Staff charges are unique spells in Enshrouded that you can cast at both enemies and allies. These charges need to be crafted with materials found in Embervale, and will disappear after use. Due to this, staff charges can be quite valuable, especially if you are running low on resources.

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So, which staff charges are the best? Which will help you take down Fell enemies and bandits alike, all across Embervale? Here, we are going to look at the best spells that you can cast in Enshrouded. We'll also cover how to craft each spell, allowing you to gather the materials and craft it as quickly as possible.

6 Heal Channel

Materials To Craft

2x Aureolin Flower

5x Bonemeal

1x Wood Acid

  • Effect: Hold to channel a continuous healing spell

Healing spells are much needed in pretty much any video game, and Enshrouded is no exception. With Heal Channel, you can heal both yourself and your party without wasting any precious resources.

While Heal Channel itself does need to be crafted, the materials are fairly easy to obtain and don't require any intense farming. Overall, Heal Channel is essential to any mage, especially those who are playing in a party with several other members.

5 Chain Lightning

Materials To Craft

4x Bonemeal

1x Copper Bar

20x Flintstone

4x Resin

  • Effect: Sends out a chain of Lightning to multiple nearby enemies (jumping between them)

Chain Lightning takes a hefty amount of resources to craft, but it's worth the payoff in terms of crowd control. More often than not, you will face one or two enemies at a time. On occasion though, you may become overwhelmed by the amount of enemies that surround you.

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Enter Chain Lightning. This chaining spell can hit multiple enemies, stretching between them. Additionally, Chain Lightning can do a whopping 69 damage. Be sure that the enemies in question are standing fairly close together though, or the lightning will not reach beyond the first target.

4 Fireball I

Materials To Craft

10x Resin

1x Tar

2x Bonemeal

  • Effect: Shoots a fireball at enemies, dealing a small AoE of fire damage

Sure, Fireball I isn't the best spell in the game, but it is easy to craft and can be unlocked fairly early into the game. As a level ten spell, Fireball I can be crafted when you are still blooming into your mage abilities.

With very simple ingredients, we suggest always having this staff charge on hand. Even if you've leveled up past ten, this spell can come in handy when you are in a pinch. Rather than wasting a powerful spell on an enemy, just shoot a fireball!

3 Eternal Fireball

Enshrouded via Keen Games

Materials To Craft

30x Charcoal

3x Bronze Bar

50x Amber

  • Effect: Shoots a fireball with unlimited ammo (you just need one of this charge)

As their name implies, eternal spells last forever. As such, they are a bit harder to craft. To make the Eternal Fireball, you will need a whopping 50 Amber, but once obtained, you don't have to make the spell again.

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Eternal Fireball is capable of dealing 114 damage, which is pretty great, especially since it's not consumable. It's important to note that to make Eternal Fireball, you will also need the Alchemy Station, which is an Alchemist-related piece of equipment.

2 Acid Bite

Materials To Craft

2x Poison Sack

2x Ammonia Gland

5x Goo

20x Dirt

  • Effect: Sprays a cone of acid in front of you, poisoning enemies

Acid Bite is another great spell if you are dealing with multiple enemies. Rather than taking them on one-by-one, you can cast Acid Bite and poison enemies in a cone shape. This spell comes out on top with its damage over time due to the poisoning effect.

Interestingly, Acid Bite can seem a bit overpowered. Once you obtain the crafting materials, we highly recommend making the Acid Bite spell charge and casting it on high-level enemies. You'll be amazed at how strong it is!

1 Shroud Meteor

Materials To Craft

2x Alchemical Base

20x Nitrate

20x Coal Powder

20x Stone

20x Sulfur

  • Effect: Calls down a Shroud meteor, dealing damage to five enemies (using this will consume your time in the Shroud)

Last by not least, we have Shroud Meteor. This one is a bit of an honorable mention, as casting Shroud Meteor is everyday combat isn't practical. Instead, this works best as a final spell to cast to deal a massive amount of damage.

To be specific, this deals 205 damage. To compensate for this high damage, Shroud Meteor also has a cast time of a little over three seconds. During this time, you'll be vulnerable; be sure to either clear the area around you it have other party members watch your back.

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