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Magic: The Gathering often likes to put its own twist on pop culture. We just had Duskmourn: House of Horror to bring the modern horror scares, and before that we've had the Wild West in Thunder Junction, Greek mythology in Theros, and even gangster movies in Streets of New Capenna. Now it's time for racing and car culture to get its time to shine, with Aetherdrift.
Set across three distinct planes, Aetherdrift pits ten teams against each other in a no-holds-barred race for the Aetherspark. Avishkar (formally known as Kaladesh), Amonkhet, and Muraganda all take centre stage in one of the widest-spanning Magic sets we've seen in a while, and here is every card you could find when it hits the ignition on February 14.
White
Basri, Tomorrow's Champion by Kai CarpenterAs Aetherdrift is a multicolour faction set spread across ten teams, each mono-colour will likely fall in to one of four times. For white, that'll be the blue/white robotic Guidelight Voyagers, the black/white Zombie-Human tag team of The Champions of Amonkhet, the green/white Mount-focused Alacrian Quickbeasts, and the current champions of the Ghirapur Grand Prix, the red/white Cloudspire Racing Team.
Image
Name And Description
CloseAir Response Unit
Two generic, one white artifact - Vehicle - 3/3 - Uncommon
Flying, vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Alacrian Armory
Three generic, one white artifact - Uncommon
Creatures you control get +0/+1 and have vigilance.
At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature it it's a vehicle.
CloseBasri, Tomorrow's Champion
Legendary creature - Human Knight - 2/1 - Rare
One white, Tap, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.)
Cycling: two generic, one white (Two generic, one white, Discard this card: Draw a card.)
When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Brightfield Glider
One white creature - Possum Mount - 1/1 - Common
Vigilance
Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Brightfield Mustang
Three generic, one white creature - Horse Mount - 3/3 - Rare
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
CloseBroadcast Rambler
Four generic, one white artifact - Vehicle - 5/4 - Common
When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
CloseBulwark Ox
One generic, one white creature - Ox Mount - 2/2 - Rare
Whenever this creature attacks while saddles, put a +1/+1 counter on target creature.
Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Canyon Vaulter
One generic, one white creature - Kor Pilot - 3/1 - Uncommon
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Cloudspire Captain
Two generic, one white creature - Human Pilot - 2/3 - Uncommon
Mounts and Vehicles you control get +1/+1.
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
Collision Course
One generic, one white sorcery - Common
Choose one —
Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
Destroy target artifact.
Daring Mechanic
Two generic, one white creature - Human Artificer - 3/3 - Common
Three generic, one white: Put a +1/+1 counter on target Mount or Vehicle.
CloseDetention Chariot
Four generic, two white artifact - Vehicle - 6/6 - Uncommon
When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling one white (One white, discard this card: Draw a card.)
Gallant Strike
One generic, one white instant - Uncommon
Destroy target creature with toughness 4 or greater.
Cycling two generic (two generic, Discard this card: Draw a card.)
Gloryheath Lynx
One generic, one white creature - Cat Mount - 2/3 - Uncommon
Lifelink
Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
CloseGuardian Sunmare
Three generic, two white creature - Horse Mount - 5/5 - Rare
Ward two generic.
Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Guidelight Synergist
Three generic, one white artifact creature - Robot Artificer - 0/4 - Uncommon
Flying
This creature gets +1/+0 for each artifact you control.
Interface Ace
One generic, one white artifact creature - Robot Pilot - 0/4 - Common
This creature saddles Mounts and crews Vehicles using its toughness rather than its power.
Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn.
Leonin Surveyor
One generic, one white creature - Cat Scout - 2/2 - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
During your turn, this creature has first strike.
Max speed - three generic, Exile this card from your graveyard: Draw a card.
Lightshield Parry
One white instant - Common
Target creature gets +2/+2 until end of turn.
Cycling two generic (Two generic, Discard this card: Draw a card.)
Lightwheel Enhancements
One white enchantment - Aura - Common
Enchant creature or Vehicle
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Enchanted permanent gets +1/+1 and has vigilance.
Max speed - You may cast this card from your graveyard.
Lotusguard Disciple
Two generic, one white creature - Bird Cleric - 2/2 - Common
Flying
When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
Nesting Bot
One white artifact creature - Robot - 1/1 - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this creature dies, create a 1/1 colorless artifact creature token.
Maximum speed - This creature wins +1/+0.
ClosePerilous Snare
Two generic, one white artifact - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Max speed — Tap: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
Pride of the Road
Three generic, one white creature - Zombie Cat Warrior - 2/5 - Uncommon
Vigilance
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.
Ride's End
Four generic, one white instant - Common
This spell costs three generic less to cast if it targets a tapped permanent.
Exile target creature or Vehicle.
Roadside Assistance
Two generic, one white enchantment - Aura - Uncommon
Enchant creature or Vehicle
When this Aura enters, create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Enchanted permanet gets +1/+1 and has lifelink.
CloseSalvation Engine
Four generic, one white artifact - Vehicle - 6/10 - Mythic Rare
Other artifact creatures you control get +2/+2.
Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield.
Crew 6
CloseSkyseer's Chariot
One generic, one white artifact - Vehicle - 3/3 - Rare
Flying
As this Vehicle enters, choose a nonland card name.
Activated abilities of sources with the chosen name cost two generic more to activate.
Crew 2
CloseSpectacular Pileup
Three generic, two white sorcery - Rare
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles.
Cycling two generic (Two generic, Discard this card: Draw a card.)
CloseSpotcycle Scouter
One generic, one white artifact - Vehicle - 3/2 - Uncommon
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Sundial, Dawn Tyrant
One generic, one white legendary artifact creature - Construct - 3/3 - Uncommon
Swiftwing Assailant
Three generic, one white creature - Bird Warrior - 3/3 - Common
Flying
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - This creature gets +0/+1 and has vigilance.
CloseTune Up
Three generic, one white sorcery - Uncommon
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.
Unswerving Sloth
Three generic, two white creature - Sloth Mount - 5/5 - Uncommon
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
CloseValor's Flagship
Four generic, three white legendary Artifact - Vehicle - 7/7 - Mythic Rare
Flying, first strike, lifelink
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling X, two generic, one white (X, two generic, one white, Discard this card: Draw a card.)
When you cycle this card, create X 1/1 colorless Pilot creature tokens with “This token saddles Mounts and crews Vehicles as though its power were 2 greater.”
CloseVoyager Glidecar
One white artifact - vehicle - 2/3 - Rare
When this Vehicle enters, scry 1.
Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it.
Crew 1
Voyager Quickwelder
Two generic, one white artifact creature - Robot Artificer - 2/4 - Common
Artifact spells you cast cost one generic less to cast.
Blue
Island by Leon TukkerBlue is home to some of the grand prixs' most interesting teams. The Guidelight Voyagers are joined by Duskmourn's Speed Demons team, lead by none other than Winter, the Shark Pirates of the Chordatan Keelhaulers, and Avishkar's own Aether Rangers.
Image
Name And Description
Aether Syphon
One generic, two blue artifact - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Two generic, tap: Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
Bounce Off
One blue instant - Common
Return target creature or Vehicle to its owner's hand.
