Summary

  • Companions in Dragon Age: The Veilguard won't permanently leave your party.
  • However, they will take time off, likely leaving the party temporarily.
  • This is a change from previous games, which allowed companions to leave for good.

Dragon Age: The Veilguard's companions won't permanently leave your party, sticking with you no matter what. However, if you annoy them too much, they will take time off, so there will still be consequences for not getting along with them.

This comes from a developer Q&A in the Discord server, answering fan questions about the long-awaited Dragon Age sequel. Here, it's been confirmed that The Veilguard will break with tradition, and will make it so none of your seven companions will leave for good if they hate you.

Dragon Age: The Veilguard Companions Won't Perma Leave

Previous entries have taken a case-by-case approach to this issue. In each game, there are those who won't leave unless you make a certain story decision - even if they despise you. Dragon Age 2 had a different system entirely, making it so you could max out your rivalry with someone (low approval) and still keep them around - even romance them.

Inquisition went back to the old ways, with low approval meaning that someone really didn't want to be around you. Instead of snogging, you could even throw hands in some cases, and then force them to leave.

All of the companions in The Veilguard are romanceable, and some will hook up with each other if you don't get with them first.

Now, it sounds like The Veilguard is going for something completely different. It's not exactly clear what the devs mean when they say that characters will "take time away" if they're not getting along with you, but it's possible that this is in reference to scripted story moments. We've had those before, with Blackwall leaving temporarily during his questline in Inquisition.

Of course, this is far from the only change Dragon Age: The Veilguard is making to the usual formula. For the first time in series history, we will only have two other companions with us at once, more in line with Mass Effect. We won't be able to directly control our companions either, instead issuing commands for them to use certain abilities. Previous games have made huge changes to the gameplay and RPG mechanics before, but this is by far the most dramatic overhaul yet.

We'll have to wait and see if it sticks the landing when Dragon Age: The Veilguard launches this autumn.

Next

The Good, The Bad, (And The Ugly?) Of Dragon Age’s Queerness

From the character creator, to Taash, to the romance, a lot of Dragon Age: The Veilguard is queer, but things may not be as simple as that

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