The Royal Menagerie is a level 70 Trial in Final Fantasy 14, and the final battle of the Stormblood Main Scenario. Embracing violence for the sake of violence, Zenos has merged with Shinryu, the embodiment of vengeance. Using this power, he would destroy not only Ala Mhigo, but the world itself.

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Final Fantasy 14: Ala Mhigo Dungeon Guide

Here is our complete walkthrough for Ala Mhigo, the first level 70 dungeon of Final Fantasy XIV: Stormblood.

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It's up to you to stop Zenos and Shinryu and save Ala Mhigo in The Royal Menagerie. Below, we'll take a look at everything you need to know about this Trial, including how to deal with each of Shinryu's attacks and mechanics.

How To Unlock The Royal Menagerie

The Royal Menagerie is unlocked through the final 4.0 Main Scenario Quest, 'Stormblood'. After you complete the Ala Mhigo Dungeon, continue following the quest until The Royal Menagerie is unlocked.

Shinryu Fight Walkthrough

This fight will begin on a floating square platform with no railings, meaning you can fall off at any point. Keep this in mind as you avoid each of Shinryu's attacks.

Phase 1

Attack Name

Type

Details

Corrupted Aether

Special

Throughout the fight, Shinryu's Corrupted Aether will fill. When it reaches 100, Shinryu will unleash an elemental attack themed after a Primal: Tidal Wave, Aerial Blast, Hellfire, Judgment Bolt, Earthen Fury, or Diamond Dust.

Tidal Wave

Roomwide AoE/Knockback

A water spout will appear off the edge of the east or west sides of the arena. When the cast finishes, the party will be knocked back the length of the arena from the water spout. To avoid being knocked off the arena, move close to the water spout.

This attack will also create several water puddles around the arena. These do not deal damage; instead, they inflict you with Lightning Resistance Down and Fire Resistance Up.

Hellfire

Roomwide AoE

Deals damage to the entire party and inflicts Burns, dealing damage over time. This debuff can't be cleansed, so the Healers will need to use Regen effects or otherwise keep the party topped up.

Standing in any of the water puddles will reduce the damage of Hellfire while also preventing Burns.

Judgment Bolt

Roomwide AoE

Deals damage to the whole party. Damage is increased if you are standing in any of the water puddles, so avoid them.

After Shinryu has used two elemental Corrupted Aether attacks, Shinryu will fly away, and the fight will transition to phase two.

Phase 2

During phase two, you will fight three waves of adds. Each wave of enemies will drop to the arena with a proximity AoE. The first AoE creates three AoEs; two on the corners and one in the center. Move to the opposite side of the arena to reduce the damage of these.

The second wave will add an additional AoE to one of the corners, so move to the corner of the arena without a proximity AoE. The third wave will have proximity AoEs on all four corners and the center; to take the least amount of damage, stand at a point between two of the corner AoEs, then heal through the damage.

Once all three waves are dealt with, Shinryu will cast Protostar, dealing damage to all party members. The damage of this attack will scale with the time it takes you to kill all three waves of adds. After Protostar, he will bind the group, initiating an Active Time Maneuver. Mash the button to escape the chains, then the fight will transition into its third phase.

Phase 3

This phase will take place on a much larger square arena that is divided into nine tiles, with a grey stone tile in the center, and eight blue crystal tiles surrounding it.

Immediately as you land on the platform, Shinryu will use Gyre Charge, dealing damage in a large line AoE with safe spots on either corners of the arena. Quickly move to the safe spot to avoid taking damage.

During this phase, Shinryu will use three new Corrupted Aether attacks, as well as the previous ones from phase one.

Attack Name

Type

Details

Aerial Blast

Roomwide AoE/Knockback

Creates a tornado in the center of the arena that repeatedly deals damage to the party and knocks back from the center of the arena. Move closer to the tornado to avoid being knocked off the edge.

Earthen Fury

Roomwide AoE

Deals damage to all party members and destroys any cracked crystal tiles. Move to the center of the arena and heal through this damage.

Diamond Dust

Roomwide AoE/Thin Ice

Deals damage to the whole party and covers the platform in Thin Ice, making you slide uncontrollably when moving.

Throughout the phase, Shinryu will slam his tail onto the platform, cracking any of the blue crystal tiles it hits. If a blue tile takes two hits from Shinryu's tail, it will be permanently destroyed. However, when Shinryu slams its tail down, it will become targetable. Damaging the tail before it leaves will deal Shinryu a massive hit of damage, so focus on it when it appears.

Shinryu will also have access to the following attacks during this phase.

Attack Name

Type

Details

Left Wing - Ice Storm

Roomwide AoE

Deals damage to the entire party. Recover with AoE healing.

Left Wing - Spikesicle

Line AoE

Several icicles will appear along one edge of the arena that will then charge forward, creating line AoEs in an alternating pattern. Avoid both sets as they resolve.

Right Wing - Levinbolt

AoE Markers

Targets random players with AoE Markers. Spread out to avoid overlapping these, and don't stand in any lingering water puddles.

Akh Morn

Tankbuster

Deals several hits of damage to Shinryu's main target. Use defensive cooldowns to reduce this damage and heal through the attack.

Burning Chains

Chains

Tethers two players together with Burning Chains that continuously deal damage. Move in opposite directions from each other to break the chains.

Dragonfist

Circle AoE

Shinryu will slam the center tile of the arena with a large circular AoE that Stuns for a few seconds. Move out of this AoE to avoid taking damage.

Earth Breath

Conal AoE

Targets one player with an AoE Marker, then performs a conal AoE attack in their direction that inflicts Sludge, dealing damage over time. The targeted player should move away from the rest of the group to avoid hitting them with this attack.

Shinryu will repeat all of these attacks until he is defeated. There is quite a bit of variety in this fight, so you may not end up seeing each of the Corrupted Aether attacks during the course of a single run. That said, be ready for anything, as there is no set order that Shinryu will use them in.

Be sure to target the Tail as soon as you are able, as this will quickly speed up the fight.

Additionally, you'll need to be careful around the edges of the arena throughout the fight. Several of Shinryu's attacks can knock you back, so mind your positioning as you avoid other attacks.

With Shinryu defeated, watch the cutscenes that follow and enjoy the finale of Stormblood.

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