Final Fantasy 16 was officially announced for PS5 back at the PlayStation 5 showcase, and fans very quickly started to criticize the game's graphics.

Turns out, though, that the graphics we've seen in the trailer (below) aren't final.

During a special panel called ‘Stroll with Yoshi-P’ at Tokyo Games Show 2020, FFXVI producer Naoki ‘Yoshi-P’ Yoshida confirmed that the graphics are still being worked on and will be fine-tuned ahead of release.

To see this content please enable targeting cookies. Manage cookie settings

Thanks to a translation by Audrey on Twitter – and corroborated by Japanese press notes – Yoshida has noted that the trailer was put together to show off the upcoming title's gameplay, more than anything else.

“I saw some comments saying that if we [released a CGI trailer], they wouldn’t see the game until 2035,” Yoshida explained after being asked about the title by Nier creator, Yoko Taro. “So we decided to release a proper trailer.”

Final Fantasy 16 Producer Yoshi-P mentions they were pressed for time to make the FF16 trailer since they wanted to only show in-game scenes, so they couldn't fine-tune the graphics. However, they'll reveal a more polished trailer in the future! Here's my subs for his comment! pic.twitter.com/VMqy9D2jYl

— ☆オードリーAudrey☆ (@aitaikimochi) September 27, 2020

To see this content please enable targeting cookies. Manage cookie settings

More details on Final Fantasy 16 will be revealed in 2021. The game does not yet have a release date, but for now it's listed as a PlayStation 5 exclusive.

Industry analyst Piers Harding-Rolls says Final Fantasy 16 will arrive on PC six months after PS5, and on other consoles a year later. Square Enix has yet to comment on that, though.