This article is over 13 years old and may contain outdated information Recommended Videos

Despite being nearly completed, the WiiWare version of indie adventure title Machinarium will not see a release. Amanita Design founder Jakub Dvorský tells GameSetWatch they “decided not to release it because it’s just not good.”

“The resolution is crap, and we had to squeeze the whole game (which is around 360 MB in [the] original version) into [the] 40 MB WiiWare limit. The music sounds terrible, the background pictures are heavily compressed, and we had to throw out … some animations.”

Dropping the project this late? That’s some dedication to quality. There is, however, next year’s PlayStation 3 port of Machinarium, which Dvorský believes to be the “ultimate version.”

Amanita Shelves Machinarium’s Nearly Complete Wii Port [GameSetWatch]
PlayStation 3 Machinarium “the ultimate version” [Eurogamer]

Post Tag: Adventure Games WiiWare Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy Join The Conversation