You're the new Headmaster in Let's School, and your task is to educate the students from nearby communities, train up your teachers, and make sure everyone is happy and successful. If you're feeling overwhelmed by the demands of trying to run a school, a few helpful beginner tips may be just what you need to help.

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The game does offer a tutorial, which we recommend following, but there are a few things that the tutorial leaves out. So we've got some beginner tips for you here to help make your first time playing Let's School go as smoothly as possible.

Make Sure You Add Lights To Each Room

No one likes walking around in the dark. But if you build classrooms and offices without lights, your students, teachers, and staff will be doing just that. The game doesn't specifically tell you to add lights when you build new rooms, so it's easy to miss.

While you're still in build mode for the room that you're building, go to the Lighting tab. At the beginning of the game you'll have two options: Incandescent Light or Incandescent Top Lamp. Either of those should be fine till you get better options. Put about three or four lights in the room and you'll see the room light up. Yay, your people can see now!

Already built your classroom and forgot lights? Don't worry. Just open your main build menu, select Furniture, then tab over to Lighting.

Keep The School Stocked With Cleaning And Fire Safety Supplies

Keeping your school stocked with cleaning supplies and fire-fighting equipment is a great way to keep your school clean and free from fire damage.

In the early days, you will only have trash cans and basic fire-fighting equipment (buckets of water). Place as many as you can of each around the school to cover as much ground as possible. Students and faculty will automatically throw trash away, and once a fire breaks out, nearby teachers will automatically get what they need and put the fire out.

As you continue your research and unlock school reforms, better cleaning and fire safety equipment will become available, like a Cleaning Supplies Cabinet, Umbrella Stand, Fire Alarm, and a Fire Safety Cabinet. All of these items can be found in the Furniture menu, under Hygiene and Security.

Under the clock in the upper left-hand corner, there's an option to change the view to see the coverage areas for food, fire safety, medicine, etc. This can help you know what areas of the school are covered and what areas are lacking.

Pause The Game Whenever You Get A Chance

That pause button will be your best friend in this game, especially right at the beginning when you're still figuring things out. In the image above, the red border around the screen means the game is paused.

Time moves extremely fast in this game. If you're working on moving students into classrooms, setting class schedules, or building, you're not paying attention to the needs of your students and faculty. So, whenever you need to do any kind of maintenance, pause the game, and then resume when you're done.

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Build A New Classroom Each Semester

Whenever a new semester begins, you'll get an influx of new year 1 students, especially when you start expanding out into other communities. The previous year one classrooms automatically upgrade to year two classrooms, so these new students will need a place to go or they'll just wander around aimlessly.

New students mean more money and contribution points for the school. These things help you to improve the school building, train teachers, and level up your school.

Don't Spend Too Much Money In One Day

When you start building the different rooms that you need, it can be easy to blindly spend all the money you have in your school funds.

But if you spend it all, you'll end up with a negative balance when the day ends and your bills hit. And though you can easily get a lot of that back the next morning when your students pay their tuition for the day, when you're still early in the game it might not be enough.

If you absolutely need to build something that you can't wait on, there are loan options. The first option, 10,000, will help give you a nice boost. The following loans are unlocked when you reach certain levels.

  • 10,000 - Unlocked when you start the game
  • 50,000 - Unlocked at Level 3
  • 100,000 - Unlocked at Level 6
  • 500,000 - Unlocked at Level 8

To take out a loan and check your finances, open the Auxiliary Wheel on the bottom right of the HUD and select Statistics.

If you take out a loan, keep in mind that your loan repayments will be added to your end-of-day bills, so be sure to account for that.

Stay On Top Of Research And Teacher Training

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Researching is how you'll unlock new things for your school like higher-level classes, clubs, better facilities, and more. Once you build your first Research Room and assign researchers, some of the first things we recommend that you research is a Food Tent and the Junior-level academics.

The game shows you approximately how long it'll take to research a topic, and that time is largely dependent on the collective Research Proficiency of the researchers you've assigned. The higher it is, the faster research is finished.

Additionally, it's important to train your teachers in Teaching Proficiency, so they are better able to educate your students. In the beginning, you can only train one at a time. But once you have a Training Room, you'll be able to train four teachers or staff at a time per Training Room.

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Dispatch Field Trips To Scout New Areas As Soon As Possible

The dispatch map is what you'll use to send out classroom groups to scout nearby areas. These field trips can help you find other communities where you can establish admissions offices and get more students.

As you explore the dispatch map, you'll also unlock other places to send dispatch teams to, including a grocery store, a construction store, a training academy, a farm, and more!

Manage Stress Levels Of Teachers And Staff

You want your school to be a stress-free place for both your teachers and your other staff. If any of them feel like they're overworked, they can start to get stressed. If it gets really bad, the teacher or staff member may quit and leave your school.

Things that can affect stress levels include:

  • Poor temperature control - Students and faculty can get sick if it's too hot, too cold, or there's no protection from the rain. During the summer, place fans and ice blocks in the rooms. During the fall and winter, coal burners. And when you unlock it, add an umbrella rack by the front door.
  • No treatment for sickness - You will unlock the ability to build an infirmary once you complete the appropriate research. Assign a doctor to the infirmary, so that anyone who is sick can go get taken care of.
  • Poor academic performance - If students are doing poorly, this can stress their teachers out. This can sometimes be remedied by swapping teachers out and allowing them to do other tasks, like research or management, or by altering the students' schedules to cater to their academic needs.

If a teacher or staff member is stressed out, you'll know by the circle above their heads. Usually it'll indicate what's wrong (too cold, sick, etc.), or it'll just be a red angry face. You can also go into each faculty member's profile and look at their stress meter. If they're stressed, hover over the stress meter and you'll see a description of what is wrong.

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