Magic: The Gathering – The 10 Best Cards In Murders At Karlov Manor's Deadly Disguise Commander Deck

Summary
- Deadly Disguise Commander deck focuses on using morph, manifest, and disguise mechanics to keep opponents guessing and disrupt their strategies.
- Cards like Boltbender and Tesak, Judith's Hellhound offer powerful abilities that can redirect spells, give creatures haste, and generate mana during attacks.
- Cards like Veiled Ascension and Unexplained Absence enhance face-down creatures, granting them flying or allowing you to exile opponent's permanents and disrupt their draws.
Grab your fake mustache, trenchcoat, and a few believable wigs, because we’re about to go undercover with the Deadly Disguise Magic: The Gathering preconstructed Commander deck from Murders at Karlov Manor.
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PostsThis red, green, and white deck wants to take the best cards with morph, manifest, and the new disguise mechanics and turn them against your opponents, keeping them questioning their every move and every facedown card you play. This deck is stacked with some powerful cards to help you get there, with these among the best you can find.
10 Boltbender
Surprise! Now I Target Your Cards!
First up is a card that makes good use of the new disguise mechanic. For three mana, much like morph, you can play Boltbender facedown on your battlefield as a 2/2 creature, but this time it has ward two to help keep it safe.
When you turn Boltbender face up, you can redirect any number of spells and abilities to new targets. If there’s a big counterspell war going on between two control decks, now you’re the control player. If there’s some game-winning combo loop about to start, you can jump in and disrupt it.
9 Tesak, Judith's Hellhound
Let Slip The Dogs Of War
There’s a lot of text on Tesak, Judith’s Hellhound, and all of it is a great mix of flavor and power. Tesak gives all your Dog creatures unleash, which is a fun flavor win for the card. Tesak then incentivizes you to put +1/+1 counters on all your creatures by giving those with counters haste, turning every creature you play into an immediate threat.
Anytime Tesak attacks you then get to add one red mana for each attacking creature. The downside of this is that as soon as you leave your combat step all that mana goes away, so make sure you have cards you can dump your extra mana into for either extra damage or other effects.
8 Veiled Ascension
You Can Fly!
An enchantment to pump up all your face-down creatures, Veiled Ascension lets you give all your little 2/2s a boost by giving them a permanent flying advantage counter. When Veiled Ascension or another face-down creature comes into play, you get to pit a flying counter on them.
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PostsThe neat thing about this card is that turning a creature face up doesn’t mean it leaves the battlefield, it just changes its status. This means it gets to keep its flying counter, upgrading the creature you turned face up.
7 Unexplained Absence
Gone…For Now
A three-for-one card that works in your favor most of the time, Unexplained Absence takes one nonland permanent for each player and exiles it. Each player that had something exiled then gets to cloak the top of their deck.
Unexplained Abses lets you deal with the biggest problem from each player and very likely turning their next relevant draw into something they lose access to. It’ll be very unlikely that anything they play with morph so unless they have some way to flicker or bounce it, it's stuck face-down while in play.
6 Printlifter Ooze
Book’em Ooze!
One of the more interesting cards from the Deadly Disguise Commander deck, Printlifter Ooze adds extra value when you turn your cards face up by spamming the board with all sorts of Ooze creature tokens.
Anytime you turn a creature face up, you make a 0/0 Ooze token with trample, giving it +1/+1 counters equal to the number of other creatures you control. You need a bit of a board presence to really make use of this Ooze, but even with five or six creatures out it can quickly put the pressure on your opponents.
5 Panoptic Projektor
Don’t Stop Turning Up
A key card for any deck that deals with morph or disguise, Panoptic Projektor essentially gives you a free cost to play a creature face down if you tap it. It might not seem like a lot since three mana isn’t a huge commitment, but it can mean the difference between playing just one creature face-down and passing, and playing a creature face-down and then being able to flip it back over before your next turn.
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PostsThe more interesting part of Panoptic Projektor is that it doubles the triggers of a card that is turned face up, letting you double up on all those unique effects that cards with morph, disguise, and manifest have.
4 Kaust, Eyes Of The Glade
Eyes Are Everywhere
The main commander of the Deadly Disguise deck, Kaust, Eyes of the Glade lets you do some interesting shenanigans with your face-down cards. Anytime a creature that was face-down and was turned face up on your turn deals combat damage to a player, you get to draw a card, which is fine value over the course of a game.
The better part of Kaust comes from their tap ability, which lets you take an attacking face-down creature and turn it face up without having to pay any extra costs. This lets you manipulate the battlefield by keeping your opponents in the dark anytime you attack, never knowing what is under the face down creature coming their way.
3 Duskana, The Rage Mother
The Bears Are On The Case
An incredibly unique legendary creature, Duskana, the Rage Mother slots well into a deck with all sorts of face down shenanigans, but also if you want to put together a deck dedicated to 2/2 creatures, like Bears.
Duskana lets gives your 2/2 creatures a huge boost when they attack, +3/+3 until the end of the turn. She also draws you a card for each 2/2 creature you control when she comes into play, keeping your hand full and your opponents low on life.
2 Seedborn Muse
Be Ready Every Turn
One of the most impactful green creatures you can play in Commander, Seedborn Muse is both a huge target on the battlefield, and a massive boon to your gameplay.
Seedborn Muse untaps all your permanents during each other player’s untap step as well, resetting your board and most importantly, giving you tons of mana to work with. This Spirit lets you attack freely, effectively giving your creatures vigilance since they untap again on your opponent’s turn.
1 Jeska's Will
Her Will Is Strong
Reprinting Jeska’s Will in the Deadly Disguise Commander deck immediately catapults it up in power and value for you. This three mana sorcery has two modes, one of which adds one red mana for each card in an opponent’s hand, while the other lets you exile the top three cards of your deck and play them this turn.
If you control your commander you get to do both modes, which gives you an incredible amount of card advantage in a single turn. If you cast this spell on turn three you can easily catapult yourself up to six or seven mana, letting you cast practically whatever spell you want.
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