
The Last Judge is the final boss of Hollow Knight Silksong and will likely pose a major hurdle for most players. Due to the runback of this boss, multiple attempts are brutal. So, here’s a nice and easy guide on how to beat the Last Judge quickly in Hollow Knight Silksong.
Recommended VideosHow to Beat Last Judge Phase 1 in Hollow Knight Silksong
Jump Attack
A basic jump attack, and you can simply react and dash out of the way. It’s best to dash behind her and then get 2-3 hits in.
Screenshot by Prima GamesWind Up Throw
She pulls back her bell and throws it towards you before pulling it back. You can either dash away from her to protect yourself from follow-up attacks, or you can stick close to her and damage away, but you’ll have to jump again to dodge the returning bell.
Screenshot by Prima GamesSpinning Attack
This is her most dangerous attack during the first phase. Make sure you can differentiate between the wind-up animation for the bell throw and spinning attack. This is a great chance to heal up.
Screenshot by Prima GamesHow to Beat Last Judge Phase 2 in Hollow Knight Silksong
Once you finish the Last Judge’s first phase, there will be a small flaming explosion around her, and she’ll start using fire abilities.
Spinning Heat Waves
The Last Judge spins her flaming bell and generates heat waves. Keep an eye out for the steam particle waves that will ignite, and position yourself between them for safety. You can throw tools at her while you wait. She will also roar and spam these at a certain point in the fight.
Screenshot by Prima GamesDash Attack
The most dangerous attack in the Last Judge’s phase two. Keep an eye out for her charging animation and jump over it. Then you’ll have to land between the flaming pillars she leaves in her path. Once again, use your tools to deal some damage here.
Screenshot by Prima GamesSlam Attack
The Last Judge also gets an empowered version of her slam attack that lights the floor on fire after the slam, and she can even follow up with another attack. The best way to deal with this is to always dash behind her and then jump above the flames. This lets you avoid follow-up attacks, and you can even punish her after your jump.
Screenshot by Prima GamesExplosive Throw
Screenshot by Prima GamesThe throw attack now explodes after landing, which means you need to run away much farther than before or stick close to her if you can read the animation. Just remember that staying close is riskier because of her new attacks.
Self Destruct
Once you beat her, and she falls, get as far away as possible because she starts self-destructing to cause damage in a massive AoE around her. If you die during this you’ll have to do the fight from scratch.
Additional Tips and Tricks
- It’s best to bring the Pollip Pouch charm and chip away at her health during her phase 2 with your poisoned tools.
- Don’t worry too much about the runback as long as you can platform comfortably. The first phase is easy enough for you to get all your health back.
- Use the spinning attack in her first phase as a window to heal.
- Remember that you don’t have to beat the enemies on the way to this boss.
- If you die on the left side of the stage, you can recover your Rosaries without triggering the boss fight on your return immediately.
You should also check out our guides on how to find all 5 lost Fleas and how to complete the Volatile Flintbeetle quest.
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Guides Hollow Knight: Silksong