Caelorna, Coral Tyrant
One generic, one blue legendary creature - Octopus - 0/8 - Uncommon
Diversion Unit
One generic, one blue artifact creature - Robot - 2/1 - Uncommon
Flying
One blue, sacrifice this creature: Counter target instant or sorcery spell unless its controller pays three generic.
Flood the Engine
Two generic, one blue enchantment - Aura - Common
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Gearseeker Serpent
Five generic, two blue creature - Serpent - 5/6 - Common
Affinity for artifacts (This spell costs one generic less to cast for each artifact you control.)
Five generic, one blue: This creature can't be blocked this turn.
Glitch Ghost Surveyor
Two generic, one blue creature - Spirit Scout - 2/2 - Common
Flying
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - three generic, Exile this card from your graveyard: Draw a card.
Guidelight Optimizer
One generic, one blue artifact creature - Robot - 2/1 - Common
Tap: Add one blue. Spend this mana only to cast an artifact spell or activate an ability.
Howler's Heavy
Three generic, one blue creature - Seal Pirate - 3/4 - Common
Cycling one generic, one blue (One generic, one blue, discard this card: Draw a card.)
When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.
CloseHulldrifter
Three generic, two blue artifact - Vehicle - 3/2 - Common
Flying
When this Vehicle enters, draw two cards.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Keen Buccaneer
Two generic, one blue creature - Octopus Pirate - 2/3 - Common
Vigilance
Exhaust - one generic, one blue: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Memory Guardian
Four generic, one blue artifact creature - Robot Artificer - 3/4 - Uncommon
Affinity for artifacts (This spell costs one generic less to cast for each artifact you control.)
Flying
CloseMidnight Mangler
One generic, one blue artifact - Vehicle - 3/3 - Common
During turns other than yours, this Vehicle is an artifact creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
CloseMindspring Merfolk
One blue creature - Merfolk Wizard - 1/1 - Rare
Exhaust - One X generic, two blue, tap: Draw X cards.
Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
CloseMu Yanling, Wind Rider
Two generic, two blue legendary creature - Human Wizard Pilot - 2/4 - Mythic Rare
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1.
Vehicles you control have flying.
Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Nimble Thopterist
Three generic, one blue creature - Vedalken Artificer - 3/2 - Common
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
ClosePossession Engine
Three generic, two blue artifact - Vehicle - 5/5 - Rare
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can’t attack or block for as long as you control this Vehicle.
Crew 3
CloseRangers' Refueler
One generic, one blue artifact - Vehicle - 3/3 - Uncommon
Whenever you activate an exhaust ability, draw a card.
Exhaust - Four generic: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 2
CloseRepurposing Bay
Two generic, one blue artifact - Rare
Two generic, Tap, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact’s mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
CloseRiverchurn Monument
One generic, one blue artifact - Rare
One generic, tap: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)
Exhaust — Two generic, two blue, tap: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Roadside Blowout
Two generic, one blue sorcery - Uncommon
This spell costs two generic less to cast if it targets a permanent with mana value 1.
Return target creature or Vehicle an opponent controls to its owner's hand.
Draw a card.
Sabotage Strategist
Two generic, two blue creature - Vedalken Ranger - 2/2 - Uncommon
Flying, vigilance
Whenever one or more creatures attack you, those creatures get -1/-0 until end of turn.
Exhaust - Five generic, two blue: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Scrounging Skyray
One generic, one blue creature -Fish Pirate - 1/2 - Uncommon
Flying
Whenever you discard one or more cards, put that many +1/+1 counters on this creature.
Cycling two generic (two generic, Discard this card: Draw a card.)
Skystreak Engineer
One generic, one blue creature- Human Pilot - 1/3 - Common
Flying
Exhaust - four generic, one blue: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Slick Imitator
One generic, one blue creature - Ooze - 1/3 - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - one generic, Sacrifice this creature: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Spectral Interference
One generic, one blue instant - Common
Counter target artifact or creature spell unless its controller pays four generic.
Spell Pierce
One blue instant - Uncommon
Counter target noncreature spell unless its controller pays two generic.
Spikeshell Harrier
Four generic, one blue artifact creature - Robot Turtle - 4/4 - Uncommon
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.
Stall Out
One generic, one blue sorcery - Common
Tap target creature or Vehicle, then put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Cycling two generic (two generic, Discard this card: Draw a card.)
Stock Up
Two generic, one blue sorcery - Uncommon
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
CloseThopter Fabricator
Two generic, one blue artifact - Vehicle - 4/4 - Rare
Flying
Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Trade the Helm
Four generic, one blue sorcery - Uncommon
Exchange control of target artifact or creature you control and target artifact or creature an opponent controls.
Cycling two generic (Two generic, discard this card: Draw a card.)
Transit Mage
Two generic, one blue creature - Human Wizard - 2/2 - Uncommon
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
Trip Up
Three generic, one blue instant - Common
Target nonland permanent's owner puts it on their choice of the top or bottom of their library.
Cycling two generic (two generic, Discard this card: Draw a card.)
CloseUnstoppable Plan
Two generic, one blue enchantment - Rare
At the beginning of your end step, untap all nonland permanents you control.
CloseVnwxt, Verbose Host
One generic, one blue legendary creature - Homunculus - 0/4 - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
You have no maximum hand size.
Max speed - If you would draw a card, draw two cards instead.
CloseWaxen Shapethief
Three generic, one blue creature - Shapshifter - 0/0 - Rare
Flash
You may have this creature enter as a copy of an artifact or creature you control.
Cycling 2 (Two generic, Discard this card: Draw a card.)
Black
Gonti art by Scott M. FischerAlongside the Speed Demons and the Champions of Amonkhet, black also features The Endriders, Mad Max-esque racers from the apocalyptic plane of Gastal. We also meet The Speedbrood, a species of humanoid insects whose main purpose in life is to grow into one of the living Vehicles they use in their races.
Image
Name And Description
Ancient Vendetta
Three generic, one black sorcery - Uncommon
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
Back on Track
Four generic, one black sorcery - Rare
Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
CloseBloodghast
Two black creature - Vampire Spirit - 2/1 - Rare
This creature can’t block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
CloseCarrion Cruiser
Two generic, one black artifact - Vehicle - 3/2 - Uncommon
When this Vehicle enters, mill two cards.
Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Chitin Gravestalker
Five generic, one black creature - Insect Warrior - 5/4 - Common
This spell costs one generic less to cast for each artifact and/or creature card in your graveyard.
Cycling two generic (two generic, Discard this card: Draw a card.)
CloseCryptcaller Chariot
Three generic, one black artifact - Vehicle - 5/5 - Rare
Menace
Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens.
Crew 2
CloseCursecloth Wrappings
Two generic, two black artifact - Rare
Zombies you control get +1/+1.
Tap: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that’s a copy of it, except it’s a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
Deathless Pilot
One generic, one black creature - Zombie Pillot - 2/2 - Common
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
Three generic, one black: Return this card from your graveyard to your hand.
CloseDemonic Junker
Six generic, one black artifact - Vehicle - 4/3 - Rare
Affinity for artifacts (This spell costs one generic less to cast for each artifact you control.)
