Dragon Quest Monsters: The Dark Prince - Endor Colosseum Category G Guide

Quick Links
- Endor Colosseum G Rank Overview
- How To Beat Endor Colosseum G Rank
As in every other game in the series, arena battles are a central feature in Dragon Quest Monsters: The Dark Prince. You'll be introduced to these very early on, with three tournaments standing in your way before you can even synthesise new monsters from those you've scouted.
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PostsThe first of these arena gauntlets is the Endor Colosseum G Rank tournament. This is your introduction to these gauntlets and is pretty easy, but you'll want to grab some particular monsters from the Terrestria plains before you take it on, since they can make very short work of it.
Endor Colosseum G Rank Overview
Entry Fee: 10 Gold Coins
As with all other tournaments, the G Rank tournament here consists of three consecutive battles in which you are only allowed to set your monsters' tactics - you cannot choose their moves for them. They'll be healed up between rounds though, so don't worry about that.
Battle
Enemy Monsters
First Battle
Khalamari Kid
Raptile
Briny Bronco
Puffpoise
Second Battle
Woebergine
Wing Slime
Mouseflap
Pogoin' Penguin
Third Battle
Picksy
Antguzzler
Hammerhood
Mischievous Mole
There aren't really any big threats in this lineup - there may be some dangerous moves sprinkled throughout these monsters' movesets, but they're at such a low level that with the right setup, you'll be able to blitz through them with ease without worrying about elemental weaknesses or status effects.
How To Beat Endor Colosseum G Rank
Rather than building a party to take down any specific threats, this tournament is all about building a generic party good for taking on groups. Your potential monsters are those that can be found in Terrestria and your starter, so your options are rather limited.
For a very easy time, we recommend the following setup:
- Your starter, which is likely to be your strongest monster. Keep this monster on Show No Mercy.
- A Slime, as it has access to Frizz and Heal. Keep this monster on Show No Mercy unless you have multiple monsters low on health - then, set it to Focus on Healing.
- A Stump Chump, as it's bulky and can Heal. Keep this monster on Focus on Healing.
- A Vegandragora with Sizz learned. Keep this monster on Show No Mercy.
With this team, you really shouldn't have any issues. The Vegandragora will likely be the MVP here, as Sizz will either outright kill enemies or weaken them enough that a single strike will finish them off. If you're struggling, you may need to level up a little - level four or five should suffice.
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