Scott Pilgrim Vs. The World, the classic cult title, has made its way into Funko Fusion. You'll be able to play as Scott, Ramona, and more. Scott and his friends have to deal with several boss fights that have been influenced by Eddy as he makes his way to several worlds throughout the Funko universe to wreak havoc.

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Unfortunately for this crew, Eddy has found himself in the thick of it this time. Get ready to take on Scott's worst enemies in several levels with Eddie's influence at the helm. Here's how to get through the first level, Irate Pirate, where you'll have to fight hipster chicks.

Irate Pirate

After an entertaining cutscene, you'll find yourself in a back room. Before you head out, you can smash some things to get some currency and switch to the perfect character for you.

If you're a fan of Scott Pilgrim vs The World, you'll be familiar with the characters available to use while in this world. You'll have four characters to choose from as you start in this world. Here are the characters you can play as:

Character

Image

Playstyle

Stats

Scott Pilgrim

Slow firing powerful ranged attacks, good for those who like shooting from afar. He also has a strong melee attack. He can interact with amps.

  • Speed:★★
  • Health: ★★
  • Stamina: ★★★★★

Ramona Flowers

She deals decent damage at range, while hitting enemies with a hammer in melee. She also has a shield instead of a dodge. She's good for ranged players with all-around even stats.

  • Speed: ★★★
  • Health: ★★★
  • Stamina: ★★★

Knives Chau

With fast movements and fast attacks, Knives is great for up close action and quick movements and dodges.

  • Speed: ★★★★★
  • Health: ★★
  • Stamina: ★★

Stephen Stills

The ultimate all-around character, Stephen can perform well up close and at range. He also has perfectly balanced stats and can interact with amps in the game.

  • Speed: ★★★
  • Health: ★★★
  • Stamina: ★★★

You'll need to interact with an amp several times throughout the level, so you'll eventually need to use either Scott or Stephen for certain situations.

With your choice of character made (you'll need to start with either Stephen or Scott), move forward and out onto the stage. Directly across from you will be an amp, a glass that looks partly shattered, and a wall of fire on the balcony above.

Using either Stephen or Scott, you'll need to strum your guitar and attack/shoot at the amp to create a sound that will shatter the glass, revealing a purple chest behind it. Make sure the amp has the yellow treble symbol on the front when you hit it. The blue bass clef does something else.

Open the purple chest to reveal a valve handle. You'll need this when you head up the stairs; however, you can leave it on the floor for now.

During this entire time, the boss will sit on the highest balcony in the back of the room, shooting down fireballs that turn into little fire elementals.

These elementals will chase you as you run around, so be sure to check your surroundings and avoid them as best as you can.

Next, shoot the first door on the left wall until it reaches 100 percent and opens. You'll see it's a flooded bathroom and a blue Funko item machine here. Leave this area for now, as you'll come back later.

How To Beat The Four Hipster Chicks

Walk all the way to the back of the room and make a right, you'll see a blue double door with stars on it. Make a right at the door and go up the stairs, and you'll see a glowing purple door. Shoot at the door to open it and you'll see the first hipster chick you need to defeat.

Hipster Chick One

As soon as the door is open, the hipster chick will begin to attack. You'll need to shoot her until the reticle above her head reaches 100 percent. Then, she will be dazed. When she's dazed, you'll need to melee attack her.

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After this, she will come back to her senses and throw a fireball at the ground that will spread out toward you. Jump over the wave as it comes toward you to avoid it. Continue this until you defeat her.

When defeated, she will transform into a puff of smoke and do a final fire blast out at you that you can jump over.

Inside this room you will see a blue chest in the corner. Open it to receive one of three protoamp parts that you'll need to build your own amp later.

Since you're about to head downstairs again, take the proto part with you and insert it in the blue Funko machine in the bathroom that you opened earlier. You'll see it's the first of three, so we need two more.

Hipster Chick Two

In this room, where you beat the first hipster chick, you'll see a missing valve handle on the wall. Head back downstairs, grab the valvehandle that came out of the chest, and take it into the room, inserting it into the wall.

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Next, interact with the valve to raise the gate blocking the way. You'll see the second hipster chick across the way on the balcony behind the wall of fire.

Be careful, as she will be throwing fireballs across the hall at you this entire time.

To get to her, you'll need to shoot at the amp while it has the blue bass clef on the front. This will create a sound wave you can ride on, taking you across the balcony to reach the second hipster chick.

You can shoot her before you ride over to daze her so she cannot throw fireballs at you while you ride the bass wave to the opposite balcony to reach her.

Here, you'll repeat the process. Shoot to daze the hipster chick, melee attack her when she's dazed, and dodge her spreading fire attacks in between.

While you're going up and down the stairs, now is the perfect time to grab the second protopart needed. Go back up the stairs and turn around, where you'll see the big boss and wall of fire.

You'll also see a blue chest in the corner. Open it for the second protopart needed and take it downstairs to the bathroom. Insert into the blue Funko machine for your second of three parts.

Third Hipster Chick

Jump down from the balcony and head to the purple glowing door on theleft behind the bar. Shoot the door until it reaches 100 percent and is destroyed. You'll find the third hipster chick here behind the door.

As before, shoot to daze her, mele attack her when she's dazed, and avoid the fire she spreads in between animations and you'll quickly take her down.

Be extra careful since you're on the floor level, as the fire elementals can and will reach you as you're fighting the third hipster chick.

Once she's defeated, you'll head back up the stairs to tackle the fourth and final hipster chick. Before you leave this store room though, open the blue chest and grab the blue idea token (protopart) for the blue Funko item machine.

This will be your third and final piece needed to build your own amp. With all three parts now inserted, you've unlocked the ability to mould your own amp.

Build an amp and head back upstairs, turning around and going down the path and to the left. You'll be facing a breakable wall and the fourth hipster chick behind it.

Hipster Chick Four

Place your amp in front of the glass, hit it until it shows the yellow treble clef, then shoot at it with your guitar to break the glass.

You'll repeat the same process as before. Shooting the hipster chick, doing melee attacks when she's dazed, and jumping over fire attacks.

Once all four are defeated, the key you need to proceed will spawn in the middle of the floor. Jump down, grab the key, go back up the stairs and into the room where you beat the fourth hipster chick.

Grab the health if you need it, head up the small set of stairs, insert the key to unlock the door, and face the boss.

How To Beat Matthew Patel

This fight will be easier than you think. While you cannot shoot him to deal damage, you'll need to only use melee attacks against him.

Continuously hit him to build up his hit combo bar. Keep doing this until you eventually get a KO. Talk to him when he's down, and he will drop a coin.

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Grab the coin and take it downstairs to the blue double doors and insert it into the machine connected to the door to open it. Head through the open door, follow the road and go up the stairs to enter the tent and grab the crown for this level.

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