Magic: The Gathering - Ygra, Eater Of All Commander Deck Guide

Ygra, Eater of All, is one of the legendary creatures included in Magic: The Gathering's Bloomburrow set. Ygra is a Goldari (black/green) commander with a heavy focus in a sacrifice and removal theme thanks to its unique effects relating to Food.
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Posts 2If you're planning on making a Ygra, Eater of All deck, prepare to learn a few combos, as there are a lot of easy ways to create infinite combos thanks to Ygra's effect to make everything a Food. If infinite combos aren't your speed, you can play Ygra a little more casually and focus on growing its stats instead.
Sample Decklist
Commander: Ygra, Eater of All
Karn, the Great Creator
Academy Manufactor
Bane of Progress
Blood Artist
Camellia, the Seedmiser
Carrion Feeder
Cauldron Familiar
Chatterfang, Squirrel General
Disciple of the Vault
Elanor Garstatic.aayyy.com/topic/dn/er
Elves of Deep Shadow
Elvish Mystic
Experimental Confectioner
Gilded Goose
Greta, Sweettooth Scourge
Gyome, Master Chef
Llanowar Elves
Marionette Apprentice
Marionette Master
Mazirek, Kraul Death Priest
Mirkwood Bats
Peregrin Took
Pitiless Plunderer
Rapacious Guest
Ravenosu Squirrel
Sakura-Tribe Elder
Savvy Hunter
Scute Swarm
Springheart Nantuko
Syr Ginger, the Meal Ender
Tireless Provisioner
Viscera Seer
Zulaport Cutthroat
Creeping Corrosion
Fade From History
Farseek
Kodama's Reach
Nature's Lore
Rampant Growth
Three Visits
Assassin's Trophy
Beast Within
Deadly Dispute
Krosan Grip
Nature's Claim
Tel-Jilad Defiance
Village Rites
Arcane Signet
Ashnod's Altar
Cranial Plating
Darksteel Forge
Goldari Signet
Inspiring Statuary
Kill Switch
Nuka-Cola Vending Machine
Sol Ring
Talisman of Resillence
Whispersilk Cloak
Witch's Oven
Agent of the Iron Throne
Grave Pact
Moldervine Reclamation
Night of the Sweets' Revenge
Scavenger's Talent
Trail of Crumbs
Blooming Marsh
Command Tower
x13 Forest
Gingerbread Cabin
Llanowar Wastes
Necroblossom Snarl
Rogue's Passage
x11 Swamp
Tainted Wood
The Shire
Twilight Mire
Woodland Cemetery
The decklist contains one planeswalker, 32 creatures, seven sorceries, seven instants, 12 artifacts, six enchantments, and 34 lands. Most of the creatures in the decklist benefit from Food, or can act as a sacrifice outlet for your main combo pieces and strategies.
Key Cards
Ygra, Eater Of All
The commander of the deck, Ygra, Eater of All, is the main card of the deck. As a static ability, it turns all other creatures into Food, and grows in stats whenever a Food goes into the graveyard.
This even plays into its ward cost, as it requires any opponent targeting it to sacrifice a Food. This means unless they have a Food token, they'll have to sacrifice one of their creatures.
Ygra makes all other creatures into Food artifacts, so cards that destroy artifacts will double as creature removal so long as Ygra is on the battlefield.
There are many cards that care about Food, and since Ygra makes creatures into Food, it becomes even easier to take advantage of these effects. With how many sacrifice outlets are available, it's easy to give Ygra +1/+1 counters, as this triggered ability is not once per turn.
Camellia, The Seedmiser
Camellia, the Seedmiser is one of your ways to set up infinite combos. So long as both it, Ygra, and any sacrifice outlet are on the battlefield, you can sacrifice as much as you want.
Since all creatures are Food with Ygra, Camellia will make a 1/1 Squirrel token when you sacrifice one, giving you another creature to sacrifice to infinitely loop for infinite sacrifice.
This combo gives Ygra an infinite number of +1/+1 counters, and gives you infinite death triggers for cards that deal burn damage whenever a creature dies. While there's a decent static effect for Squirrels, there's not enough in the deck for it to be relevant.
Blood Artist
Since a lot of creatures will be dying, Blood Artist is a vital card to the deck. You will gain life while making someone else lose life. It does require you to target the player, so if for some reason an opponent is protected, you won't get the burn damage off (but this is a very rare occurrence).
So long as Blood Artist is on the battlefield when a creature dies, its effect will trigger even if it dies too. As such, a board wipe can cause massive burn damage and lifegain since Blood Artist will see so many creatures die at once.
Blood Artist is one of the ways you accomplish your wind condition. With how many combo enablers there are in the deck for infinite sacrifice, Blood Artist is a way to turn that into proper damage to win off the combo.
Kill Switch
While Kill Switch won't make you any friends, it is one of the best cards in the deck at slowing everyone else down. It forces all other artifacts to be tapped and stay tapped so long as Kill Switch is tapped.
This effect is just two mana, and shuts down everyone's battlefield to allow Ygra to attack freely (assuming no one can flash in a creature).
Kill Switch's effect only applies to artifacts that were on the battlefield when you activated its effect. Any artifact that enters after you use it will be treated as normal.
Since Ygra makes every other creature Food artifacts, Kill Switch taps them, but it will also cause your artifacts to be tapped. You don't have the option to keep Kill Switch tapped, so you'll need to pay the two mana on each of your turns (something that's a small price to pay).
Ashnod's Altar
With how much sacrificing you'll be doing, you'll need a good outlet for it. Ashnod's Altar is one of the best, as it lets you turn your creatures into colorless mana. If you have a way to infinitely create more creatures, Ashnod's Altar can net you infinite colorless mana.
What makes Ashnod's Altar so good is even if you're not planning on doing anything with the mana, it's a sacrifice outlet you don't actually have to pay mana to use. Outlets like these are vital to sacrifice decks, as they're how you start off your main combo lines.
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PostsHow To Play The Deck
A Ygra, Eater of All commander deck is about assembling an infinite combo and burning out your opponents. There are a lot of ways to do this, thanks to Ygra's static ability to make all creatures into Food artifacts.
Infinite combo enablers include Ygra with Camellia, the Seedmiser, Cauldron Familiar with any way to make more tokens and Scavenger's Talent at level two with any infinite sacrifice loop that will mill all your opponents out.
The deck foregoes most traditional board wipes. Instead, it uses cards that will destroy all artifacts. This not only takes care of creatures, but your opponents' artifacts as well.
Creeping Corrosion and Fade From History both get rid of all artifacts, with the latter taking care of enchantments as well. While you do lose yours as well, you don't fully need yours around, thanks to your powerful creatures.
The deck is a slow build-up until your combo lines are ready. You're not going to be winning in combat, as your creatures are on the weaker side of things. You do have a lot of great chump blockers, especially creatures with recursion built-in, like Cauldron Familiar.
Instead, you will win through slow burn damage with all of your cards that burn when creatures die, something that will happen a ton over the course of a game.
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