Destiny 2: The Best Rolls For The Episode: Echoes Weapons

Destiny 2's first episodic content has ten new weapons for Guardians to chase. But unlike previous seasons, the weapons in Echoes will be released over its three-act structure instead of all at once. Check back with each new act to see what Bungie adds, and jump into the Episode's new activity to get your hands on some new weapon rolls.
RelatedDestiny 2: Every New Weapon In The Final Shape
The Final Shape has dozens of new weapons to chase, including the return of fan favorites like Breachlight, Perfect Paradox, and Hush.
Posts 2Fortunately, this content structure gives you plenty of time to farm for red borders and god rolls. This guide will go over all ten of the weapons planned to release through Episode: Echoes. We'll show the best perk combinations you can get for PvE endgame activities and the toughest Crucible playlists.
Aberrant Action
Aberrant Action is the first Solar Rocket-Assisted Sidearm to grace the Destiny 2 sandbox, and it's just as powerful as you'd expect. This is the first Special Sidearm to roll with Incandescent, creating an explosion with every kill that Scorches nearby targets. Inflict enough Scorch, and any survivors will violently explode. It's overkill for most content, but for GMs and other tough PvE activities, Incandescent puts in some serious work here.
What you pair Incandescent with is entirely down to preference. Field Prep isn't a bad option if you don't mind crouching or sliding before every reload. It also gives you more reserve ammo to play with. If you already have a way to speed up your reloads, then Heal Clip is an S-tier pairing here. Reloading shortly after a kill will grant x2 Cure to yourself and x1 Cure to nearby allies, which can proc effects like Ember of Benevolence.
Simply put, this is an S-tier PvE weapon that everyone should farm for once Act 2 launches. As for PvP, it's a safe skip. Rocket Sidearms aren't good in PvP. Period.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Volatile Launch
High-Explosive Ordnance
Field Prep OR Heal Clip
Incandescent
Blast Radius
PvP Roll
Do Not Use
Chronophage
Trace Rifles have effectively been powercrept by Rocket Sidearms in the current sandbox, so their main use should be for pure utility. Fortunately, you can craft Chronophage with Shoot to Loot to collect ammo bricks and Orbs of Power from a distance. You can pair this with One for All for more damage or Demolitionist for grenade energy with every kill. It won't redefine the Special meta, but it's not a bad pick if you get tired of using The Call.
Crucible players should generally avoid Trace Rifles due to their poor ammo efficiency, but if you have excellent accuracy while tracking enemy players, then you might find some use with High Ground. So long as you're a meter above your foe (jumping doesn't count), this weapon's TTK drops to 0.67s against T10 Guardians and 0.6s against anything lower. Use any perk in the third column that suits your playstyle.
Barrel
Battery
Trait 1
Trait 2
Masterwork
PvE Roll
Smallbore
Projection Fuse
Shoot to Loot
One for All
Range
PvP Roll
Smallbore
Projection Fuse
Any Perk
High Ground
Range
Corrasion
Corrasion is a two-burst Pulse Rifle that deals Arc damage, allowing it to roll with perks like Eddy Current and Voltshot. However, we highly recommend you get Frenzy on this weapon. It already deals great damage in PvE, so throwing on Frenzy will fix the gun's poor base stats and offer a consistent 15% damage buff in all content. Pair it with Perpetual Motion for a consistent PvE workhorse weapon. It's not flashy, but it'll never let you down.
Crucible is where Corrasion starts to struggle. It's lengthy 0.87s TTK just doesn't cut it in today's sandbox, so your main focus should be getting that TTK reduced through any means necessary. Swashbuckler is your best bet, offering a massive 33% damage bonus upon landing a melee kill. If you can pair this with a single surge mod or similar Exotic, the TTK drops to a whopping 0.47s, a two-burst kill. It's not easy to get going, but the payoff is absolutely worth it. For dueling, use something else.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Arrowhead Brake
Accurized Rounds
Perpetual Motion
Frenzy
Range
PvP Roll
Arrowhead Brake
Accurized Rounds
Perpetual Motion
Swashbuckler
Range
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PostsFaith-Keeper
There's not much to say about Faith-Keeper. It's a Precision Frame Rocket Launcher that deals Void damage, which received a fairly large ammo reserve buff recently. Auto-Loading Holster paired with Bipod or Explosive Light should make this weapon a solid mid-tier Rocket Launcher for endgame PvE DPS.
It doesn't have any strong damage perks that buff Wolfpack Rounds, so it'll be inferior to most Bait and Switch Rocket Launchers, but it's nonetheless a good starting point for new and returning players. And while it does deal a little less damage than other archetypes, the innate tracking shouldn't be disregarded. Most players miss a rocket or two during an intense DPS phase. With built-in tracking, that will never happen with Faith-Keeper.
As for PvP, run Strategist and Demolitionist to get some free ability energy with each kill. It's not going to dethrone meta Heavy weapons, but it's not a bad choice if you like using Rocket Launchers inside the Crucible.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Quick Launch
Impact Casing
Auto-Loading Holster
Bipod OR Explosive Light
Handling
PvP Roll
Volatile Launch
Black Powder
Strategist
Demolitionist
Blast Radius
Ill Omen
Ill Omen is the first Caster Frame Sword to roll with Cold Steel. Unfortunately for this weapon, Cold Steel does not instantly freeze an enemy with its heavy attack, making it objectively inferior to The Slammer. If you desperately need a good Sword for Grandmaster Nightfalls, you can run Relentless Strikes with Cold Steel to stun Champions or Surrounded for some free damage. Beyond that, this is a safe skip.
If you want a good Caster Frame, farm for Ergo Sum instead. Perfect Fifth + Caster Frame is the strongest single-target DPS roll you can get.