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
Engine Rat
One black creature - Zombie Rat - 1/1 - Common
Deathtouch
Five generic, one black: Each opponent loses 2 life.
CloseGas Guzzler
One black creature - Vampire Rogue - 2/1 - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
This creature enters tapped.
Max speed — Pay one black mana, sacrifice another creature or Vehicle: Draw a card.
CloseGastal Raider
Two generic, one black creature - Vampire Rogue - 2/1 - Uncommon
Start your engines!
When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
Max speed - This creature gets +1/+1 and has menace.
CloseGonti, Night Minister
Two generic, two black legendary creature - Aetherborn Rogue - 3/4 - Rare
Whenever a player casts a spell they don't own, that player creates a Treasure token.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Grim Bauble
One black artifact - Common
When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn.
Two generic, one black, tap, Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Grim Javelineer
Two generic, one black creature - Human Warrior - 3/2 - Common
Whenever you attack, target attacking creature gets +1/+0 until end of turn. When that creature dies this turn, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Hellish Sideswipe
One black sorcery - Uncommon
As an additional cost to cast this spell, sacrifice an artifact or creature.
Destroy target creature or Vehicle. If she sacrificed permanent was a Vehicle, draw a card.
Hour of Victory
Two generic, one black enchantment - Uncommon
Start your engines!
When this enchantment enters, create a 2/2 black Zombie creature token.
Max speed - One generic, one black, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Intimidation Tactics
One black sorcery - Uncommon
Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card.
Cycling three generic (Three generic, Discard this card: Draw a card.)
Kalakscion, Hunger Tyrant
One generic, two black legendary creature - Crocodile - 7/2 - Uncommon
Locust Spray
One black instant - Uncommon
Target creature gets -1/-1 until end of turn.
Cycling one black (One black, discard this card: Draw a card.)
Maximum Overdrive
One generic, one black instant - Common
Put a +1/+1 counter on target creature. It gains deathtouch and indestructable until end of turn.
Momentum Breaker
One generic, one black enchantment - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card.
Two generic, Sacrifice this enchantment: You gain life equal to your speed.
Mutant Surveyor
Two generic, one black creature - Mutant Scout - 2/3 - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Two generic: This creature gets +1/+1 until end of turn.
Max speed - three generic, Exile this card from your graveyard: Draw a card.
Pactdoll Terror
Three generic, one black artifact creature - Toy - 3/4 - Uncommon
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
CloseQuag Feast
One generic, one black sorcery - Rare
Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard.
Close
Ripclaw Wrangler
Three generic, one black artifact - Vehicle - 4/3 - Common
When this Vehicle enters, each opponent discards a card.
Crew two (Tap any number of creatures you control with total power two or more: This Vehicle becomes an artifact creature until end of turn.)
Risen Necroregent
Four generic, one black creature - Zombie Cat Knight - 5/4 - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - At the beginning of your end step, create a 2/2 black Zombie creature token.
Risky Shortcut
Two generic, one black sorcery - Common
Draw two cards. Each player loses 2 life.
Shefet Archfiend
Five generic, two black creature - Demon - 5/5 - Uncommon
Flying
When Shefet Archfiend enters, all other creatures get -2/-2 until end of turn.
Cycling two generic
Spin Out
One generic, two black instant - Common
Destroy target creature or Vehicle.
Streaking Oilgorger
Four generic, one black creature - Vampire - 3/3 - Rare
Flying, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — This creature has lifelink.
Syphon Fuel
Four generic, one black instant - Common
Target creature gets -6/-6 until end of turn. You gain 2 life.
CloseThe Last Ride
One black legendary Artifact - Vehicle - 13/13 - Mythic Rare
The Last Ride gets -X/-X where X is your life total.
Two generic, one black, Pay 2 life: Draw a card.
Crew 2
CloseThe Speed Demon
Three generic, two black legendary creature - Demon - 5/5 - Mythic Rare
Flying, trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Wickerfolk Indomitable
Three generic, one black artifact creature - Scarecrow - 4/3 - Uncommon
You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs.
Wreckage Wickerfolk
One generic, one black artifact creature - Scarecrow - 1/3 - Common
Flying
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Wretched Doll
One generic, one black artifact creature - Toy - 3/1 - Uncommon
One black, tap: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Red
Chandra, Spark Hunter by Devin Elle KurtzKylem's Cloudspire Racing Team, the Keelhaulers, and The Endriders meet their match in red with the Goblin Rocketeers. These aren't your usual Goblins; they're intrepid explorers from a plane sealed off from the rest of the Multiverse with a 'Velocity Limit', aiming to spread the glory of their god of speed, the BOOSTGOD!.
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Name And Description
Adrenaline Jockey
Two generic, one red creature - Minotaur Pilot - 3/3 - Uncommon
Whenever a player casts a spell, if iit's not their turn, this creature deals 4 damage to them.
Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
CloseBoommobile
Two generic, two red artifact - Vehicle - 5/5 - Rare
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities.
Exhaust - X generic, two generic, one red: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.)
Crew 2
CloseBurner Rocket
One generic, one red artifact - Vehicle - 3/1 - Common
Flash
When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
CloseBurnout Bashtronaut
One red creature - Goblin Warrior - 1/1 - Rare
Menace
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Two generic: This creature gets +1/+0 until end of turn.
Max speed — This creature has double strike.
CloseChandra, Spark Hunter
Three generic, one red legendary planeswalker - Chandra - 4 Starting Loyalty - Mythic Rare
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste.
+2: You may sacrifice an artifact or discard a card. If you do, draw a card.
0: Create a 3/2 colorless Vehicle artifact token with crew 1.
-7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
CloseClamorous Ironclad
Three generic, one red artifact - Vehicle - 6/3 - Common
Menace (This creature can’t be blocked except by two or more creatures.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling one red generic (One red, Discard this card: Draw a card.)
CloseCount on Luck
Three red enchantment - Rare
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Crash and Burn
Three generic, one red instant - Common
Choose one -
Destroy target Vehicle.
Crash and Burn deals 6 damage to target creature or planeswalker.
CloseDaretti, Rocketeer Engineer
Four generic, one red legendary creature - Goblin Artificer - */5 - Rare
Daretti's power is equal to the greatest mana value among artifacts you control.
Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
CloseDraconautics Engineer
One generic, one red creature - Goblin Artificer - 2/2 - Rare
Exhaust — Red: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Exhaust — Three red: Create a 4/4 red Dinosaur Dragon creature token with flying.
Dracosaur Auxiliary
Four generic, two red creature - Dinosaur Dragon Mount - 4/4 - Uncommon
Flying, haste
Whenever this creature attacks while saddled, it deals 2 damage to any target.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Dynamite Diver
One red creature - Goblin Pilot - 1/1 - Common
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
When this creature dies, it deals 1 damage to any target.
Endrider Catalyzer
One generic, one red creature - Human Warrior - 3/1 - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - tap: Add two red.
Endrider Spikespitter
Three generic, one red creature - Human Mercenary - 3/4 - Uncommon
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Fuel the Flames
Two generic, one red instant - Uncommon
Fuel the Flames deals 2 damage to each creature.
