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Here we have Seven45 Studios discussing the approach they are taking towards designing note tracking in the upcoming Power Gig: Rise of the SixString. I’m probably being obtuse, but this sounds remarkably similar to what Harmonix has traditionally done with the Rock Band series and Audio Director Mashi Hasu even makes what might be considered a bit of a dig at Activision’s seeming focus on making note charts difficult for the sake of being difficult in Guitar Hero.

I can’t help but lament Power Gig a little bit, as I can’t forsee a world where a third band-oriented music game can be successful, especially this late in the game and with Rock Band 3‘s “Pro mode” on the horizon. It kills me too, because I’m sure that I’m going to buy it just so I can play “Layla.” Who knows? Maybe I’ll discover a previously unknown interest in actually performing real music.

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