Escape From Tarkov‘s hotly anticipated patch 0.15 is now out, and the official patch notes are available as well if you are inclined to check them out. We’ve got a concrete list of all new guns and gun-related features listed in the notes, for one, so it’s an interesting read.

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Escape From Tarkov‘s patch 0.15 has been a long time coming, featuring a rework of the game’s very first map, a new Karma system for keeping track of the players’ in-game “honor,” a boss that spawns depending on the players’ Karma, the ability to travel from one location to the next using loading zones, and – of course – the tripwires themselves. Tripwires alone would’ve been a meta-defining feature, but they’re coming out as part of a fairly substantial content update that is impressive in every sense of the word. Be sure to check out the trailer below.

Escape From Tarkov: Patch 0.15 patch notes are now out

Escape From Tarkov‘s update 0.15 patch notes are available on the official game forum, but if you’re only interested in a short and to-the-point overview of what’s what, I’ve got you covered:

  • Factory rework (featuring new areas, redesigned old areas, adjusted spawns, and more)
  • Partisan hunter-type boss, which stalks players, sets up traps, etc.
  • Hidden parameter: Karma
  • Traveling from one in-game level to another
  • Tripwire installation kit item, allowing you to turn any grenade into a tripwire
  • Bipods and weapon-mounting
  • Gear Rack for the Hideout
  • Cultist Circle for the Hideout
  • Improved PvE AI behavior via the new enemy reaction system
  • IWI UZI SMG (three variants)
  • SR-3M assault rifle
  • Magnum Research Desert Eagle (five variants)
  • US Ordnance M60 light machine gun (three variants)
  • Updated various weapon models (AS weapon family, PP weapon family)
  • Various new weapon attachments
  • Smooth scope zoom functionality
  • New grenades, armor, and other assorted loot

This is, once again, just a broad overview of the most important improvements and additions of update 0.15. For those who are into the nitty-gritty of the new build, I highly recommend checking out the full patch notes using the link above.

As for myself, though? I’m still collecting all those Pokémon cards back in SPT-AKI. It’s going to take a fair few months before the single-player Tarkov mod reaches parity with Battlestate Games’ official update, so don’t expect to see any real movement on that front anytime soon. Yet, a back-porting of guns to the current version of SPT-AKI is bound to happen in relatively short order, so it’s not a total wash. Gotta wonder, though: are the modded bots going to be able to put down tripwires? If so… we’re in trouble. Here’s hoping Sulfur is on the horizon, at least!

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