Cycling two generic (two generic, Discard this card: Draw a card.)
CloseFull Throttle
Four generic, two red sorcery - Rare
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Gastal Blockbuster
Two generic, one red creature - Human Berserker - 3/2 - Common
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
CloseGastal Thrillroller
Two generic, one red artifact - vehicle - 4/2 - Rare
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2
Two generic, one red, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Gilded Ghoda
One generic, one red creature - Horse Mount - 2/2 - Uncommon
Whenever this creature attacks while saddled, create a Treasure token. (It’s an artifact with "Tap, Sacrifice this token: Add one mana of any color.")
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Goblin Surveyor
Two generic, one red creature - Goblin Scout - 3/2 - Common
Trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Three generic, Exile this card from your graveyard: Draw a card.
Greasewrench Goblin
Two generic, one red creature - Goblin Artificer - 2/1 - Uncommon
Exhaust — Two generic, one red: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
CloseHazoret, Godseeker
One generic, one red legendary creature - God - 5/3 - Mythic Rare
Indestructible, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
One generic, one tap: Target creature with power 2 or less can't be blocked this turn.
Hazoret can't attack or block unless you have max speed.
CloseHowlsquad Heavy
Two generic, one red creature - Goblin Mercenary - 2/3 - Rare
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token.
That token attacked this combat if able.
Max speed - tap: Add one red for each Goblin you control.
Kickoff Celebrations
One generic, one red enchantment - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, you may discard a card. If you do, draw two cards.
Max speed – Sacrifice this enchantment: Creatures and Vehicles you control gain haste until end of turn.
Lightning Strike
One generic, one red instant - Common
Lightning Strike deals 3 damage to any target.
Magmakin Artillerist
Two generic, one red creature - Elemental Pirate - 1/3 - Common
Whenever you discard one or more cards, this creature deals that much damage to each opponent.
Cycling one generic, one red (one generic, one red, Discard this card: Draw a card.)
When you cycle this card, it deals 1 damage to each opponent.
CloseMarauding Mako
One red creature - Shark Pirate - 1/1 - Uncommon
Whenever you discard one or more cards, put that many +1/+1 counters on this creature.
Cycling two generic (Two generic, Discard this card: Draw a card.)
Outpace Oblivion
Two generic, one red enchantment - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, it deals 5 damage to up to one target creature or planeswalker.
Two generic, sacrifice this enchantment: It deals 2 damage to each player who doesn’t have max speed.
Pacesetter Paragon
Two generic, one red creature - Human Pilot - 2/3 - Uncommon
Exhaust — Two generic, one red: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.)
Pedal to the Metal
X generic, one red instant - Common
Target creature gets +X/+0 and gains first strike until end of turn.
Prowcatcher Specialist
One generic, one red creature - Goblin Warrior - 2/1 - Common
Haste
Exhaust — Three generic, one red: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Push the Limit
Five generic, two red sorcery - Uncommon
Return all Mount and Vehicle cards from your graveyard to the battlefield. Sacrifice them at the beginning of the next end step.
Vehicles you control become artifact creatures until end of turn. Creatures you control gain haste until end of turn.
Reckless Velocitaur
Three generic, one red creature - Minotaur Pilot - 3/3 - Uncommon
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.
Road Rage
One red instant - Uncommon
Road Rage deals X damage to target creature or planeswalker, where X is 2 plus the number of Mounts and Vehicles you control.
Skycrash
One generic, one red instant - Uncommon
Destroy target artifact.
Cycling one red (one red, Discard this card: Draw a card.)
CloseSpire Mechcycle
Four generic, one red artifact - Vehicle - 5/4 - Uncommon
Haste
Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Thunderhead Gunner
Four generic, one red creature - Shark Pirate - 4/5 - Common
Reach
Discard a card: Draw a card. Activate only as a sorcery and only once each turn.
Tyrox, Saurid Tyrant
One generic, one red legendary creature - Dinosaur Warrior - 4/1 - Uncommon
Green
Aetherdrift Gorilla Druid art by Nino IsThe Rocketeers, Aether Rangers, Speedbrood, and Quickbeasts aren't the only factions that call green home. On the plane of Muraganda, all manners of beasts, Shamans, and Druids weild the forces of nature to contend with the multiverse they've just been introduced to.
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Name And Description
CloseAfterburner Expert
Two generic, one green creature - Goblin Artificer - 4/2 - Rare
Exhaust — Two generic, two green: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
CloseAgonasaur Rex
Three generic, two green creature - Dinosaur - 8/8 - Rare
Trample
Cycling two generic, one green (Two generic, one green, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Alacrian Jaguar
Four generic, one green creature - Cat Mount - 4/4 - Common
Vigilance
Whenever this creature attacks while saddled, it gets +2/+2 until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Autarch Mammoth
Four generic, two green creature - Elephant Mount - 5/5 - Uncommon
When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token.
Saddle five (Tap any number of other creatures you control with total power five or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Beastrider Vanguard
One generic, one green creature - Human Knight - 2/2 - Common
Four generic, one green: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Bestow Greatness
Two generic, one green instant - Common
Target creature gets +4/+4 and gains trample until end of turn.
Broken Wings
Two generic, one green instant - Common
Destroy target artifact, enchantment, or creature with flying.
Defend the Rider
One green instant - Uncommon
Choose one —
Target permanent you control gains hexproof and indestructible until end of turn.
Create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews Vehicles as though its power were 2 greater.”
CloseDistrict Mascot
One green creature - Dog Mount - 0/0 - Rare
This creature enters with a +1/+1 counter on it.
One generic, one green, Remove two +1/+1 counters from this creature: Destroy target artifact.
Whenever this creature attacks while saddled, put a +1/+1 counter on it.
Saddle 1
Dredger's Insight
One generic, one green enchantment - Uncommon
Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life.
When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
CloseEarthrumbler
Four generic, one green artifact - Vehicle - 7/6 - Uncommon
Vigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Elvish Refueler
Two generic, one green creature - Elf Druid - 2/3 - Uncommon
During your turn, as long as you haven’t activated an exhaust ability this turn, you may activate exhaust abilities as though they haven’t been activated.
Exhaust — One generic, one green: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Fang-Druid Summoner
Three generic, one green creature - Ape Druid - 2/4 - Uncommon
Reach
When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.
Fang Guardian
Three generic, one green creature - Ape Druid - 4/2 - Uncommon
Flash
When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn.
Greenbelt Guardian
One generic, one green creature - Elf Ranger - 2/2 - Uncommon
One green: Target creature gains trample end of turn.
Exhaust - Three generic, one green: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Hazard of the Dunes
Three generic, one green creature - Wurm - 4/4 - Common
Trample, reach
Exhaust - six generic, one green: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Jibbirik Omnivore
One generic, one green creature - Beast - 3/2 - Common
Loxodon Surveyor
Two generic, one green creature - Elephant Scout - 3/3 - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Three generic, exile this card from your graveyard: Draw a card.
CloseLumbering Worldwagon
Two generic, one green artifact - Vehicle - */4 - Rare
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
CloseMarch of the World Ooze
Three generic, three green enchantment - Mythic Rare
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.
Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Migrating Ketradon
Four generic, two green creature - Dinosaur - 6/6 - Common
Reach
When this creature enters, you gain 4 life.
Cycling two generic (two generic, Discard this card: Draw a card.)
Molt Tender
One green creature - Insect Druid - 1/1 - Uncommon
Tap: Mill a card. (Put the top card of your library into your graveyard.)
Tap, Exile a card from your graveyard: Add one mana of any color.
Ooze Patrol
Three generic, one green creature - Ooze - 2/2 - Uncommon
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
CloseOviya, Automech Artisan
Three generic, one green legendary creature - Human Artificer - 1/2 - Rare
Each creature that’s attacking one of your opponents has trample.
One green, Tap: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Plow Through
One green sorcery - Uncommon
Choose one -
Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Destroy target Vehicle.
Point the Way
One green enchantment - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Three generic, one green, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.
Pothole Mole
Two generic, one green creature - Mole - 2/3 - Common
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
CloseRegal Imperiosaur
One generic, two green creature - Dinosaur - 5/4 - Rare
Other Dinosaurs you control get +1/+1.
Rise from the Wreck
Two generic, one green sorcery - Uncommon
Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.
Run Over
One generic, one green instant - Common
This spell costs one generic less to cast if it targets a Mount or Vehicle you control.
Target creature you control deals damage equal to its power to target creature an opponent controls.
Silken Strength
One generic, one green enchantment - Aura - Common
Flash
Enchant creature or Vehicle
When this Aura enters, untap enchanted permanent.
Enchanted permanent gets +1/+2 and has reach.
Stampeding Scurryfoot
One green creature - Mouse - 1/1 - Common
Exhaust - three generic, one green: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.)
Terrian, World Tyrant
Two generic, three green legendary creature - Dinosaur Ooze - 9/7 - Uncommon
CloseThunderous Velocipede
One generic, two green artifact - Vehicle - 5/5 - Mythic Rare
Trample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
CloseVeloheart Bike
Two generic, one green artifact - Vehicle - 4/2 - Common
When this Vehicle enters, you gain 2 life.
Tap: Add one mana of any color.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Venomsac Lagac
One generic, one green creature - Lizard Mount - 2/1 - Common
Deathtouch
Whenever this creature attacks while saddled, it gets +0/+3 until end of turn.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
CloseWebstrike Elite
Two green creature - Insect Archer - 3/3 - Rare
Reach
Cycling X and one green (X and one green, Discard this card: Draw a card.)
When you cycle this card, destroy up to one target artifact or enchantment with mana value X.
Multicolor
Winter, Cursed Rider by Daren BaderOf course, Aetherdrift is a multicolour set, so many of the cards will be split between the ten two-colour team.
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Name And Description
CloseGuidelight Pathmaker
Four generic, one white, one blue artifact - Vehicle - 6/5 - Uncommon
Vigilance
When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. Then shuffle.
Crew 2
CloseMendicant Core, Guidelight
One white, one blue legendary artifact creature - Robot - */3 - Rare
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - Whenever you cast an artifact spell, you may pay one generic. If you do, copy it. (The copy becomes a token.)
CloseRiptide Gearhulk
One generic, two white, two blue artifact creature - Construct - 2/5 - Mythic Rare
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner’s library third from the top.
CloseVoyage Home
Five generic, one white, one blue sorcery - Uncommon
Affinity for artifacts (This spell costs one less to cast for each artifact you control.)
You draw three cards and gain 3 life.
Haunted Hellride
One generic, one blue, one black artifact - Vehicle - 3/3 - Uncommon
Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Haunt the Network
Three generic, one blue, one black sorcery - Rare
Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.
CloseOildeep Gearhulk
Two blue, two black artifact creature - Construct - 4/4 - Mythic Rare
Lifelink, ward one generic
When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.
CloseWinter, Cursed Rider
One blue, one black legendary creature - Human Warlock - 3/2 - Rare
Ward - Pay 2 life.
Artifacts you control have "Ward - Pay 2 life."
Exhaust - Two generic, one blue, one black, Tap, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.)
CloseApocalypse Runner
Two generic, one black, one red artifact - Vehicle - 6/5 - Uncommon
Tap: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn.
Crew: 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
CloseCoalstroke Gearhulk
One generic, two black, two red artifact creature - Construct - 5/4 - Mythic Rare
Menace, deathtouch
When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature. the battlefield, you may return a creature card with a mana value of four or less from your graveyard to the battlefield. That creature gains menace, deathtouch, and haste. At the beginning of your next upkeep, exile that creature.
CloseFar Fortune, End Boss
Two generic, one black, one red legendary creature - Human Mercenary - 4/5 - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Whenever you attack, Far Fortune deals 1 damage to each opponent.
Max speed - If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Gastal Thrillseeker
One black, one red creature - Lizard Berserker - 2/3 - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this creature enters, it deals 1 damage to target opponent and you gain 1 life.
Max speed - This creature has deathtouch and haste.
Boom Scholar
One generic, one red, one green creature - Goblin Advisor - 3/3 - Uncommon
Exhaust abilities of other permanents you control cost two less to activate.
Exhaust — Four generic, one red, one green: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
ClosePyrewood Gearhulk
Two generic, two red, two green artifact creature - Construct - 7/7 - Mythic Rare
Vigilance, menace
When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn.
Damage can't be prevented this turn.
CloseRedshift, Rocketeer Chief
One red, one green legendary creature - Goblin Pilot - 2/3 - Rare
Vigilance
Tap: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust - Ten generic, one red, one green: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
CloseRocketeer Boostbuggy
One red, one green artifact - Vehicle - 3/2 - Uncommon
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")
Exhaust - Three generic: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 1
CloseBrightglass Gearhulk
Two green, two white artifact creature - Construct - 4/4 - Mythic Rare
First strike, trample
When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
CloseCaradora, Heart of Alacria
Two generic, one green, one white legendary creature - Human Knight - 4/2 - Rare
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.
If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Lagorin, Soul of Alacria
One green, one white legendary creature - Beast Mount - 1/1 - Uncommon
Flying
Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.
Veteran Beastrider
One generic, one green, one white creature - Human Knight - 3/4 - Uncommon
At the beginning of your end step, untap each creature you control.
Two generic, one green, one white: Creatures you control get +1/+1 until end of turn.
CloseDune Drifter
X generic, one white, one black artifact - Vehicle - 3/3 - Rare
When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Embalmed Ascendant
One generic, one white, one black creature - Zombie - 1/2 - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this creature enters, create a 2/2 black Zombie creature token.
Max speed — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Hashaton, Scarab's Fist
One white, one black legendary creature - Zombie Wizard - 1/3 - Mythic Rare
Whenever you discard a creature card, you may pay two generic and one blue. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.
CloseKetramose, the New Dawn
One generic, one white, one black legendary creature - God - 4/4 - Mythic Rare
Menace, lifelink, indestructible
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
CloseZahur, Glory's Past
One white, one black legendary creature - Zombie Cat Warrior - 3/2 - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Sacrifice another creature: Surveil 1. Activate only once each turn.
Max speed - Whenever a nontoken creature you control died, create a tapped 2/2 black Zombie creature token.
