Metaphor: ReFantazio - Every Possible 9/6 Conversation Reward

On August 16th, Metaphor: ReFantazio tosses in an exclusive conversation event with obtainable rewards while the party journeys aboard the Gauntlet Runner toward Virga Island. On September 6th, it happens again; this time, however, the scenes are more in-depth, the character choices have expanded, and there's a bit more genuine individuality to the rewards.
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Posts 1Our guide to the 9/6 festival event in Metaphor: ReFantazio will provide you with the details on every choice so that you needn't view them all. More importantly, perhaps, it will let you know which one-time weapon you'll get from each candidate for the protagonist's company.
Every attainable weapon restores a small amount of MP per battle, which makes them pretty handy during lengthy dungeon explorations. They each have 320 ATK and 95 HIT.
Who Should You Choose?
There are no wrong answers, of course. And, as noted above, you get a weapon regardless, and all with similar setups. That said, there are two methods of deciding, we've found.
The first is, simply, whose scene are you most interested in viewing? It's "flavor text", but then, if you're playing a mammoth JRPG like Metaphor: ReFantazio, you're probably at least slightly interested in its character writing.
The other approach is more pragmatic: which character's native Archetype do you most wish to obtain a weapon for? Strohl's sword is for the Warrior; Hulkenberg's lance is for the Knight; so on, so forth.
Strohl
Strohl finds himself terrified of how many people in Euchronia must be praying for safety. After all, he feels a burden of responsibility over their protection. Things get all the more serious when he describes a recurring dream in which Louis kills them all.
When he asks the protagonist what he wishes for, you can comfort him by praying for either the country or everyone's safety, since he remarks that the good captain has a habit of making prayers come true.
Weapon
Archetype
Rebel's Greatsword
Warrior
Hulkenberg
Hulkenberg is clearly still inebriated from the Dragon's Tears. She does an eerily spot-on impression of Strohl, realizes how drunk she got, and orders the protagonist, as a member of the royal court, to forget this happened. It's quite funny, indeed.
After washing her face off, Hulkenberg returns, and the pair commit to their prayer. She'll have the protagonist guess what she asked for; if you tell her she prayed for everyone's safety, she'll admire his astuteness, reflecting on how much she's changed.
Weapon
Archetype
Driftwood Lance
Knight
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PostsHeismay
The effects of the Dragon's Tears have left poor Heismay crying; emotions got the better of him as well. He regrets partaking of the beverage out of embarrassment, though he offers to share drinks with the protagonist once he's grown up a bit more.
Heismay isn't much for prayers to gods, but denotes that it would be rude not to share the customs of the islanders. He cleverly decides to pray to the Archetypes instead, however.
Weapon
Archetype
Silence
Thief
Junah
Junah, without any prelude, flirts with the protagonist. She wonders what will happen when he "finds that special someone", and straight-up says they'll be competition of hers.
As amusing as that all is, things get more introspective just before the prayer, when Junah says she has nothing against praying, but prefers to "take action rather than leave it in someone else's hands."
Right on back to lighthearted, though, when she demurs that the paper won't be big enough for all her wishes.
Weapon
Archetype
Stylish Fan
Masked Dancer
Eupha
Eupha, like Junah, is quite a flirt in her scene. Unlike Junah, though, she's positively aloof about it, apologizing profusely along the way.
And, while we're still on the subject of Junah, poor Eupha dons her mustari mask because Junah warned her that her smile is "enough to knock everyone out." Eupha's prayer scene provides deeper context for the origins of the ritual, which is all quite lovely.
Metaphor: ReFantazio, unlike Persona, lacks player-chosen romances. This scene, though? You can play it quite romantically, so if you're hankering for that missing element, we recommend Eupha's scene!
Weapon
Archetype
Dancing Crosier
Summoner
Gallica
Gallica always delights in admiring the natural beauties of the world, and her turn of phrases in her sequence are no exception. She also, quite abruptly, and shockingly early into the scene, asks the protagonist to define God.
There's a scientific element to Gallica's musings, as she ponders how to achieve happiness for all, then contemplates that it might be impossible to quantify such a thing. During the build-up to the prayer, Gallica wishes that everyone's anxiety can be replaced by hope.
Weapon
Archetype
Whalebone Rod
Mage
Neuras
Neuras gets a chance to discuss how much he loves drawing as he gazes upon the spectacular scene before them. Thinking about how he's gotten to take the Gauntlet Runner for quite the spin, he thanks the protagonist for making a dream come true.
The genius inventor wants to pray that he might one day take to the sky, but harbors a sliver of guilt for making such a selfish wish relative to what the protagonist will surely decide upon. Give him the go-ahead to make that prayer, anyway.
Weapon
Archetype
Protobow Beta
Gunner
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