The same is true for PvP. You can't get Eager Edge on this weapon, which is arguably the only reason you'd use a Sword in the first place. Unrelenting with Assassin's Blade isn't a bad pick, but there are far better options out there.
Blade
Guard
Trait 1
Trait 2
Masterwork
PvE Roll
Jagged Edge
Swordmaster's Guard
Relentless Strikes
Surrounded OR Cold Steel
Impact
PvP Roll
Tempered Edge
Swordmaster's Guard
Unrelenting
Assassin's Blade
Impact
Lost Signal
Lost Signal might be the strangest gun Bungie has created in years. This is a burst fire, AoE Grenade Launcher in the same vein as Witherhoard. Each grenade fires five back-to-back radiolarian pools that linger for a few seconds, damaging targets inside. The AoE isn't quite as large as Witherhoard, but you can spread these pools around to cover a much wider area; it just takes practice.
The damage is also fantastic, especially if you have Auto-Loading Holster with Vorpal Weapon. Set it and forget it. Its effectiveness drops off a cliff in PvP and should not be used in the Crucible, but its PvE effectiveness cannot be understated. It truly is a Legendary version of Witherhoard.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Quick Launch
High-Velocity Rounds
Auto-Loading Holster
Vorpal Weapon
Handling
PvP Roll
Do Not Use
Sightline Survey
Sightline Survery serves one clear purpose: it's the new best 180 RPM Hand Cannon for Lucky Pants Hunters. That's because it can roll with the incredibly strong Precision Instrument perk, which grants up to a 30% precision damage bonus at max stacks. For comparison, Vorpal Weapon gives 20%. You can pair this with Triple Tap to ensure you have enough rounds to maximize Lucky Pants' bonus damage.
If you aren't a Lucky Pants Hunter, then there aren't many compelling reasons to farm this weapon. Keep Away with Voltshot isn't bad, but those who've farmed Deep Stone Crypt can craft Posterity, which is leagues better than this gun.
Crucible players shouldn't sleep on this gun. It's one of a select few Hand Cannons that can roll with Keep Away, a perk that grants passive range and accuracy if you fight from a distance. You can pair this with Precision Instrument for easy three taps after your first duel. Precision Hand Cannons aren't a popular choice currently, but Sightline Survey might be an exception. This gun can put in work with the right playstyle.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Smallbore
Accurized Rounds
Triple Tap
Precision Instrument
Range
PvP Roll
Smallbore
Accurized Rounds
Keep Away
Precision Instrument
Range
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PostsSpeleologist
Finally, you no longer have to farm Duality if you want a good Solar MG. Speleologist is the first craftable Solar LMG since Fixed Odds back in Season of the Haunted, making this an immediate must-grab for many. Deconstruct in the first perk column is fairly rare, which lets you pair it with Incandescent for some excellent add clear or Killing Tally for bonus damage. Incandescent might also count towards Deconstruct procs, but we can't confirm this.
Firmly Planted paired with Killing Tally is a solid pick for the Crucible. Try to slide or crouch during a gunfight to drastically improve this weapon's accuracy, and you should be able to melt just about anything staring down the barrel of your Machine Gun.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Extended Barrel
Accurized Rounds
Deconstruct
Incandescent OR Killing Tally
Range
PvP Roll
Extended Barrel
Accurized Rounds
Firmly Planted
Killing Tally
Range
Timeworn Wayfarer
What this weapon lacks in stats, it makes up for in perks. Timeworn Wayfarer is a lever-action Scout Rifle that deals Solar damage, allowing it to roll with some amazing perks like Heal Clip and Incandescent. This is a great PvE perk combination for slaying adds from a safe distance. Pair this with a good Solar build to get the most out of this weapon.
Timeworn Wayfarer is the first lever-action scout to have a red dot sight. That alone makes this weapon worth trying at least once.
The same is true for PvP. While this gun can't get Kill Clip like The Prophet, Timeworn Wayfarer has one trick up its sleeve: High Ground. This perk, when paired with Radiant, is a guaranteed two-crit kill, no surges needed. You can also opt to use Desperate Measures instead to achieve a similar effect, although that will require an ability kill to get going.
Stand on an elevated position, get the two tap, then reload to proc Heal Clip. That healing can then activate Ember of Benevolence to greatly reduce your ability cooldowns, letting you refresh Radiant with ease. Pair all of this with Ember of Empyrean, and you have a surprisingly strong weapon for 3v3 game modes.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Smallbore
Accurized Rounds
Heal Clip
Incandescent
Range
PvP Roll
Smallbore
Accurized Rounds
Heal Clip
High Ground
Range
Veiled Threat
Veiled Threat lacks a good perk pool to leverage the gun's incredible visual design. It's a visually striking gun to look at, but actually using the thing is a different story. Desperate Measures and Surrounded are your only real damage perks on this gun, neither of which are ideal. The third column is just as bad, lacking any good reload perks outside of Threat Detector and maybe Loose Change. Your options are mediocre at best.
Shoot to Loot does not activate from Headstone explosions, but it does activate from the gun's origin trait.
We suggest using this weapon as a discount SMG. Threat Detector with Surrounded is a decent combination if you stick to close-range engagements. If you veer further out into Auto Rifle range, this gun will start to underperform. For PvP, you might find success with Fragile Focus and Moving Target, but this is still going to struggle against Precision Frame ARs and most Pulse Rifles.
Barrel
Magazine
Trait 1
Trait 2
Masterwork
PvE Roll
Smallbore
Accurized Rounds
Threat Detector
Surrounded
Range
PvP Roll
Smallbore
Accurized Rounds
Fragile Focus
Moving Target
Range
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