CloseBoosted Sloop
One generic, one blue, one red artifact - Vehicle - 3/3 - Uncommon
Menace
Whenever you attack, draw a card, then discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Broadside Barrage
One generic, one blue, one red instant - Uncommon
Broadside Barrage deals 5 damage to target creature or planeswalker. Draw a card, then discard a card.
CloseCaptain Howler, Sea Scourge
Two generic, one blue, one red legendary creature - Shark Pirate - 5/4 - Rare
Ward - Two generic, Pay two life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
CloseFearless Swashbuckler
One generic, one blue, one red creature - Fish Pirate - 3/3 - Rare
Haste
Vehicles you control have haste.
Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
CloseAatchik, Emerald Radian
Three generic, two black, one green legendary creature - Insect Druid - 3/3 - Rare
When Aatchik Enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.
Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Broodheart Engine
One black, one green artifact - Uncommon
At the beginning of your upkeep, surveil 1.
Two generic, one black, one green, tap, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.
CloseDebris Beetle
Two generic, one black, one green artifact - Vehicle - 6/6 - Rare
Trample
When this Vehicle enters, each opponent loses 3 life and you gain 3 life.
Crew 2
CloseThundering Broodwagon
Two generic, three black, two green artifact - Vehicle - 6/5 - Uncommon
Menace, reach
When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less.
Crew 3
Cycling 2 (2, Discard this card: Draw a card.)
Cloudspire Coordinator
One red, one white creature - Human Pilot - 3/1 - Uncommon
When this creature enters, scry 2.
Tap: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
CloseCloudspire Skycycle
Two generic, one red, one white artifact - Vehicle - 2/3 - Uncommon
Flying
When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control.
Crew 1
CloseExplosive Getaway
Three generic, one red, one white sorcery - Rare
Exile up to one target artifact or creature.
Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.
CloseKolodin, Triumph Caster
One red, one white legendary creature - Human Pilot - 2/3 - Rare
Mounts and Vehicles you control have haste.
Whenever a Mount you control enters, it becomes saddled until end of turn.
Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
CloseRangers' Aetherhive
One generic, one green, one blue artifact - Vehicle - 3/5 - Uncommon
Vigilance
Whenever you activate an exhaust ability, create a 1/1 colorless Thoper artifact creature token with flying.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
CloseSab-Sunen, Luxa Embodied
Three generic, one green, one blue legendary Creature - God - 6/6 - Mythic Rare
Reach, trample, indestructible
Sab-Sunen can’t attack or block unless it has an even number of counters on it. (Zero is even.)
At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
CloseSita Varma, Masked Racer
One green, one blue legendary creature - Human Rogue - 2/3 - Rare
Exhaust - X generic, two green, one blue: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
CloseSkyserpent Seeker
One generic, one green-blue hybrid creature - Snake - 1/1 - Uncommon
Flying, deathtouch
Exhaust — Four generic: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Temmet, Naktamun's Will
Two generic, one white, one blue, one black legendary creature - Zombie Wizard - 4/4 - Mythic Rare
Vigilance, menace
Whenever you attack, draw a card, then discard a card.
Whenever you draw a card, Zombies you control get +1/+1 until end of turn.
CloseSamut, the Driving Force
Three generic, one red, one green, one white legendary creature - Human Warrior Cleric - 4/5 - Rare
First strike, vigilance, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost one X generic less to cast, where X is your speed.
CloseLoot, the Pathfinder
Two generic, one green, one blue, one red legendary creature - Beast Noble - 2/4 - Mythic Rare
Double strike, vigilance, haste
Exhause - One green, Tap: Add three mana of any one color. (Activate each exhaust ability only once.)
Exhaust - One blue, Tap: Draw three cards.
Exhaust - One red, Tap: Loot deals 3 damage to any target.
Pia Nalaar, Chief Mechanic
One green, one blue, one red legendary creature - Human Artificer - 2/4 - Mythic Rare
Whenever one or more artifact creatures you control deal combat damage to a player, you get two energy counters.
At the beginning of your end step, you may pay one or more energy counters. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of energy counters spent this way.
Saheeli, Radiant Creator
One generic, one green, one blue, one red legendary creature - Human Artificer - 4/4 - Mythic Rare
Whenever you can an Artificer or artifact spell, you get an energy counter.
At the beginning of combat on your turn, you may pay three energy counters. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
CloseMimeoplasm, Revered One
X generic, one black, one green, one blue legendary creature - Ooze - 0/0 - Mythic Rare
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way.
Two generic: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and had this ability.
Colorless
Muraganda Raceway by Brian ValezaExpect to see plenty of artifacts and interesting lands in this set, like The Aetherspark - the first ever equipment Planeswalker that can build up its loyalty safe from being attacked by your opponent.
Image
Name And Description
Aetherjacket
Three generic artifact creature - Thopter - 2/1 - Common
Flying, vigilance
Two generic, tap, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.
Camera Launcher
Three generic artifact creature - Construct - 2/2 - Common
Exhaust - Three generic: Put a +1/+1 counter on this creature. Create a 1/1 colorless Thopter artifact creature token with flying. (Activate each exhaust ability only once.)
Guidelight Matrix
Two generic artifact - Common
When this artifact enters, draw a card.
Two generic, tap: Target Mount you control becomes saddled until end of turn. Activate only as a sorcery.
Two generic, tap: Target Vehicle you control becomes an artifact creature until end of turn.
CloseLifecraft Engine
Three generic artifact - Vehicle - 4/4 - Rare
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
CloseMarketback Walker
Two X generic artifact Creature - Construct - 0/0 - Rare
This creature enters with X +1/+1 counters on it.
Four generic: Put a +1/+1 counter on this creature.
When this creature dies, draw a card for each +1/+1 counter on it.
CloseMarshals' Pathcruiser
Three generic artifact - Vehicle - 6/5 - Uncommon
When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Exhaust — One white, one blue, one black, one red, one green: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.)
Crew 5
CloseMonument to Endurance
Three generic artifact - Rare
Whenever you discard a card, choose one that hasn't been chosen this turn -
Draw a card.
Create a Treasure token.
Each opponent loses 3 life.
Pit Automaton
Two generic artifact creature - Construct - 0/4 - Uncommon
Defender
Tap: Add two colorless. Spend this mana only to activate abilities.
Two generic, Tap: When you next activate an exhaust ability this turn, copy it. You may choose new targets for the copy.
Racers' Scoreboard
Four generic artifact - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, draw two cards, then discard a card.
Max speed - Spells you cast cost one generic less to cast.
CloseRadiant Lotus
Six generic artifact - Mythic Rare
Tap, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
CloseRover Blades
Three generic, artifact - Equipment Vehicle - 2/2 - Uncommon
Double strike
Equipped creature has double strike.
Equip four generic
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Scrap Compactor
One generic artifact - Common
Three generic, tap, sacrifice this artifact: It deals 3 damage to target creature.
Six generic, tap, sacrifice this artifact: Destroy target creature or Vehicle.
CloseSkybox Ferry
Five generic artifact - Vehicle - 4/4 - Common
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling two generic (two generic, Discard this card: Draw a card.)
Starting Column
Three generic artifact - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Tap: Add one mana of any color.
