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Fallout 4’s looking pretty SPECIAL to me

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Bethesda released a new trailer for Fallout 4, showing off the game’s perk and leveling systems.

Fallout 4 uses the long-standing SPECIAL system in a very different way to previous games. Before, it was like the attribute system in Dungeon & Dragons, where you could use it to specialise your character in a way slightly more permanent than the skills system. For example, if you wanted to play as a brutish brawler in Fallout 3, you would choose at the start of the game to have high strength and endurance.

In Fallout 4, all of your SPECIAL stats will start at one, and each time you level up you will be given a point to spend on a new stat. Raising one of your SPECIAL stats up enough will then unlock a new perk related to it.

Now you could just read me explaining this, or you could watch the trailer up top with the lovely Todd Howard explaining in more detail how it works.

What do you think of this pretty major change to Fallout?

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