Summary

  • Nintendo World Championships: NES Edition has finally released and is giving speedrunners a run for their money.
  • The new compilation of NES classics is surprisingly strict, though, as it prevents the player from performing glitches.
  • If you try and use a glitch to speed a level along or mess with it in any way, you'll be told off and the level will reset.

Nintendo World Championships: NES Edition seemingly doesn't let players perform glitches for any of the games included in the collection, as doing so will force a reset.

The Switch 2 might not have had its grand unveiling yet, but the last few months have still been very exciting for Nintendo fans, from the announcement of a new Famicom Detective Club game to the most recent Direct revealing games like Mario & Luigi: Brothership and Echoes of Wisdom. One of the most surprising announcements was for Nintendo World Championships: NES Edition, which launched this week.

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Similarly to games like Ultimate NES Remix, Nintendo World Championships: NES Edition packages together a bunch of classic games from the Nintendo Entertainment System like Donkey Kong, Kid Icarus, and Super Mario Bros. and challenges players to go up against over 150 speed-running challenges. Perhaps unsurprisingly, though, there are some rules attached to the competition.

Nintendo World Championships: NES Edition Bans Glitches

As showcased by Twitter user SMB64585, attempting to perform the Minus World glitch in Super Mario Bros. on the NES results in the game freezing and displaying a message that reads, "Strategy unavailable". The notice also claims that it's going to rewind the game, but it does so pretty dramatically by making you start the whole level over again.

In fairness, Minus World is one of the most well-known glitches in all of gaming, so it's not too much of a surprise to see Nintendo clamp down on it in a game all about speedrunning. It's currently not clear how many glitches and bugs have been stamped with the rewind punishment, but it seems likely that if it's a well-known strategy, Nintendo has prevented it from being useable in Nintendo World Championships: NES Edition.

It stands to reason that any of the warp glitches in the first Super Mario Bros. will cause the message to pop up and time to reverse. It might be worth just playing it as intended for this collection.

Super Mario Bros. isn't the only game in the collection to have such strict proceedings, either. As highlighted by Bagel Le Stinky on GBATemp, trying to walk down the ladder in the first world will also cause the message to pop up and the level to reset. More examples are likely to be shared now that the game is fully released, but for now it seems that pretty much every speedrunning glitch has been addressed.

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