Max speed — Tap, Sacrifice this artifact: Draw two cards, then discard a card.
CloseThe Aetherspark
Four generic legendary artifact planeswalker - Equipment - 4 Starting loyalty - Mythic Rare
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark.
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
-5: Draw two cards.
-10: Add ten mana of any one color.
Ticket Tortoise
Two generic artifact creature - Turtle - 3/1 - Common
Defender
When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "tap, Sacrifice this token: Add one mana of any color.")
Walking Sarcophagus
Two generic artifact creature - Zombie Cat - 2/1 - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed - This creature gets +1/+2.
Wreck Remover
Four generic artifact creature - Construct - 3/4 - Common
Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life.
Cycling two generic (Two generic, Discard this card: Draw a card.)
Lands
CloseAmonkhet Raceway
Land - Uncommon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Tap: Add colorless mana.
Max speed - Tap: Target creature gains haste until end of turn.
CloseAvishkar Raceway
Land - Common
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Tap: Add one colorless mana.
Max speed - three generic, Tap, Discard a card: Draw a card.
CloseBleachbone Verge
Land - Rare
Tap: Add one black.
Tap: Add one white. Activate only if you control a Plains or a Swamp.
Bloodfell Caves
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one black or one red.
Blossoming Sands
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one green or one white.
Country Roads
Land - Uncommon
This land enters tapped unless you control a Mount or Vehicle.
Tap: Add one white.
One generic, one white, tap, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Dismal Backwater
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one blue or one black.
Foul Roads
Land - Uncommon
This land enters tapped unless you control a Mount or Vehicle.
Tap: Add one black.
One generic, one black, tap, Sacrifice this land: Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Jungle Hollow
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one black or one green.
CloseMuraganda Raceway
Land - Rare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Tap: Add one colorless mana.
Max speed - Tap: Add two colorless mana.
Night Market
Land - Common
This land enters tapped. As it enters, choose a color.
Tap: Add one mana of the chosen color.
Cycling: three generic (Three generic, Discard this card: Draw a card.)
Rugged Highlands
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one red or one green.
Reef Roads
Land - Uncommon
This land enters tapped unless you control a Mount or Vehicle.
Tap: Add one blue.
One generic, one blue, tap, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Rocky Roads
Land - Uncommon
This land enters tapped unless you control a Mount or Vehicle.
Tap: Add red.
One red, one generic, Tap, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews Vehicles as though its power were 2 greater.” Activate only as a sorcery.
CloseRiverpyre Verge
Land - Rare
Tap: Add one red.
Tap: Add one blue. Activate only if you control an Island or a Mountain.
Scoured Barrens
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one white or one black.
Swiftwater Cliffs
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one blue or one red.
CloseSunbillow Verge
Land - Rare
Tap: Add one white.
Tap: Add one red. Activate only if you control a Mountain or a Plains.
Tranquil Cove
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one white or one blue.
Thornwood Falls
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one green or one blue.
Wind-Scarred Crag
Land - Common
This land enters tapped.
When this land enters, you gain 1 life.
Tap: Add one red or one white.
Wild Roads
Land - Common
This land enters tapped unless you control a Mount or Vehicle.
Tap: Add one green.
One green, one generic, Tap, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews Vehicles as though its power were 2 greater.” Activate only as a sorcery.
CloseWastewood Verge
Land - Rare
Tap: Add one green.
Tap: Add one black. Activate only if you control a Swamp or a Forest.
CloseWillowrush Verge
Land - Rare
Tap: Add one blue.
Tap: Add one green. Activate only if you control a Forest or an Island.
Special Guests
Aetherdrift art by Slawomir ManiakAetherdrift will come with ten Special Guest cards, which can be found in Play and Collector boosters, but also in a gold foil treatment in the set's bos topper packs.
Image
Name And Description
Cavalier of Dawn
Two generic, three white creature - Elemental Knight - 4/6 - Mythic Rare
Vigilance
When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When this creature dies, return target artifact or enchantment card from your graveyard to your hand.
Thoughtcast
Four generic, one blue sorcery - Mythic Rare
Affinity for artifacts (This spell costs one generic less to cast for each artifact you control.)
Draw two cards.
Whir of Invention
X generic, three blue instant - Mythic Rare
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for one generic.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Bone Miser
Four generic, one black creature - Zombie Wizard - 4/4 - Mythic Rare
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add two black mana.
Whenever you discard a noncreature, nonland card, draw a card.
CloseLord of the Undead
One generic, two black creature - Zombie - 2/2 - Mythic Rare
Other Zombie creatures get +1/+1. One generic, one black, tap: Return target Zombie card from your graveyard to your hand.
CloseChandra's Ignition
Three generic, two red sorcery - Mythic Rare
Target creature you control deals damage equal to its power to each other creature and each opponent.
Galvanic Blast
One red instant - Mythic Rare
Galvanic Blast deals 2 damage to any target.
Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
Pathbreaker Ibex
Four generic, two green creature - Goat - 3/3 - Mythic Rare
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
CloseChrome Mox
Zero generic artifact - Mythic Rare
Imprint - When this artifact enters, you may exile a nonartifact, nonland card from your hand.
Tap: Add one mana of any of the exiled card's colors.
Skysovereign, Consul Flagship
Five generic legendary artifact - Vehicle - 6/5 - Mythic Rare
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew three (Tap any number of creatures you control with total power three or more: This Vehicle becomes an artifact creature until end of turn.)
Commander Decks
Aetherdrift is starting the year off a little slower, with just two Commander decks rather than the usual four. These decks bring back mechanics that helped popularise Avishkar and Amonkhet in the past, with the former giving us our third Energy-centric deck in a year, and the latter giving us lots of Zombies to reanimate.
Living Energy
Image
Name And Description
Saheeli, Radiant Creator
One generic, one green, one blue, one red legendary creature - Human Artificer - 4/4 - Mythic Rare
Whenever you can an Artificer or artifact spell, you get an energy counter.
At the beginning of combat on your turn, you may pay three energy counters. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
Pia Nalaar, Chief Mechanic
One green, one blue, one red legendary creature - Human Artificer - 2/4 - Mythic Rare
Whenever one or more artifact creatures you control deal combat damage to a player, you get two energy counters.
At the beginning of your end step, you may pay one or more energy counters. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of energy counters spent this way.
Territorial Aetherkite
Four generic, two red creature - Cat Dragon - 6/5 - Rare
Flying, haste
When this creature enters, you get two energy counters. Then you may pay one or more energy counter. When you do, this creature deals that much damage to each other creature.
Nissa, Worldsoul Speaker
Three generic, one green legendary creature - Elf Druid - 3/3 - Rare
Landfall - Whenever a land you control enters, you get two energy counters.
You may pay eight energy counter rather than pay the mana cost for permanent spells you cast.
Peema Trailblazer
Two generic, one green creature - Elphant Warrior - 3/3 - Rare
Trample
Whenever this creature deals combat damage to a player, you get that many energy counters.
