out of Pyke territory at best, blasted at worst.

Walk to the left of the building and look for an alleyway. Inside is a locked vent panel that you can open with the Data Spike. Disable the alarm panel to the left, then unlock the vent panel and crawl through. You'll find yourself standing in front of the vault.

Use the computer console to begin a slicing puzzle. If you're successful, you will learn the locations of the three keycards required to open the vault.

Where To Find Gorak's Keycard

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Gorak's Keycard is kept at the Poaching Station near the southwest edge of Toshara. Before you go, speak with Verrick in Mirogana if you haven't already; he works for the Hutts, and wants you to disrupt the Poaching Station since it conflicts with Jabba's own business interests. You may as well complete two objectives while you're over there!

Verrick's mission, Sabotage, will bring you to the Operations Building, the largest structure in the Poaching Station. Gorak's Keycard is on a desk on the ground floor, next to a computer terminal.

Be sure to snatch the keycard before you set the baradium charges to blow the place up, otherwise you'll have to come back later.

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Where To Find Jinnjo's Keycard

Jinnjo’s Keycard is at an outpost at the northern edge of Pyke Territory on the Lost Steppe. The front door is guarded, but you can have Nix detonate the gas canisters near the guards to create a distraction.There are patrols on Speeders frequently passing by on the road, though, so watch your back and work quickly as you use your Data Spike to unlock the door.

It's possible to avoid a fight if you can knock out the guards out front quickly enough, but approach this outpost with full Bacta Vials just in case. Once inside, you can easily take the keycard from the table on the right.

Where To Find Tizlak's Keycard

At the Pyke Workshop, enter the restricted area, either by fighting your way in or by sneaking in through the door at the top of the stairs. Once inside, climb the junk pile with the landspeeder near the dismantled TIE Fighter at around the one o’clock position from your entry point. At the top is a room with several items, including Tizlak’s Keycard on the right.

The guards inside the workshop are fairly numerous, but they mostly work alone and many of them are paying attention to dismantling vehicles rather than looking out for intruders. If you play it safe, you can quietly take them out one by one.

Once you have all three keycards, return to the vault. You can now disable the energy barrier, clearing the way to several useful materials and a chest with five thousand credits!

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