Battlefield 6's battle royale mode is borrowing some of the worst aspects of Call of Duty: Warzone, but at least its ring of fire instantly kills you

Battlefield Studios has officially unveiled the first details of the Battlefield 6 battle royale mode, which was first announced in August at the game’s multiplayer reveal event. At the time, the developer didn’t confirm its official name, or really discuss any of its aspects.
It did announce, however, that the mode would be coming to Battlefield Labs, the community testing environment that’s been running in the background since February. That moment has now arrived.
To see this content please enable targeting cookies. Manage cookie settingsIn a blog post, the developer revealed some key, top-level goals for Battlefield 6’s battle royale mode. It still doesn’t officially have a name, but the post essentially makes it sound like a modern version of Battlefield 5’s Firestorm battle royale mode, with some features from Call of Duty: Warzone.
Destruction will play a key role in the mode, of course, but you can also expect many of the core game’s gadgets and vehicles to be present - including ways to acquire armored vehicles for late-game situations.
Anyone who played games like PUBG, Apex Legends, or Fortnite should be very familiar with how it's going to flow. The post confirms respawn mechanics, for instance.
That said, this iteration comes with its own interesting twists on the battle royale formula. For one, classes from the multiplayer side will be present here, with one example being the Support’s ability to revive downed teammates.
Image credit: Battlefield Studios, EA.Indeed, classes in general will play a larger role than you might expect. Each member of the squad gets to choose the class they’re going to play as, just like traditional multiplayer. These choices cannot be changed after the match has begun.
Each player starts the match with two gadgets from their class, and they’re able to level up during the match to unlock new Traits (like faster armor plate equip speed) for use within the same match. Throughout the game, there’ll be ways to earn XP, such missions with a variety of goals.
Battlefield 6’s BR mode will, of course, feature an ever-encroaching ring of fire that gradually makes the playable area smaller and smaller. Unlike most BR games, however, this one will instantly kill anyone caught outside of it, eliminating any out-of-ring play.
Ground loot is present, split across five tiers of rarities. Attachments appear to be separate lootable items this time around, which is an interesting change. Outside of other, expected items, you’ll also come across Strike Packages, which are effectively killstreaks.
Unfortunately, the mode will also allow players to bring in custom weapons from multiplayer, which can be called in using an item found in loot chests and on the ground.
This particular test will focus only on four-player squads, with a maximum of 100 players in each match. It’s not clear how high the player count is going to be in the final version, but 100 is within expectations for BR modes.
Battlefield Studios promised to return later to share more after feedback has been collected, and it's certainly going to be interesting to see how players respond to some of that.