The first sessions for GDC Europe 2013 have been confirmed, and talks from luminaries such as Epic Games' James Brown, Dontnod's Sebastien Lagarde, Double Fine's Oliver Franzke, and more. A list of the first confirmed sessions and the subject to be discussed is below.

First confirmed GDC 2013 sessions include:

  • The Art and Rendering of Remember Me - Sebastien Lagarde, Senior 3D/engine programmer, Dontnod entertainment
  • C++ in the Browser: A Tale from the Trenches - Nico Bouguerra, Corporate Communications Manager, Bigpoint GmbH
  • Broken Age's Approach to Scalability - Oliver Franzke, Senior Programmer, Double Fine Productions
  • Designing Assassins Creed 3 - Steven Masters, Lead Game Designer, Ubisoft Montreal
  • The Making of Halo 4's Episodic Co-op Adventure: Spartan Ops - Chris Haluke, Lead Designer, 343 Industries (Microsoft Game Studios)
  • Once Upon a Time: Giving Players the Freedom to Create Their Own Story - James Brown, Lead Level Designer, Epic Games
  • The Revolution will be Streamed: How Video is Transforming Video Games - Matthew DiPietro, VP Marketing, Twitch
  • This Time It's Different: Treasures and Traps in the Next Gen Transition - Don Daglow, President & Creative Director, Daglow Entertainment LLC
  • Top Eleven: Achieving Global Success via Emerging Markets - Nikola Cavic, Head of Business Development, Nordeus

GDC Europe 2013 runs August 19-21 at the Cologne Congress-Centrum Ost in Cologne, Germany.