Summary

  • More players are sticking with Monster Hunter Wilds than with Monster Hunter World for longer periods.
  • Wilds has higher percentages of players reaching Hunter Rank 100 and hunting 100 large monsters compared to World.
  • Wilds, despite some potential rise in casual player numbers, shows increased player engagement with its endgame content.

Monster Hunter Wilds ushered in a new era for the Monster Hunter franchise. Despite some glaring issues, the new monsters, open-world formula, and approach to storytelling endeared it to players new and old.

Performance issues aside, we scored the game a 4.5/5 in our review, and it seems like we weren't the only ones to enjoy Wilds' changes.

Related

Monster Hunter Wilds Is Changing How Challenge Quest Rewards Work Due To Rampant Cheating

Monster Hunter Wilds cheating is so bad that grabbing Challenge Quest rewards is being made easier.

Posts

After analyzing some data, we've found that Monster Hunter Wilds players are sticking with the game for longer than they did in 2020's Monster Hunter World, at least in the weeks since its release.

Monster Hunter Wilds Players Are Really Sticking Around

By comparing data between similar achievements in Monster Hunter Wilds and Monster Hunter World, we can see that far more players are sticking with Wilds for longer than they did World.

The first achievement we used was "Reach Hunter Rank 100". Here, across Steam, Xbox, and PlayStation, a far higher percentage of Monster Hunter players reached HR 100 in Wilds over World.

In Wilds, 34 percent of players reached HR 100 on PC, 39 percent on PlayStation, and 21 percent on Xbox. In World, the numbers were much lower, with 23 percent reaching HR 100 on Steam, 18 percent on PlayStation, and 4 percent on Xbox.

Percentage of Players Reaching HR 100:

PC

PlayStation

Xbox

Wilds

34 Percent

39 Percent

21 Percent

World

23 Percent

18 Percent

4 Percent

It's a similar story for the number of players who have received the "Hunt 100 Large Monsters" achievement.

Wilds has 55, 58, and 41 percent across PC, PlayStation, and Xbox, respectively, while World has 41, 37, and 13 percent across the three platforms.

Percentage of Players Who Have Hunted 100 Large Monsters:

PC

PlayStation

Xbox

Wilds

55 Percent

58 Percent

41 Percent

World

41 Percent

37 Percent

13 Percent

Of course, there are some variables we need to consider here. Yes, Monster Hunter Wilds is the fastest-selling Monster Hunter game ever, and the fastest-selling Capcom game for that matter, but Monster Hunter World has still sold more copies overall. This means there is the potential for more players who were looking to get a quick Monster Hunter fix, before dropping the game and moving on.

There's also the reality that many of Monster Hunter Wilds' early players are the series' hardcore fans, the ones who grind out HR 100 and hunt hundreds of monsters. The fair-weather players will, instead, likely wait for a sale and pick up the game at a later date, meaning Wilds' percentages will eventually drop.

As an early indication, however, it's really interesting to see how many players are diving deep into Monster Hunter Wilds' endgame.

10 Images 10 Images Close

Your Rating

close 10 stars 9 stars 8 stars 7 stars 6 stars 5 stars 4 stars 3 stars 2 stars 1 star Rate Now 0/10

Your comment has not been saved

Like Follow Followed

Monster Hunter Wilds

Action Adventure Systems 10.0/10 OpenCritic Reviews Top Critic Avg: 89/100 Critics Rec: 95% Released February 28, 2025 ESRB T For Teen // Violence, Blood, Crude Humor Developer(s) Capcom Publisher(s) Capcom Engine RE Engine
Where to play Close

WHERE TO PLAY

DIGITAL
Powered by Expand Collapse