
Cat Quest 3 has plenty of combat. In fact, you'll spend much of your time in the Purribean fending off everything from Pi-rats, to Boars, to Oinkers (oh my). There are even ship-to-ship skirmishes. And, while Cat Quest 3 is certainly no Soulslike, there are times when the going gets pretty tough.
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PostsThere are plenty of ways to mitigate incoming damage, turning the tide in your favor across the high seas. Plenty of build options await you in Cat Quest 3, and some are, frankly, better than others. Here's how to get the hang of your ongoing war with the Pi-rat King.
Shields Will Serve You Well In The Early Hours
There are several shields in Cat Quest 3, and you'll likely find the Knight Shield first. It's available in multiple treasure chests in early dungeons.
Equipping a shield takes up your melee slot, which means that, rather than providing nothing but protection, a shield will also damage your enemies. Predictably, shields have a bit of a wind-up time before you strike forth with them, making them among the slowest weapons.
That said, the damage that the Knight Shield dishes out once it hits your foes is quite high, especially early on. It also knocks enemies back a bit, giving you precious time to get another several smashes in.
Ranged -> Magic -> Melee
Against weak fare, this won't matter much. But when you're up against tough enemies, and especially if you're fighting a crowd, there's often a golden rule to keeping your cool.
Start off by using your gun or other ranged weapon, peppering shots at Pi-rats and other nuisances from a safe distance. Once they're en route, use offensive magic spells to slow them down and/or burn them for ongoing damage.
Finally, swing that sword, or slash those claws, or do whatever it is that you'll be doing with that melee weapon. Quick melee combos at closer range won't be quite so troubling now that you've softened your targets considerably.
Repeat this process as needed. If the enemy still has heaps of health, retreating and using yoru ranged weapon again isn't a bad idea.
Get The Chimeowra Claw
Speaking of claw-slashing, the Chimeowra Claw is a capable weapon for mid-game questing. On Purvanna, the large central landmass in the Purribean, find the Monster Researcher and begin his side quest. You'll need to lure a few foes to his location.
Beware that you'll fight a boss at the end of the quest who utilizes modified gameplay mechanics from each of the three beasts. Doctor Chimeowra drops his weapon upon his defeat, which scores an additional hit every time you strike with a melee attack.
With this weapon equipped, you increase your melee damage output nearly twofold. Level it up enough times with the blacksmith, and you'll have one heck of a hard-hitting strategy.
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PostsGet The Healpaw...
For the first couple of hours, it might seem like healing during battle is impossible. Thankfully, this isn't so.
The main source of healing is the Healpaw, a magic spell that uses a reasonably slim amount of your mana pool to not only restore HP, but continue regenerating it for several seconds.
You can acquire the Healpaw by reaching Lovepurr Island, which you'll find easily by looking at your map of the Purribean. Enter the castle and speak with the NPC named Clawford who will provide you with it free of charge.
You can also heal, albeit less drastically, through Mewteors, a spell received after defeating the boss at Antares Tower. This spell casts a shower of meteors upon your foes, leeching their health in the process.
...And Use It In An Amazing Offensive Combo
Your Healpaw is for more than keeping you alive. Clawford's side quest nets you another great equipment piece each step of the way, so prioritize finding the caves. Each time you do, return to him, enjoy the choose-your-own-adventure play, and strongly consider equipping the new item.
These pieces damage enemies in a close radius to you while you heal, which turns Healpaw into a monstrous two-for-one restorative-and-destructive powerhouse.
Many fights against enemies at a much higher level went from difficult to borderline-cakewalk with this setup, as you can tank so many hits while doing plenty of damage in the interim. Bonus points if you can trap an enemy against a wall while doing this - trust us.
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