The relaunch of Multiversus has already been a fairly divisive affair, but fans took note that the game was missing some features. However, the dev assures the game is bringing those features back.

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Several features that were available in what PlayerFirst and the community are generously calling the Beta were missing, which obviously rubbed fans the wrong way.

But Tony Huynh, the co-founder of Player 1st Games, took to social media to assure fans that those features would be restored soon.

Thanks you for the feedback! The team is hard at work on it. Some of the missing settings and features from the open beta are incoming, team colors, end of game stats, swapping side and neutral attack, adjustable input buffer settings, etc. More info soon!#multiversus

— Tony Huynh (@Tony_Huynh) June 1, 2024

“Many of these features are currently implemented and are in testing and we had planned, but were left out due to time as we had to rebuild every screen and feature again to support our new netcode and Unreal Engine 5 switch.” Huynh revealed on his Twitter/X account.

When Multiversus finally returned after its long hiatus, fans were quick to note features were missing that had added to the game’s online multiplayer. These components included leaderboards, match stats, a co-op vs AI mode, and a Smash Bros-like free-for-all mode that added random items.

Also missing was the ability to play as an unowned character in training mode. Without this option, players are left with no means of test-driving a new character without unlocking them.

In their place was a brand new season pass with unlockables and a new single-player driven “Rift” mode. The reception to the new Multiversus has been fairly mixed, but hopefully this is just a small bump for this already controversial game.

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