Metal Gear Solid V infinity boobs: More proof women are hard to animate

This article is over 9 years old and may contain outdated information
Bug or parasite suit feature?
Recommended VideosKojima dedicated a lot of resources to Metal Gear Solid V: The Phantom Pain‘s jiggly physics, probably because of how many cutscene shots linger on Quiet’s rack.
And while Kojima Productions has done better than “women are too hard to animate” Assassin’s Creed Unity — you can play almost all of Phantom Pain‘s story-mode as a woman, as well as online — the above video shows that Ubisoft ain’t wrong, it’s tough.
[Thanks, Sr Churros!]
Post Tag: Hideo Kojima Konami Metal Gear Solid Offbeat Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy Join The Conversation