Exhaust - Pay six energy counter: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)
Rampaging Aetherhood
Four generic, one green creature - Snake Hydra - 4/4 - Rare
Trample, ward two generic
At the beginning of your upkeep, you get an amount of energy counters equal to this creature's power. Then you may pay one or more energy counter. If you do, put that many +1/+1 counters on this creature.
Adaptive Omnitool
Two generic artifact - Equipment - Rare
Equipped creature gets +1/+1 for each artifact you control.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip: three generic
Aetherflux Conduit
Six generic artifact - Rare
Whenever you cast a spell, you get an amount of energy counters equal to the amount of mana spent to cast that spell.
Tap, Pay fifty energy counters: Draw seven cards. you may cast any number of spells from your hand without paying their mana costs.
Aetheric Amplifier
Three generic artifact - Rare
Tap: Add one mana of any color.
Four generic, tap: Choose one. Activate only as a sorcery.
Double the number of each kind of counter on target permanent.
Double the number of each kind of counter you have.
Stridehangar Automaton
Three generic artifact creature - Construct - 1/4 - Rare
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Full Decklist
5 Island
5 Mountain
6 Forest
Academy Ruins
Adaptive Omnitool
Aether Hub
Aetherflux Conduit
Aetheric Amplifier
Aethersquall Ancient
Aethertide Whale
Aetherwind Basker
Aetherworks Marvel
Arcane Denial
Arcane Signet
Architect of the Untamed
Attune with Aether
Bespoke Battlewagon
Blasphemous Act
Bootleggers' Stash
Chain Reaction
Chaos Warp
Chromatic Lantern
Combustible Gearhulk
Command Tower
Commander’s Sphere
Confiscation Coup
Conjurer's Closet
Cultivator's Caravan
Decoction Module
Disallow
Druid of Purification
Duplicant
Elder Gargaroth
Era of Innovation
Evolving Wilds
Exotic Orchard
Explosive Vegetation
Frontier Bivouac
Frostboil Snarl
Glimmer of Genius
Hinterland Harbor
Karplusan Forest
Lightning Greaves
Lightning Runner
Loyal Apprentice
Midnight Clock
Nissa, Worldsoul Speaker
One with the Machine
Ornithopter of Paradise
Overflowing Basin
Panharmonicon
Path of Ancestry
Peema Aether-Seer
Peema Trailblazer
Pia and Kiran Nalaar
Pia Nalaar, Chief Mechanic
Rampaging Aetherhood
Reality Shift
Reckless Fireweaver
Retrofitter Foundry
Rogue Refiner
Rootbound Crag
Saheeli, Radiant Creator
Saheeli, Sublime Artificer
Sai, Master Thopterist
Servant of the Conduit
Sheltered Thicket
Shivan Reef
Slagwoods Bridge
Sol Ring
Solar Transformer
Solemn Simulacrum
Soul-Guide Lantern
Spire of Industry
Stridehangar Automaton
Sulfur Falls
Talisman of Curiosity
Tanglepool Bridge
Temple of Epiphany
Territorial Aetherkite
Thopter Spy Network
Treasure Vault
Triplicate Titan
Vineglimmer Snarl
Whirler Rogue
Whirler Virtuoso
Yavimaya Coast
read moreEternal Might
Image
Name And Description
Temmet, Naktamun's Will
Two generic, one white, one blue, one black legendary creature - Zombie Wizard - 4/4 - Mythic Rare
Vigilance, menace
Whenever you attack, draw a card, then discard a card.
Whenever you draw a card, Zombies you control get +1/+1 until end of turn.
Hashaton, Scarab's Fist
One white, one black legendary creature - Zombie Wizard - 1/3 - Mythic Rare
Whenever you discard a creature card, you may pay two generic and one blue. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.
On Wings of Gold
Three generic, one white enchantment - Rare
Creatures you control that are Zombies and/or tokens get +1/+1 and have flying.
Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.
Priest of the Crossing
Three generic, one white creature - Zombie Bird Cleric - 3/3 - Rare
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
Renewed Solidarity
Two generic, one white enchantment - Rare
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+0.
At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
Wizened Mentor
One generic, one white creature - Zombie Cleric - 2/2 - Rare
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.
Prophet of the Scarab
Four generic, one blue creature - Zombie Wizard - 3/4 - Rare
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
Rhet-Tomb Mystic
One generic, one blue creature - Zombie Bird Wizard - 2/1 - Rare
Flying
Each creature card in your hand has cycling one generic, one blue. (one generic, one blue, Discard that card: Draw a card.)
Lost Monarch of Ifnir
Three generic, one black creature - Zombie Noble - 4/4 - Rare
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Other Zombies you control have afflict 3.
At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
Accursed Duneyard
Land - Rare
Tap: Add one colorless mana.
Two generic, tap: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Full Decklist
4 Island
5 Plains
5 Swamp
Accursed Duneyard
Adarkar Wastes
Angel of Sanctions
Arcane Sanctum
Arcane Signet
Archfiend of Ifnir
Ash Barrens
Binding Mummy
Bontu's Monument
Cast Out
Caves of Koilos
Cemetery Reaper
Champion of Wits
Command Tower
Commander's Sphere
Commence the Endgame
Corpse Augur
Corpse Knight
Crowded Crypt
Cryptbreaker
Damn
Desert of the Glorified
Desert of the Mindful
Desert of the True
Despark
Dimir Signet
Dread Summons
Dreadhorde Invasion
Drowned Catacomb
Dusk // Dawn
Eternal Skylord
Evolving Wilds
Exotic Orchard
Fetid Pools
Fleshbag Marauder
Forgotten Creation
Gate to the Afterlife
Gempalm Polluter
Glacial Fortress
Gleaming Overseer
God-Eternal Oketra
God-Pharaoh’s Gift
Grave Titan
Gravecrawler
Hashaton, Scarab's Fist
Irrigated Farmland
Isolated Chapel
Lazotep Chancellor
Liliana, Death's Majesty
Lord of the Accursed
Lost Monarch of Ifnir
Maskwood Nexus
Midnight Reaper
Murderous Rider
Never // Return
On Wings of Gold
Orzhov Basilica
Orzhov Signet
Path of Ancestry
Plague Belcher
Prairie Stream
Priest of the Crossing
Prophet of the Scarab
Pull from Tomorrow
Renewed Solidarity
Rhet-Tomb Mystic
Rot Hulk
Sol Ring
Sunken Hollow
Swords to Plowshares
Talisman of Dominance
Talisman of Hierarchy
Temmet, Naktamun's Will
Temple of Deceit
Temple of Silence
Terramorphic Expanse
The Scarab God
Timeless Dragon
Twisted Abomination
Undead Augur
Underground River
Unholy Grotto
Vizier of Many Faces
Wayward Servant
Wizened Mentor
Zombie Master
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Like Follow FollowedMagic: The Gathering
Franchise Magic: The Gathering Original Release Date August 5, 1993 Publisher Wizards of the Coast Player Count 2+ Age Recommendation 13+ Length per Game VariableCreated by Richard Garfield in 1993, Magic: The Gathering (MTG) has become one of the biggest tabletop collectible card games in the world. Taking on the role of a Planeswalker, players build decks of cards and do battle with other players. In excess of 100 additional sets have added new cards to the library, while the brand has expanded into video games, comics, and more.
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